Player Matchup

Cthulhu
Cthulhu
CatacombGnome
Cthulhu
Level 26
God Stats
10W - 9L
1,433 SR
Queue Stats
47W - 38L
1,318 Elo+
Party 2
Tiamat
Tiamat
MOONDOG2821
Tiamat
Level 12
God Stats
1W - 5L
1,470 SR
Queue Stats
24W - 28L
1,299 Elo+
Solo
Cernunnos
Cernunnos
Mkth101
Cernunnos
Level 21
God Stats
12W - 23L
1,500 SR
Queue Stats
119W - 125L
1,353 Elo+
Party 2
Aphrodite
Aphrodite
Phreedom_
Aphrodite
Level 20
God Stats
18W - 19L
1,377 SR
Queue Stats
40W - 44L
1,318 Elo+
Solo
Neith
Neith
miaoniao
Neith
Level 4
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 3L
1,056 Elo+
Solo
Team Averages
Level 17
1,401 SR
1,269 Elo+

VS

Team Averages
Level 18
1,450 SR
1,312 Elo+
Anubis
Anubis
TwelveTundra706
Anubis
Level 21
God Stats
1W - 1L
1,530 SR
Queue Stats
38W - 50L
1,206 Elo+
Party 3
Fenrir
Fenrir
burning loins7
Fenrir
Level 7
God Stats
3W - 4L
1,708 SR
Queue Stats
14W - 15L
1,517 Elo+
Solo
Yemoja
Yemoja
masamilumi02
Yemoja
Level 23
God Stats
2W - 2L
1,335 SR
Queue Stats
17W - 22L
1,281 Elo+
Party 1
Osiris
Osiris
reverbX50
Osiris
Level 21
God Stats
2W - 3L
1,263 SR
Queue Stats
18W - 37L
1,146 Elo+
Party 3
Zeus
Zeus
まーと1
Zeus
Level 17
God Stats
4W - 0L
1,416 SR
Queue Stats
6W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 5 / 3
11,976
1,198
13,929
25,132
19,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
16
2 / 15 / 3
10,717
1,072
12,329
21,289
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Mkth101
Cernunnos
17
2 / 10 / 4
10,407
1,041
15,027
24,517
7,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Phreedom_
Aphrodite
13
0 / 2 / 0
8,156
816
578
1,903
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
miaoniao
Neith
13
0 / 1 / 0
8,007
801
665
816
233
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 18
12,164
1,216
18,654
10,639
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 14
10,862
1,086
14,260
11,331
5,114
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
1 / 0 / 18
10,262
1,026
5,309
6,699
2,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
reverbX50
Osiris
18
12 / 2 / 14
12,144
1,214
15,628
11,113
5,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 3 / 12
11,266
1,127
13,599
9,592
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
10
Kills
33
33
Deaths
10
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
5
3
1.5
L
Tiamat
2
15
3
0.23
L
Cernunnos
Mkth101
Cernunnos
2
10
4
0.4
L
Aphrodite
Phreedom_
Aphrodite
0
2
0
0
W
8
1
18
17
W
6
4
14
3.25
W
Yemoja
1
0
18
10
L
Neith
miaoniao
Neith
0
1
0
0
W
Osiris
reverbX50
Osiris
12
2
14
9.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,528
Damage
67,450
73,657
Taken
49,374
39,983
Mitigated
22,861
2,834
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,929
451
0
0
25,132
19,675
0
11,356
13,776
27,369
0
L
Tiamat
12,329
884
0
669
21,289
12,402
0
13,243
8,046
33,754
0
L
Cernunnos
Mkth101
Cernunnos
15,027
6,030
0
1,661
24,517
7,095
0
12,006
12,511
0
30,161
L
Aphrodite
Phreedom_
Aphrodite
578
223
186
298
1,903
578
0
667
1,236
4,142
0
W
18,654
1,778
0
5,564
10,639
5,259
0
5,808
4,831
36,260
0
W
14,260
4,276
0
773
11,331
5,114
0
4,434
6,897
0
20,636
W
Yemoja
5,309
1,794
2,784
3,758
6,699
2,847
0
4,158
2,541
23,923
0
L
Neith
miaoniao
Neith
665
135
0
20
816
233
0
290
526
0
749
W
Osiris
reverbX50
Osiris
15,628
7,717
312
3,315
11,113
5,706
0
7,601
3,512
0
23,613
W
13,599
2,130
0
2,047
9,592
3,935
0
4,835
4,757
45,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
56,698
126
Minions Killed
215
5
Camps Cleared
5
555,116
Distance Traveled
848,986
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,976
1,198
46
5
2
176,393
0
L
Tiamat
10,717
1,072
41
4
2
172,536
2
L
Cernunnos
10,407
1,041
29
3
0
153,505
1
L
Aphrodite
8,156
816
10
1
1
36,699
0
W
Anubis
12,164
1,216
42
4
0
162,672
2
W
Fenrir
10,862
1,086
9
1
1
186,595
1
W
Yemoja
10,262
1,026
66
7
0
155,113
11
L
Neith
8,007
801
0
0
0
15,983
1
W
Osiris
12,144
1,214
15
2
1
190,271
0
W
Zeus
11,266
1,127
83
8
3
154,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role