Player Matchup

Neith
Neith
Beniit250
Neith
Level 26
God Stats
6W - 3L
1,617 SR
Queue Stats
52W - 60L
1,631 Elo+
Solo
Sylvanus
Sylvanus
DanteTheDoggo
Sylvanus
Level 3
God Stats
5W - 1L
1,932 SR
Queue Stats
24W - 12L
1,962 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hugglezz
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,750 Elo+
Party 1
Sobek
Sobek
ISuperMonkey
Sobek
Level 29
God Stats
5W - 0L
1,979 SR
Queue Stats
28W - 16L
1,730 Elo+
Party 1
Bellona
Bellona
oravnge5
Bellona
Level 20
God Stats
2W - 0L
1,759 SR
Queue Stats
35W - 34L
1,616 Elo+
Solo
Team Averages
Level 19
1,757 SR
1,738 Elo+

VS

Team Averages
Level 22
1,577 SR
1,611 Elo+
Merlin
Merlin
Azathoph
Merlin
Level 28
God Stats
45W - 40L
1,601 SR
Queue Stats
111W - 113L
1,564 Elo+
Solo
Artemis
Artemis
C0NN0R
Artemis
Level 27
God Stats
47W - 38L
1,590 SR
Queue Stats
50W - 42L
1,556 Elo+
Solo
Bellona
Bellona
CounterOrbit
Bellona
Level 18
God Stats
4W - 4L
1,621 SR
Queue Stats
46W - 28L
1,715 Elo+
Solo
Ymir
Ymir
G2000IL
Ymir
Level 10
God Stats
1W - 2L
1,541 SR
Queue Stats
9W - 11L
1,590 Elo+
Solo
Thor
Thor
LottaProblems
Thor
Level 26
God Stats
4W - 3L
1,532 SR
Queue Stats
96W - 79L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beniit250
Neith
13
10 / 1 / 2
8,280
690
10,161
5,300
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
DanteTheDoggo
Sylvanus
15
5 / 0 / 2
8,260
688
4,764
8,151
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Hugglezz
Morgan Le Fay
11
2 / 2 / 3
6,999
583
2,741
5,019
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 8
6,410
534
3,222
7,056
4,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
oravnge5
Bellona
11
0 / 2 / 0
6,600
550
3,019
6,127
4,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azathoph
Merlin
12
3 / 4 / 1
7,442
620
3,707
5,184
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
C0NN0R
Artemis
9
0 / 4 / 0
5,141
428
3,321
6,419
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CounterOrbit
Bellona
12
1 / 1 / 1
7,182
599
3,855
8,297
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
G2000IL
Ymir
6
0 / 6 / 1
4,760
397
742
9,035
3,876
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 3
6,443
537
4,970
8,303
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azathoph
Merlin
3
4
1
0.88
W
Neith
Beniit250
Neith
10
1
2
11
L
Artemis
C0NN0R
Artemis
0
4
0
0
L
Bellona
CounterOrbit
Bellona
1
1
1
1.5
W
Sylvanus
DanteTheDoggo
Sylvanus
5
0
2
6
L
Ymir
G2000IL
Ymir
0
6
1
0.08
W
Morgan Le Fay
Hugglezz
Morgan Le Fay
2
2
3
1.75
W
1
1
8
5
L
2
3
3
1.17
W
Bellona
oravnge5
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
16,595
31,653
Taken
37,238
16,515
Mitigated
15,742
14,351
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azathoph
Merlin
3,707
193
0
500
5,184
1,731
0
2,628
2,556
42,574
0
W
Neith
Beniit250
Neith
10,161
4,954
0
2,504
5,300
1,787
812
650
4,650
0
57,468
L
Artemis
C0NN0R
Artemis
3,321
1,395
0
1,409
6,419
1,687
0
1,798
4,621
0
23,528
L
Bellona
CounterOrbit
Bellona
3,855
1,333
0
4,765
8,297
5,618
0
1,129
6,957
0
45,335
W
Sylvanus
DanteTheDoggo
Sylvanus
4,764
1,759
923
6,677
8,151
4,293
162
640
7,511
52,325
17,997
L
Ymir
G2000IL
Ymir
742
158
66
679
9,035
3,876
0
1,476
7,559
4,787
0
W
Morgan Le Fay
Hugglezz
Morgan Le Fay
2,741
176
0
774
5,019
1,706
0
1,650
3,369
30,905
0
W
3,222
569
0
1,779
7,056
4,480
0
1,643
5,413
9,153
0
L
4,970
1,225
0
2,720
8,303
2,830
0
3,095
5,163
0
34,062
W
Bellona
oravnge5
Bellona
3,019
585
0
1,694
6,127
4,249
0
0
6,127
0
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
30,968
395
Minions Killed
336
0
Camps Cleared
0
1,132,430
Distance Traveled
1,101,821
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,442
620
101
8
0
217,179
3
W
Neith
8,280
690
95
8
0
195,826
2
L
Artemis
5,141
428
47
4
0
209,478
0
L
Bellona
7,182
599
119
10
0
254,040
1
W
Sylvanus
8,260
688
131
11
0
244,601
6
L
Ymir
4,760
397
7
1
0
178,740
1
W
Morgan Le Fay
6,999
583
71
6
0
233,095
1
W
Sobek
6,410
534
11
1
0
218,896
3
L
Thor
6,443
537
62
5
0
242,384
0
W
Bellona
6,600
550
87
7
0
240,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role