Player Matchup

Scylla
Scylla
Alvinkadel100
Scylla
Level 49
God Stats
10W - 5L
1,482 SR
Queue Stats
47W - 54L
1,294 Elo+
Party 2
Thor
Thor
EpIIcAcEe
Thor
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
67W - 75L
1,331 Elo+
Party 2
Ullr
Ullr
LxDangrywarrior
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,379 Elo+
Party 2
Fenrir
Fenrir
bhagwan69
Fenrir
Level 16
God Stats
2W - 1L
1,817 SR
Queue Stats
27W - 31L
1,348 Elo+
Party 2
Yemoja
Yemoja
setoturi
Yemoja
Level 5
God Stats
0W - 3L
1,334 SR
Queue Stats
5W - 5L
1,457 Elo+
Party 2
Team Averages
Level 24
1,480 SR
1,362 Elo+

VS

Team Averages
Level 20
1,507 SR
1,479 Elo+
Serqet
Serqet
Ivanelpapa
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,550 Elo+
Party 1
Medusa
Medusa
Yumalaay
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
allan420
Ao Kuang
Level 25
God Stats
8W - 6L
1,572 SR
Queue Stats
34W - 33L
1,441 Elo+
Solo
Sobek
Sobek
ncubero
Sobek
Level 27
God Stats
1W - 2L
1,286 SR
Queue Stats
76W - 65L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
polrock25
Kukulkan
Level 27
God Stats
26W - 9L
1,677 SR
Queue Stats
110W - 103L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,457
455
1,434
6,613
1,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 1 / 0
6,003
500
2,960
5,580
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,329
444
3,621
6,288
1,250
Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
bhagwan69
Fenrir
7
0 / 5 / 0
4,904
409
1,643
7,514
1,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
setoturi
Yemoja
7
0 / 4 / 1
4,811
401
1,782
6,080
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ivanelpapa
Serqet
9
3 / 0 / 4
6,237
520
1,891
5,005
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Yumalaay
Medusa
12
10 / 0 / 2
7,300
608
8,732
4,556
1,409
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
allan420
Ao Kuang
12
3 / 1 / 1
7,148
596
5,504
6,760
2,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
ncubero
Sobek
9
0 / 1 / 12
6,086
507
4,032
7,445
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
polrock25
Kukulkan
12
2 / 0 / 1
6,818
568
2,086
2,007
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Thor
1
1
0
1
W
Serqet
Ivanelpapa
Serqet
3
0
4
5
L
1
4
0
0.25
W
Medusa
Yumalaay
Medusa
10
0
2
11
W
Ao Kuang
allan420
Ao Kuang
3
1
1
3.5
L
Fenrir
bhagwan69
Fenrir
0
5
0
0
W
Sobek
ncubero
Sobek
0
1
12
6
W
Kukulkan
polrock25
Kukulkan
2
0
1
2.5
L
Yemoja
setoturi
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
22,245
32,075
Taken
25,773
9,910
Mitigated
10,749
5,212
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
0
0
1,851
6,613
1,477
259
3,141
3,472
25,644
0
L
Thor
2,960
180
0
1,631
5,580
1,794
0
3,496
2,084
0
22,415
W
Serqet
Ivanelpapa
Serqet
1,891
510
0
340
5,005
1,420
0
392
4,613
0
23,973
L
3,621
2,771
0
102
6,288
1,250
0
1,734
4,554
0
23,170
W
Medusa
Yumalaay
Medusa
8,732
3,621
0
577
4,556
1,409
524
1,511
3,045
0
33,260
W
Ao Kuang
allan420
Ao Kuang
5,504
1,494
0
3,330
6,760
2,219
0
0
6,760
34,341
0
L
Fenrir
bhagwan69
Fenrir
1,643
315
0
1,578
7,514
1,968
0
2,162
5,227
0
20,602
W
Sobek
ncubero
Sobek
4,032
802
0
1,349
7,445
5,039
0
639
6,806
14,516
0
W
Kukulkan
polrock25
Kukulkan
2,086
485
0
0
2,007
662
518
674
1,333
37,432
0
L
Yemoja
setoturi
Yemoja
1,782
785
28
22
6,080
3,421
0
1,089
4,991
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
33,589
214
Minions Killed
290
0
Camps Cleared
0
1,080,107
Distance Traveled
1,148,519
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,457
455
41
3
0
207,868
4
L
Thor
6,003
500
65
5
0
224,780
1
W
Serqet
6,237
520
47
4
0
254,489
2
L
Ullr
5,329
444
55
5
0
209,384
0
W
Medusa
7,300
608
65
5
0
207,240
0
W
Ao Kuang
7,148
596
74
6
0
211,741
1
L
Fenrir
4,904
409
47
4
0
221,358
3
W
Sobek
6,086
507
24
2
0
249,659
4
W
Kukulkan
6,818
568
80
7
0
225,390
0
L
Yemoja
4,811
401
6
1
0
216,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role