Player Matchup

Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 22
God Stats
95W - 77L
1,512 SR
Queue Stats
204W - 222L
1,425 Elo+
Solo
Thoth
Thoth
GonzOliver
Thoth
Level 29
God Stats
10W - 17L
1,566 SR
Queue Stats
231W - 275L
1,422 Elo+
Solo
Hun Batz
Hun Batz
manu_2020_cp
Hun Batz
Level 8
God Stats
5W - 5L
1,553 SR
Queue Stats
9W - 11L
1,502 Elo+
Solo
Skadi
Skadi
munoz_eduar
Skadi
Level 26
God Stats
12W - 8L
1,843 SR
Queue Stats
144W - 160L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
samiel_007
Ao Kuang
Level 22
God Stats
19W - 20L
1,685 SR
Queue Stats
174W - 204L
1,554 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,471 Elo+

VS

Team Averages
Level 16
1,565 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Ashikd_07
Tsukuyomi
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 24L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
El_Huncho_Jay
Baron Samedi
Level 27
God Stats
15W - 13L
1,558 SR
Queue Stats
134W - 160L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Fenrir_Disciple
Zhong Kui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,586 Elo+
Solo
Danzaburou
Danzaburou
STL_M4IO
Danzaburou
Level 23
God Stats
5W - 6L
1,531 SR
Queue Stats
50W - 51L
1,332 Elo+
Solo
Ymir
Ymir
brooks_yay
Ymir
Level 7
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,376
527
5,232
9,703
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
6
0 / 1 / 2
5,344
382
2,727
3,366
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
manu_2020_cp
Hun Batz
11
0 / 1 / 0
6,733
481
1,018
4,402
1,226
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 5 / 0
7,479
534
8,816
10,834
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
samiel_007
Ao Kuang
12
2 / 5 / 0
7,138
510
5,757
10,484
4,161
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ashikd_07
Tsukuyomi
11
3 / 2 / 5
7,109
508
3,577
7,133
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
El_Huncho_Jay
Baron Samedi
13
6 / 1 / 1
7,940
567
8,122
8,721
4,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Fenrir_Disciple
Zhong Kui
12
3 / 2 / 4
7,231
517
10,090
9,093
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
STL_M4IO
Danzaburou
11
2 / 1 / 3
7,311
522
2,857
6,324
1,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 3
6,569
469
1,347
10,080
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
14
14
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ashikd_07
Tsukuyomi
3
2
5
2.75
L
1
2
2
1
W
Baron Samedi
El_Huncho_Jay
Baron Samedi
6
1
1
6.5
W
Zhong Kui
Fenrir_Disciple
Zhong Kui
3
2
4
2.5
L
Thoth
0
1
2
1
W
Danzaburou
STL_M4IO
Danzaburou
2
1
3
3.5
W
0
3
3
0.5
L
Hun Batz
manu_2020_cp
Hun Batz
0
1
0
0
L
6
5
0
1.2
L
Ao Kuang
samiel_007
Ao Kuang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
25,993
38,789
Taken
41,351
12,748
Mitigated
19,449
9,849
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ashikd_07
Tsukuyomi
3,577
957
0
1,575
7,133
2,219
0
1,836
5,297
0
23,361
L
5,232
1,852
0
3,827
9,703
3,328
608
5,952
3,751
49,022
0
W
Baron Samedi
El_Huncho_Jay
Baron Samedi
8,122
661
184
3,545
8,721
4,436
165
3,271
5,450
40,155
0
W
Zhong Kui
Fenrir_Disciple
Zhong Kui
10,090
492
88
4,291
9,093
6,622
604
3,595
5,498
44,513
0
L
Thoth
2,727
174
0
410
3,366
841
0
1,703
1,663
9,908
0
W
Danzaburou
STL_M4IO
Danzaburou
2,857
934
0
1,680
6,324
1,912
1,915
1,977
4,347
0
34,109
W
1,347
134
0
250
10,080
4,260
579
3,037
7,043
20,882
0
L
Hun Batz
manu_2020_cp
Hun Batz
1,018
180
0
0
4,402
1,226
0
1,290
3,112
0
28,038
L
8,816
4,008
0
2,952
10,834
3,192
761
3,737
7,097
0
40,418
L
Ao Kuang
samiel_007
Ao Kuang
5,757
1,794
0
2,660
10,484
4,161
796
6,877
3,607
30,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
36,160
297
Minions Killed
282
0
Camps Cleared
0
1,180,093
Distance Traveled
1,358,832
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,109
508
44
3
0
289,115
0
L
Olorun
7,376
527
102
7
0
264,906
0
W
Baron Samedi
7,940
567
68
5
0
263,871
1
W
Zhong Kui
7,231
517
71
5
0
262,683
1
L
Thoth
5,344
382
21
2
0
136,175
1
W
Danzaburou
7,311
522
67
5
0
269,951
0
W
Ymir
6,569
469
32
2
0
273,212
0
L
Hun Batz
6,733
481
70
5
0
275,853
0
L
Skadi
7,479
534
55
4
0
250,550
3
L
Ao Kuang
7,138
510
49
4
0
252,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role