Player Matchup

Ymir
Ymir
AgjUDLP
Ymir
Level 65
God Stats
3W - 12L
1,500 SR
Queue Stats
6W - 20L
1,061 Elo+
Party 2
Tiamat
Tiamat
XXXthEwaRRioXXX
Tiamat
Level 28
God Stats
5W - 10L
1,381 SR
Queue Stats
14W - 37L
1,192 Elo+
Solo
Thor
Thor
comasp
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,061 Elo+
Party 2
Team Averages
Level 33
1,460 SR
1,105 Elo+

VS

Team Averages
Level 31
1,565 SR
1,304 Elo+
Cthulhu
Cthulhu
Supersonic04042
Cthulhu
Level 28
God Stats
5W - 7L
1,460 SR
Queue Stats
37W - 71L
1,134 Elo+
Party 1
Jing Wei
Jing Wei
Yudoio
Jing Wei
Level 17
God Stats
2W - 2L
1,736 SR
Queue Stats
2W - 3L
1,631 Elo+
Solo
Charybdis
Charybdis
mikelego888
Charybdis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 78L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AgjUDLP
Ymir
12
1 / 5 / 4
8,895
593
6,802
18,282
16,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 5 / 0
9,526
635
8,954
12,516
5,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
comasp
Thor
10
0 / 9 / 1
7,815
521
1,880
13,067
4,746
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
10,074
672
11,668
8,551
7,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Yudoio
Jing Wei
12
3 / 2 / 12
9,941
663
9,644
7,989
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
mikelego888
Charybdis
13
12 / 3 / 6
11,228
749
14,166
10,716
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
19
19
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
AgjUDLP
Ymir
1
5
4
0.6
W
4
0
11
9.5
L
4
5
0
0.8
W
Jing Wei
Yudoio
Jing Wei
3
2
12
4.5
L
Thor
comasp
Thor
0
9
1
0.06
W
Charybdis
mikelego888
Charybdis
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,636
Damage
35,478
43,865
Taken
27,256
26,727
Mitigated
13,406
4,779
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AgjUDLP
Ymir
6,802
689
455
767
18,282
16,664
30
3,460
14,700
19,945
0
W
11,668
718
194
2,752
8,551
7,483
0
3,938
4,613
37,995
0
L
8,954
877
0
2,936
12,516
5,317
204
4,405
7,989
25,318
0
W
Jing Wei
Yudoio
Jing Wei
9,644
8,311
0
1,578
7,989
2,471
1,137
5,411
2,578
0
14,192
L
Thor
comasp
Thor
1,880
661
0
621
13,067
4,746
297
4,063
9,004
0
12,194
W
Charybdis
mikelego888
Charybdis
14,166
7,643
0
1,919
10,716
3,452
301
6,473
4,243
0
32,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
31,243
87
Minions Killed
128
4
Camps Cleared
2
745,921
Distance Traveled
820,283
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,895
593
37
2
2
253,264
0
W
Cthulhu
10,074
672
66
4
2
295,087
5
L
Tiamat
9,526
635
33
2
0
254,765
0
W
Jing Wei
9,941
663
19
1
0
280,494
0
L
Thor
7,815
521
17
1
2
237,892
0
W
Charybdis
11,228
749
43
3
0
244,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role