Player Matchup

Cerberus
Cerberus
HypnusFT
Cerberus
Level 23
God Stats
3W - 2L
1,451 SR
Queue Stats
55W - 59L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
Level 28
God Stats
59W - 29L
1,707 SR
Queue Stats
367W - 320L
1,564 Elo+
Solo
Raijin
Raijin
greenpig10
Raijin
Level 28
God Stats
3W - 1L
1,865 SR
Queue Stats
56W - 51L
1,478 Elo+
Solo
Bakasura
Bakasura
kruzer468
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Zeus
Zeus
mmt96
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,601 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,468 Elo+

VS

Team Averages
Level 24
1,684 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
DNGR Keijo
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 104L
1,345 Elo+
Solo
Thanatos
Thanatos
DΣΛTΉ
Thanatos
Level 26
God Stats
16W - 3L
1,833 SR
Queue Stats
24W - 5L
1,731 Elo+
Solo
Ra
Ra
Escanor_law
Ra
Level 22
God Stats
11W - 6L
1,623 SR
Queue Stats
390W - 421L
1,502 Elo+
Solo
Achilles
Achilles
KapotyGod
Achilles
Level 14
God Stats
1W - 2L
1,496 SR
Queue Stats
8W - 15L
1,454 Elo+
Solo
Apollo
Apollo
chikisrikis20
Apollo
Level 29
God Stats
1W - 2L
1,970 SR
Queue Stats
6W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HypnusFT
Cerberus
20
4 / 3 / 19
15,054
1,075
10,756
20,614
23,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
20
12 / 5 / 14
18,088
1,292
28,185
14,832
5,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
greenpig10
Raijin
20
10 / 19 / 10
15,729
1,124
14,821
30,011
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
kruzer468
Bakasura
20
0 / 9 / 14
13,014
930
2,488
19,304
5,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
mmt96
Zeus
20
3 / 9 / 15
14,087
1,006
20,261
12,180
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DNGR Keijo
Morgan Le Fay
16
0 / 1 / 3
10,817
773
1,173
1,738
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DΣΛTΉ
Thanatos
20
36 / 10 / 5
21,146
1,510
54,098
33,568
14,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 13
15,395
1,100
13,083
20,006
7,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KapotyGod
Achilles
20
6 / 11 / 26
16,817
1,201
23,391
26,603
27,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 1 / 1
10,971
784
991
1,480
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
93
29
Kills
45
45
Deaths
29
72
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DNGR Keijo
Morgan Le Fay
0
1
3
1.5
L
Thanatos
DΣΛTΉ
Thanatos
36
10
5
3.85
L
2
6
13
1.42
W
Cerberus
HypnusFT
Cerberus
4
3
19
4.5
L
Achilles
KapotyGod
Achilles
6
11
26
1.73
W
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
12
5
14
3.8
L
1
1
1
1.5
W
Raijin
greenpig10
Raijin
10
19
10
0.79
W
Bakasura
kruzer468
Bakasura
0
9
14
0.78
W
Zeus
mmt96
Zeus
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,511
Damage
92,736
96,941
Taken
83,395
40,756
Mitigated
50,206
14,826
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DNGR Keijo
Morgan Le Fay
1,173
149
0
72
1,738
572
0
963
775
4,111
0
L
Thanatos
DΣΛTΉ
Thanatos
54,098
16,175
0
15,310
33,568
14,226
0
20,595
12,784
0
70,611
L
13,083
207
1,445
3,843
20,006
7,449
0
10,425
9,441
82,694
0
W
Cerberus
HypnusFT
Cerberus
10,756
832
0
5,884
20,614
23,468
0
2,705
17,887
25,266
0
L
Achilles
KapotyGod
Achilles
23,391
8,558
0
1,043
26,603
27,423
0
13,320
13,027
0
41,140
W
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
28,185
12,771
0
6,668
14,832
5,207
0
1,899
12,869
0
110,275
L
991
510
0
73
1,480
536
0
535
945
0
2,198
W
Raijin
greenpig10
Raijin
14,821
851
216
642
30,011
5,791
0
3,908
26,103
45,266
0
W
Bakasura
kruzer468
Bakasura
2,488
1,539
0
1,240
19,304
5,007
0
3,401
15,903
0
8,675
W
Zeus
mmt96
Zeus
20,261
2,120
0
176
12,180
1,283
0
2,213
9,923
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,972
Gold Earned
75,146
347
Minions Killed
283
16
Camps Cleared
6
1,380,635
Distance Traveled
946,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,817
773
7
1
0
29,619
1
L
Thanatos
21,146
1,510
35
3
2
316,131
0
L
Ra
15,395
1,100
186
13
1
275,347
0
W
Cerberus
15,054
1,075
57
4
1
294,133
0
L
Achilles
16,817
1,201
49
4
3
290,884
2
W
Ah Muzen Cab
18,088
1,292
168
12
6
315,333
0
L
Apollo
10,971
784
6
0
0
34,698
0
W
Raijin
15,729
1,124
73
5
1
249,264
2
W
Bakasura
13,014
930
11
1
7
279,654
0
W
Zeus
14,087
1,006
38
3
1
242,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role