Player Matchup

Hel
Hel
Elly_Stine777
Hel
Level 87
God Stats
6W - 10L
1,301 SR
Queue Stats
151W - 186L
1,312 Elo+
Party 1
Tiamat
Tiamat
LilSkrubby
Tiamat
Level 26
God Stats
14W - 13L
1,509 SR
Queue Stats
40W - 50L
1,292 Elo+
Party 1
Charybdis
Charybdis
Nebular_Nex307
Charybdis
Level 110
God Stats
10W - 9L
1,535 SR
Queue Stats
106W - 139L
1,371 Elo+
Party 1
Team Averages
Level 74
1,448 SR
1,325 Elo+

VS

Team Averages
Level 58
1,520 SR
1,360 Elo+
Arachne
Arachne
Honourheart8255
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Xelrik
Ganesha
Level 118
God Stats
5W - 6L
1,655 SR
Queue Stats
170W - 246L
1,314 Elo+
Solo
Tiamat
Tiamat
juked2death
Tiamat
Level 29
God Stats
5W - 11L
1,405 SR
Queue Stats
50W - 75L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,473
747
5,652
5,477
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
LilSkrubby
Tiamat
9
0 / 2 / 8
6,506
651
4,762
4,228
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Nebular_Nex307
Charybdis
12
10 / 3 / 4
8,600
860
10,867
7,915
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,315
732
3,072
9,064
2,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Xelrik
Ganesha
10
0 / 4 / 4
6,818
682
3,087
8,971
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
8
1 / 4 / 2
6,290
629
5,005
6,412
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
4
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
3
6
2
0.67
W
Tiamat
LilSkrubby
Tiamat
0
2
8
2
W
Charybdis
Nebular_Nex307
Charybdis
10
3
4
4
L
Ganesha
Xelrik
Ganesha
0
4
4
0.5
L
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
11,164
17,620
Taken
24,447
5,654
Mitigated
14,439
9,430
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,652
295
4,452
4,412
5,477
1,656
447
2,952
2,525
15,971
0
L
3,072
2,234
98
1,604
9,064
2,894
0
3,261
5,395
0
6,923
W
Tiamat
LilSkrubby
Tiamat
4,762
813
0
566
4,228
1,643
348
2,835
1,393
12,624
0
W
Charybdis
Nebular_Nex307
Charybdis
10,867
5,542
0
0
7,915
2,355
1,267
2,781
5,134
0
32,300
L
Ganesha
Xelrik
Ganesha
3,087
397
0
1,080
8,971
7,916
31
3,062
5,234
17,783
0
L
Tiamat
5,005
538
0
1,144
6,412
3,629
156
2,885
3,279
14,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
20,423
126
Minions Killed
67
6
Camps Cleared
1
522,039
Distance Traveled
471,285
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,473
747
31
3
1
191,762
0
L
Arachne
7,315
732
24
2
0
171,820
0
W
Tiamat
6,506
651
26
3
3
181,233
3
W
Charybdis
8,600
860
69
7
2
149,044
1
L
Ganesha
6,818
682
3
0
0
150,705
0
L
Tiamat
6,290
629
40
4
1
148,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role