Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Albestrujo
Thanatos
Level 88
God Stats
15W - 9L
1,507 SR
Queue Stats
49W - 47L
1,450 Elo+
Party 1
Bellona
Bellona
bangaran2002cs
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,275 Elo+
Party 1
Apollo
Apollo
xZeus92
Apollo
Level 101
God Stats
3W - 2L
1,287 SR
Queue Stats
48W - 43L
1,451 Elo+
Party 1
Team Averages
Level 75
1,459 SR
1,435 Elo+

VS

Team Averages
Level 90
1,408 SR
1,424 Elo+
Thoth
Thoth
KarmaStrikesBack
Thoth
Level 121
God Stats
1W - 3L
1,233 SR
Queue Stats
51W - 50L
1,490 Elo+
Solo
Ganesha
Ganesha
Neoryz
Ganesha
Level 84
God Stats
0W - 2L
1,521 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 2
Charybdis
Charybdis
Niaz19889
Charybdis
Level 91
God Stats
0W - 7L
1,203 SR
Queue Stats
428W - 473L
1,422 Elo+
Solo
Terra
Terra
irakyne
Terra
Level 88
God Stats
3W - 5L
1,553 SR
Queue Stats
37W - 43L
1,419 Elo+
Party 2
Nemesis
Nemesis
pyrrhus1701
Nemesis
Level 66
God Stats
5W - 5L
1,532 SR
Queue Stats
220W - 323L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 4
10,757
598
9,836
13,422
5,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
14
1 / 1 / 15
9,437
524
6,968
10,519
4,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Albestrujo
Thanatos
14
1 / 2 / 2
9,221
512
7,380
13,047
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 1
9,354
520
3,746
10,651
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
xZeus92
Apollo
18
18 / 2 / 4
12,088
672
18,296
16,805
6,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,610
478
6,326
8,409
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Neoryz
Ganesha
10
0 / 8 / 1
6,878
382
5,074
14,740
8,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Niaz19889
Charybdis
12
1 / 9 / 0
7,653
425
6,826
14,731
3,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
irakyne
Terra
14
4 / 0 / 2
9,567
532
7,894
11,303
9,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
pyrrhus1701
Nemesis
15
1 / 3 / 7
9,482
527
9,771
13,869
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
8
8
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
W
Hel
 
Hel
1
1
15
8.5
W
Thanatos
Albestrujo
Thanatos
1
2
2
1
L
2
4
1
0.63
L
Ganesha
Neoryz
Ganesha
0
8
1
0.06
L
Charybdis
Niaz19889
Charybdis
1
9
0
0.11
W
1
2
1
0.75
L
Terra
irakyne
Terra
4
0
2
5
L
Nemesis
pyrrhus1701
Nemesis
1
3
7
1.5
W
Apollo
xZeus92
Apollo
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
35,891
64,444
Taken
63,052
29,345
Mitigated
29,962
39,265
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,836
3,843
0
7,628
13,422
5,631
3,130
4,994
8,428
74,689
0
W
Hel
 
Hel
6,968
551
5,780
5,337
10,519
4,537
267
5,782
4,737
18,929
0
W
Thanatos
Albestrujo
Thanatos
7,380
2,657
0
10,062
13,047
5,731
0
2,470
10,577
0
55,658
L
6,326
516
52
1,422
8,409
2,067
715
3,860
4,549
48,488
0
L
Ganesha
Neoryz
Ganesha
5,074
380
0
125
14,740
8,908
0
4,217
10,523
24,711
0
L
Charybdis
Niaz19889
Charybdis
6,826
3,522
0
2,653
14,731
3,698
0
4,042
10,689
0
38,494
W
3,746
1,198
0
3,982
10,651
6,995
327
3,543
7,108
602
40,860
L
Terra
irakyne
Terra
7,894
1,315
429
1,614
11,303
9,621
227
678
10,625
40,859
0
L
Nemesis
pyrrhus1701
Nemesis
9,771
4,307
0
3,977
13,869
5,668
0
4,007
9,862
0
79,751
W
Apollo
xZeus92
Apollo
18,296
13,857
0
6,476
16,805
6,451
2,599
2,685
14,120
0
97,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
42,190
508
Minions Killed
381
0
Camps Cleared
0
1,755,926
Distance Traveled
1,718,491
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,757
598
136
8
0
327,054
3
W
Hel
9,437
524
26
1
0
370,374
1
W
Thanatos
9,221
512
107
6
0
370,018
3
L
Thoth
8,610
478
99
6
0
326,334
3
L
Ganesha
6,878
382
10
1
0
316,899
10
L
Charybdis
7,653
425
69
4
0
285,109
1
W
Bellona
9,354
520
90
5
0
363,000
0
L
Terra
9,567
532
83
5
0
379,643
3
L
Nemesis
9,482
527
120
7
0
410,506
0
W
Apollo
12,088
672
149
8
0
325,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role