Player Matchup

Neith
Neith
Lunar Yukio
Neith
Level 16
God Stats
4W - 4L
1,482 SR
Queue Stats
112W - 176L
1,232 Elo+
Party 1
Fenrir
Fenrir
Untaki151219
Fenrir
Level 26
God Stats
3W - 3L
1,241 SR
Queue Stats
27W - 32L
1,024 Elo+
Solo
Tiamat
Tiamat
dragonfang3452
Tiamat
Level 69
God Stats
4W - 5L
1,385 SR
Queue Stats
189W - 219L
1,387 Elo+
Party 1
Team Averages
Level 37
1,369 SR
1,214 Elo+

VS

Team Averages
Level 49
1,606 SR
1,314 Elo+
Charybdis
Charybdis
OcculticOwl9
Charybdis
Level 130
God Stats
6W - 15L
1,774 SR
Queue Stats
352W - 404L
1,451 Elo+
Solo
Skadi
Skadi
Zay2209
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,009 Elo+
Solo
Fenrir
Fenrir
leoberrell24
Fenrir
Level 12
God Stats
4W - 5L
1,545 SR
Queue Stats
7W - 13L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 11
14,873
676
18,749
14,293
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
7 / 6 / 8
13,151
598
8,486
14,415
6,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 6 / 14
14,598
664
11,878
16,782
22,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OcculticOwl9
Charybdis
19
11 / 5 / 3
15,225
692
22,352
26,821
10,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Zay2209
Skadi
10
0 / 7 / 3
10,755
489
184
8,050
2,191
Fenrir
16
4 / 7 / 5
14,187
645
6,875
12,692
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
19
Kills
15
17
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Charybdis
OcculticOwl9
Charybdis
11
5
3
2.5
W
Fenrir
7
6
8
1.83
L
Skadi
Zay2209
Skadi
0
7
3
0.21
W
5
6
14
2
L
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
29,411
45,490
Taken
47,563
34,256
Mitigated
17,690
6,887
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,749
11,507
0
2,702
14,293
4,969
1,847
0
14,293
0
51,696
L
Charybdis
OcculticOwl9
Charybdis
22,352
8,356
0
9,493
26,821
10,483
771
6,462
19,749
0
97,688
W
Fenrir
8,486
670
0
517
14,415
6,381
983
0
14,415
0
23,470
L
Skadi
Zay2209
Skadi
184
70
0
0
8,050
2,191
8
2,638
5,142
0
1,518
W
11,878
1,178
124
3,544
16,782
22,906
711
406
16,034
42,648
0
L
Fenrir
6,875
4,452
0
3,514
12,692
5,016
826
2,587
9,825
0
34,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
40,167
191
Minions Killed
174
3
Camps Cleared
8
982,533
Distance Traveled
627,039
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,873
676
83
4
0
301,484
0
L
Charybdis
15,225
692
148
7
7
327,922
13
W
Fenrir
13,151
598
23
1
1
374,509
0
L
Skadi
10,755
489
2
0
0
98,108
0
W
Tiamat
14,598
664
85
4
2
306,540
3
L
Fenrir
14,187
645
24
1
1
201,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role