Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ByVerduXx
Kukulkan
Level 13
God Stats
1W - 2L
1,621 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 3
Ymir
Ymir
Kistoms
Ymir
Level 13
God Stats
2W - 4L
1,336 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 4
Skadi
Skadi
YaKudza0
Skadi
Level 59
God Stats
3W - 4L
1,240 SR
Queue Stats
26W - 38L
1,372 Elo+
Party 4
Team Averages
Level 69
1,439 SR
1,430 Elo+

VS

Team Averages
Level 60
1,344 SR
1,471 Elo+
Fenrir
Fenrir
Ashrri
Fenrir
Level 27
God Stats
5W - 5L
1,363 SR
Queue Stats
153W - 123L
1,471 Elo+
Party 2
Anhur
Anhur
Berni1712
Anhur
Level 28
God Stats
1W - 5L
1,035 SR
Queue Stats
51W - 82L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Littleb33ky
Morgan Le Fay
Level 63
God Stats
0W - 5L
1,280 SR
Queue Stats
105W - 100L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
lhy96
Baron Samedi
Level 152
God Stats
1W - 3L
1,448 SR
Queue Stats
589W - 633L
1,421 Elo+
Party 1
Scylla
Scylla
wannha
Scylla
Level 32
God Stats
89W - 82L
1,596 SR
Queue Stats
242W - 258L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 3 / 3
9,760
651
6,832
10,518
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
 
Guan Yu
14
5 / 1 / 2
8,353
557
11,750
14,444
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ByVerduXx
Kukulkan
13
0 / 3 / 2
7,653
510
2,628
6,199
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Kistoms
Ymir
13
0 / 1 / 10
7,780
519
2,561
9,471
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
YaKudza0
Skadi
13
7 / 2 / 3
7,643
510
9,034
6,514
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashrri
Fenrir
7
0 / 2 / 0
5,381
359
289
4,693
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Berni1712
Anhur
12
2 / 5 / 2
7,125
475
5,516
9,974
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Littleb33ky
Morgan Le Fay
12
1 / 5 / 0
7,454
497
5,080
11,742
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
lhy96
Baron Samedi
12
2 / 6 / 1
6,999
467
4,841
9,680
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
wannha
Scylla
15
4 / 4 / 2
8,819
588
7,312
10,231
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
9
10
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
3
3
3.83
W
Guan Yu
 
Guan Yu
5
1
2
6
L
Fenrir
Ashrri
Fenrir
0
2
0
0
L
Anhur
Berni1712
Anhur
2
5
2
0.6
W
Kukulkan
ByVerduXx
Kukulkan
0
3
2
0.33
W
Ymir
Kistoms
Ymir
0
1
10
5
L
Morgan Le Fay
Littleb33ky
Morgan Le Fay
1
5
0
0.2
W
Skadi
YaKudza0
Skadi
7
2
3
4.25
L
Baron Samedi
lhy96
Baron Samedi
2
6
1
0.42
L
Scylla
wannha
Scylla
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,805
Damage
23,038
47,146
Taken
46,320
24,967
Mitigated
14,092
15,770
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,832
3,152
0
3,702
10,518
3,731
1,988
1,885
8,521
0
67,316
W
Guan Yu
 
Guan Yu
11,750
1,300
691
7,333
14,444
10,573
43
5,786
8,598
0
41,780
L
Fenrir
Ashrri
Fenrir
289
152
0
2,088
4,693
1,262
0
359
4,332
0
18,836
L
Anhur
Berni1712
Anhur
5,516
2,249
0
2,947
9,974
2,746
380
1,207
8,767
0
33,260
W
Kukulkan
ByVerduXx
Kukulkan
2,628
328
0
0
6,199
2,168
816
3,840
2,125
41,054
0
W
Ymir
Kistoms
Ymir
2,561
203
0
1,793
9,471
6,690
29
3,497
5,611
15,468
0
L
Morgan Le Fay
Littleb33ky
Morgan Le Fay
5,080
908
0
2,094
11,742
2,814
0
0
10,788
40,609
0
W
Skadi
YaKudza0
Skadi
9,034
3,682
0
2,251
6,514
1,805
121
1,369
5,058
0
43,123
L
Baron Samedi
lhy96
Baron Samedi
4,841
317
636
1,965
9,680
4,178
288
1,159
8,521
39,096
0
L
Scylla
wannha
Scylla
7,312
728
0
3,066
10,231
3,092
0
2,303
7,603
52,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
35,778
419
Minions Killed
346
0
Camps Cleared
0
1,365,606
Distance Traveled
1,094,215
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,760
651
130
9
0
296,833
2
W
Guan Yu
8,353
557
77
5
0
304,112
4
L
Fenrir
5,381
359
31
2
0
126,805
0
L
Anhur
7,125
475
66
4
0
236,942
3
W
Kukulkan
7,653
510
107
7
0
275,066
2
W
Ymir
7,780
519
31
2
0
259,419
3
L
Morgan Le Fay
7,454
497
83
6
0
233,155
2
W
Skadi
7,643
510
74
5
0
230,176
2
L
Baron Samedi
6,999
467
71
5
0
249,615
2
L
Scylla
8,819
588
95
6
0
247,698
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role