Player Matchup

Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OUROBOROUS756
Hachiman
Level 69
God Stats
4W - 6L
1,329 SR
Queue Stats
441W - 512L
1,418 Elo+
Solo
Thor
Thor
Poco0506
Thor
Level 77
God Stats
8W - 10L
1,763 SR
Queue Stats
477W - 534L
1,387 Elo+
Solo
Sylvanus
Sylvanus
RipLordFedSmoker
Sylvanus
Level 98
God Stats
26W - 13L
1,621 SR
Queue Stats
100W - 77L
1,562 Elo+
Solo
Danzaburou
Danzaburou
YoungSasuk3
Danzaburou
Level 149
God Stats
8W - 5L
1,549 SR
Queue Stats
121W - 132L
1,380 Elo+
Solo
Team Averages
Level 95
1,552 SR
1,449 Elo+

VS

Team Averages
Level 97
1,557 SR
1,394 Elo+
Artio
Artio
Dw-0WN3D
Artio
Level 57
God Stats
9W - 7L
1,806 SR
Queue Stats
274W - 403L
1,382 Elo+
Solo
Sol
Sol
JoKeR LeGenD115
Sol
Level 66
God Stats
7W - 9L
1,331 SR
Queue Stats
42W - 49L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
NsE Squeeks
Gilgamesh
Level 148
God Stats
10W - 9L
1,646 SR
Queue Stats
142W - 137L
1,437 Elo+
Solo
Fafnir
Fafnir
ReecesPieces514
Fafnir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,355 Elo+
Solo
Ullr
Ullr
ggb07
Ullr
Level 106
God Stats
4W - 1L
1,503 SR
Queue Stats
135W - 123L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 2 / 6
9,880
581
19,719
14,246
8,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
OUROBOROUS756
Hachiman
17
4 / 3 / 3
10,167
598
9,182
11,266
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
5 / 4 / 3
9,224
543
7,594
12,798
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 0 / 11
9,491
558
6,616
10,960
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
YoungSasuk3
Danzaburou
16
5 / 1 / 3
10,266
604
8,593
9,868
5,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dw-0WN3D
Artio
13
0 / 3 / 2
7,547
444
4,497
17,192
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 3
8,088
476
9,618
12,795
3,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
NsE Squeeks
Gilgamesh
13
5 / 6 / 2
8,473
498
9,035
14,139
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 3
7,530
443
3,505
10,869
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
ggb07
Ullr
11
0 / 8 / 3
6,857
403
5,382
12,102
3,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
24
Kills
9
10
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
6
5.5
L
Artio
Dw-0WN3D
Artio
0
3
2
0.33
L
3
6
3
0.75
L
Gilgamesh
NsE Squeeks
Gilgamesh
5
6
2
1
W
Hachiman
OUROBOROUS756
Hachiman
4
3
3
1.83
W
Thor
5
4
3
1.63
L
1
1
3
2.5
W
2
0
11
7.5
W
Danzaburou
YoungSasuk3
Danzaburou
5
1
3
6.5
L
Ullr
ggb07
Ullr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
32,037
59,138
Taken
67,097
33,003
Mitigated
31,864
25,927
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,719
3,083
845
4,603
14,246
8,281
1,261
6,023
7,803
69,486
0
L
Artio
Dw-0WN3D
Artio
4,497
449
211
6,109
17,192
8,988
98
3,914
13,278
31,750
3,063
L
9,618
2,107
117
3,957
12,795
3,329
0
8,182
4,613
40,787
0
L
Gilgamesh
NsE Squeeks
Gilgamesh
9,035
2,346
0
2,204
14,139
7,388
0
6,363
7,776
0
53,809
W
Hachiman
OUROBOROUS756
Hachiman
9,182
4,959
0
4,806
11,266
4,144
951
2,349
8,790
0
79,895
W
Thor
7,594
1,965
0
4,380
12,798
4,815
218
3,154
9,460
0
52,531
L
3,505
704
0
4,243
10,869
8,983
0
3,816
7,053
19,622
0
W
6,616
1,766
4,312
4,805
10,960
9,887
851
2,085
8,732
24,284
0
W
Danzaburou
YoungSasuk3
Danzaburou
8,593
3,057
0
2,176
9,868
5,876
2,039
2,936
6,902
0
63,121
L
Ullr
ggb07
Ullr
5,382
2,285
0
250
12,102
3,176
860
4,060
8,042
0
35,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
38,495
461
Minions Killed
355
0
Camps Cleared
0
1,535,975
Distance Traveled
1,561,972
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,880
581
100
6
0
319,246
0
L
Artio
7,547
444
76
4
0
291,419
0
L
Sol
8,088
476
88
5
0
308,249
4
L
Gilgamesh
8,473
498
85
5
0
334,705
0
W
Hachiman
10,167
598
138
8
0
294,560
3
W
Thor
9,224
543
89
5
0
304,461
3
L
Fafnir
7,530
443
32
2
0
333,099
11
W
Sylvanus
9,491
558
22
1
0
324,381
15
W
Danzaburou
10,266
604
112
7
0
293,327
3
L
Ullr
6,857
403
74
4
0
294,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role