Player Matchup

Nu Wa
Nu Wa
Beniit250
Nu Wa
Level 26
God Stats
5W - 0L
1,457 SR
Queue Stats
52W - 60L
1,614 Elo+
Solo
Sylvanus
Sylvanus
DanteTheDoggo
Sylvanus
Level 3
God Stats
5W - 1L
1,854 SR
Queue Stats
24W - 12L
1,903 Elo+
Solo
Rama
Rama
IloveAnimesUwU
Rama
Level 28
God Stats
2W - 0L
1,818 SR
Queue Stats
60W - 17L
1,790 Elo+
Party 2
Fenrir
Fenrir
QwееnBoo
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 16L
1,806 Elo+
Party 2
Anubis
Anubis
oravnge5
Anubis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,594 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,741 Elo+

VS

Team Averages
Level 19
1,635 SR
1,741 Elo+
Morgan Le Fay
Morgan Le Fay
CounterOrbit
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,713 SR
Queue Stats
46W - 28L
1,728 Elo+
Solo
Ymir
Ymir
FireLordZeus1
Ymir
Level 8
God Stats
2W - 3L
1,640 SR
Queue Stats
50W - 67L
1,832 Elo+
Solo
Athena
Athena
Hugglezz
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,796 Elo+
Party 1
Jing Wei
Jing Wei
ISuperMonkey
Jing Wei
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
28W - 16L
1,744 Elo+
Party 1
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 27
God Stats
158W - 134L
1,599 SR
Queue Stats
275W - 268L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beniit250
Nu Wa
6
1 / 1 / 2
3,705
741
2,128
2,014
647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
DanteTheDoggo
Sylvanus
7
4 / 0 / 0
4,612
922
2,832
2,458
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 2
3,475
695
1,980
2,967
675
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
QwееnBoo
Fenrir
5
1 / 1 / 0
3,545
709
1,170
4,000
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
oravnge5
Anubis
6
1 / 0 / 0
3,425
685
1,606
1,615
732
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CounterOrbit
Morgan Le Fay
6
2 / 0 / 0
3,734
747
2,813
3,769
1,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 4 / 0
2,932
586
545
4,031
1,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Hugglezz
Athena
3
0 / 1 / 0
2,921
584
962
2,776
664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ISuperMonkey
Jing Wei
5
0 / 1 / 0
2,926
585
1,217
2,015
236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 1 / 0
2,592
518
120
702
144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Beniit250
Nu Wa
1
1
2
2
L
Morgan Le Fay
CounterOrbit
Morgan Le Fay
2
0
0
2
W
Sylvanus
DanteTheDoggo
Sylvanus
4
0
0
4
L
0
4
0
0
L
Athena
Hugglezz
Athena
0
1
0
0
L
Jing Wei
ISuperMonkey
Jing Wei
0
1
0
0
W
0
0
2
1
L
0
1
0
0
W
Fenrir
QwееnBoo
Fenrir
1
1
0
1
W
Anubis
oravnge5
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,716
Damage
5,657
13,054
Taken
13,293
4,150
Mitigated
3,636
5,861
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Beniit250
Nu Wa
2,128
526
0
752
2,014
647
0
1,486
528
15,323
0
L
Morgan Le Fay
CounterOrbit
Morgan Le Fay
2,813
346
0
1,579
3,769
1,148
0
1,907
1,862
14,624
0
W
Sylvanus
DanteTheDoggo
Sylvanus
2,832
1,305
0
1,428
2,458
1,026
17
517
1,941
15,679
6,042
L
545
412
0
0
4,031
1,444
0
2,013
1,934
4,972
0
L
Athena
Hugglezz
Athena
962
553
0
1,086
2,776
664
0
667
2,109
3,404
0
L
Jing Wei
ISuperMonkey
Jing Wei
1,217
981
0
869
2,015
236
0
874
1,141
0
8,600
W
1,980
1,697
0
1,299
2,967
675
50
623
2,344
0
15,845
L
120
78
0
26
702
144
0
325
353
0
1,323
W
Fenrir
QwееnBoo
Fenrir
1,170
433
0
1,390
4,000
1,070
0
1,355
2,645
0
13,352
W
Anubis
oravnge5
Anubis
1,606
145
0
992
1,615
732
0
339
1,276
11,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
15,105
161
Minions Killed
65
0
Camps Cleared
0
467,534
Distance Traveled
365,486
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,705
741
24
5
0
88,043
0
L
Morgan Le Fay
3,734
747
32
6
0
87,290
0
W
Sylvanus
4,612
922
54
11
0
97,921
1
L
Ymir
2,932
586
13
3
0
80,294
0
L
Athena
2,921
584
8
2
0
82,447
1
L
Jing Wei
2,926
585
10
2
0
87,483
1
W
Rama
3,475
695
28
6
0
93,912
0
L
Apollo
2,592
518
2
0
0
27,972
0
W
Fenrir
3,545
709
27
5
0
92,996
1
W
Anubis
3,425
685
28
6
0
94,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role