Player Matchup

Da Ji
Da Ji
Angel_miranda_hd
Da Ji
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
95W - 92L
1,452 Elo+
Solo
Nu Wa
Nu Wa
ChapaMatt
Nu Wa
Level 14
God Stats
15W - 7L
1,921 SR
Queue Stats
137W - 91L
1,649 Elo+
Solo
Neith
Neith
Chocsno
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,783 Elo+
Solo
Xing Tian
Xing Tian
MauroO0O
Xing Tian
Level 22
God Stats
7W - 2L
1,693 SR
Queue Stats
71W - 66L
1,429 Elo+
Solo
Rama
Rama
Rencored
Rama
Level 29
God Stats
2W - 6L
1,430 SR
Queue Stats
155W - 139L
1,510 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,564 Elo+

VS

Team Averages
Level 22
1,486 SR
1,559 Elo+
Danzaburou
Danzaburou
LuizePauloBr
Danzaburou
Level 25
God Stats
6W - 11L
1,413 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NarutoSaD
Sun Wukong
Level 23
God Stats
2W - 1L
1,198 SR
Queue Stats
41W - 37L
1,470 Elo+
Solo
Ra
Ra
SonicHero2012
Ra
Level 27
God Stats
32W - 14L
1,824 SR
Queue Stats
281W - 192L
1,767 Elo+
Solo
Da Ji
Da Ji
dsleite360v8x
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,661 Elo+
Solo
Fenrir
Fenrir
key-funny041
Fenrir
Level 18
God Stats
8W - 11L
1,495 SR
Queue Stats
89W - 109L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,063
530
6,016
16,058
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
ChapaMatt
Nu Wa
15
3 / 8 / 10
10,127
533
18,712
14,364
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Chocsno
Neith
18
7 / 2 / 2
11,180
588
13,820
13,613
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
MauroO0O
Xing Tian
13
0 / 3 / 1
8,288
436
3,774
15,152
9,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
12
5 / 8 / 3
8,223
433
8,025
15,545
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuizePauloBr
Danzaburou
16
4 / 3 / 2
10,623
559
13,487
13,098
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NarutoSaD
Sun Wukong
16
3 / 3 / 1
10,026
528
4,673
12,153
8,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 3 / 6
13,160
693
24,471
18,680
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 11
10,830
570
9,829
16,301
6,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
1 / 7 / 4
7,744
408
1,430
12,248
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
20
Kills
26
26
Deaths
20
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Nu Wa
ChapaMatt
Nu Wa
3
8
10
1
L
Neith
Chocsno
Neith
7
2
2
4
W
Danzaburou
LuizePauloBr
Danzaburou
4
3
2
1.67
L
Xing Tian
MauroO0O
Xing Tian
0
3
1
0.17
W
Sun Wukong
NarutoSaD
Sun Wukong
3
3
1
1.17
L
Rama
5
8
3
0.81
W
15
3
6
6
W
3
4
11
2.13
W
Fenrir
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
53,890
74,732
Taken
72,480
31,425
Mitigated
33,322
14,560
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
820
0
5,153
16,058
8,100
0
4,620
11,282
0
61,417
L
Nu Wa
ChapaMatt
Nu Wa
18,712
2,585
0
1,041
14,364
4,344
39
7,776
6,217
55,548
0
L
Neith
Chocsno
Neith
13,820
5,674
0
4,322
13,613
4,552
1,102
4,114
9,388
0
71,295
W
Danzaburou
LuizePauloBr
Danzaburou
13,487
7,168
0
3,752
13,098
5,345
1,384
4,301
8,647
0
69,462
L
Xing Tian
MauroO0O
Xing Tian
3,774
425
0
1,082
15,152
9,808
532
3,121
11,965
32,231
0
W
Sun Wukong
NarutoSaD
Sun Wukong
4,673
259
0
3,505
12,153
8,568
0
2,615
9,384
0
52,434
L
Rama
8,025
6,329
0
2,962
15,545
4,621
0
3,984
11,409
0
42,015
W
24,471
3,261
972
11,248
18,680
8,442
929
6,455
11,881
114,367
0
W
9,829
2,238
0
6,316
16,301
6,641
0
3,018
13,131
0
79,657
W
Fenrir
1,430
320
0
826
12,248
4,326
477
4,905
6,951
0
11,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
52,383
421
Minions Killed
606
0
Camps Cleared
0
1,610,639
Distance Traveled
1,752,815
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,063
530
109
6
0
321,366
8
L
Nu Wa
10,127
533
77
4
0
293,527
0
L
Neith
11,180
588
129
7
0
347,800
9
W
Danzaburou
10,623
559
128
7
0
338,080
2
L
Xing Tian
8,288
436
38
2
0
336,666
0
W
Sun Wukong
10,026
528
125
7
0
362,485
5
L
Rama
8,223
433
68
4
0
311,280
0
W
Ra
13,160
693
203
11
0
340,935
3
W
Da Ji
10,830
570
129
7
0
357,325
0
W
Fenrir
7,744
408
21
1
0
353,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role