Player Matchup

Bellona
Bellona
Armysniperred
Bellona
Level 48
God Stats
94W - 108L
1,450 SR
Queue Stats
224W - 268L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Blazey103
Ne Zha
Level 69
God Stats
4W - 8L
1,298 SR
Queue Stats
107W - 135L
1,399 Elo+
Solo
Yemoja
Yemoja
Cardi von B
Yemoja
Level 18
God Stats
11W - 10L
1,502 SR
Queue Stats
28W - 35L
1,663 Elo+
Party 1
Hera
Hera
KonngSuni
Hera
Level 68
God Stats
2W - 1L
1,429 SR
Queue Stats
60W - 58L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
Synadelfos
Aphrodite
Level 28
God Stats
1W - 1L
1,605 SR
Queue Stats
16W - 10L
1,598 Elo+
Party 1
Team Averages
Level 46
1,457 SR
1,534 Elo+

VS

Team Averages
Level 78
1,510 SR
1,508 Elo+
Baron Samedi
Baron Samedi
BodmonDon94
Baron Samedi
Level 62
God Stats
198W - 194L
1,552 SR
Queue Stats
266W - 277L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
BoliviaBoy4life
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,475 Elo+
Solo
Janus
Janus
DreLeo4058
Janus
Level 49
God Stats
28W - 30L
1,470 SR
Queue Stats
77W - 75L
1,445 Elo+
Solo
Charybdis
Charybdis
LunarTides
Charybdis
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 59L
1,581 Elo+
Solo
Horus
Horus
yFavarini_G
Horus
Level 81
God Stats
11W - 12L
1,527 SR
Queue Stats
527W - 511L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
0 / 1 / 0
10,199
729
1,087
2,207
1,061
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Blazey103
Ne Zha
17
2 / 9 / 0
11,646
832
16,095
24,552
12,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
18
0 / 3 / 2
12,076
863
5,601
20,645
22,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
17
0 / 3 / 2
11,510
822
22,493
21,385
8,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Synadelfos
Aphrodite
17
0 / 2 / 1
11,664
833
5,110
13,301
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

55

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BodmonDon94
Baron Samedi
19
2 / 0 / 13
12,165
869
10,628
4,152
2,430
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 0 / 13
11,937
853
11,851
20,175
37,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
19
5 / 1 / 9
12,946
925
19,772
7,004
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LunarTides
Charybdis
19
5 / 1 / 10
13,342
953
25,103
11,306
4,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 12
12,748
911
10,867
16,825
18,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
2
Kills
18
18
Deaths
2
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
1
0
0
L
Ne Zha
Blazey103
Ne Zha
2
9
0
0.22
W
Baron Samedi
BodmonDon94
Baron Samedi
2
0
13
8.5
W
1
0
13
7.5
L
Yemoja
0
3
2
0.33
W
Janus
5
1
9
9.5
L
Hera
0
3
2
0.33
W
Charybdis
LunarTides
Charybdis
5
1
10
10
L
Aphrodite
Synadelfos
Aphrodite
0
2
1
0.25
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
78,221
82,090
Taken
59,462
53,911
Mitigated
66,286
24,346
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,087
590
0
66
2,207
1,061
0
952
1,169
0
3,708
L
Ne Zha
Blazey103
Ne Zha
16,095
3,575
0
2,606
24,552
12,266
0
10,994
13,319
0
34,857
W
Baron Samedi
BodmonDon94
Baron Samedi
10,628
250
1,619
1,037
4,152
2,430
0
2,329
1,823
35,468
0
W
11,851
3,199
0
0
20,175
37,528
0
10,403
9,772
23,756
0
L
Yemoja
5,601
1,354
7,720
3,148
20,645
22,280
0
12,536
7,657
20,686
0
W
Janus
19,772
359
245
1,791
7,004
2,652
0
4,280
2,724
52,624
0
L
Hera
22,493
5,496
436
1,055
21,385
8,935
0
8,255
12,966
65,138
0
W
Charybdis
LunarTides
Charybdis
25,103
13,024
0
1,803
11,306
4,982
0
7,170
4,136
0
64,392
L
Aphrodite
Synadelfos
Aphrodite
5,110
1,996
6,087
3,228
13,301
9,369
0
8,421
4,728
13,482
0
W
10,867
4,970
5,138
5,409
16,825
18,694
0
9,022
7,803
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,095
Gold Earned
63,138
225
Minions Killed
264
3
Camps Cleared
5
969,305
Distance Traveled
1,341,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,199
729
6
0
1
38,531
0
L
Ne Zha
11,646
832
42
3
1
200,995
0
W
Baron Samedi
12,165
869
57
4
0
232,296
0
W
Kuzenbo
11,937
853
23
2
1
290,691
0
L
Yemoja
12,076
863
34
2
0
229,472
0
W
Janus
12,946
925
87
6
1
269,273
0
L
Hera
11,510
822
114
8
1
252,026
0
W
Charybdis
13,342
953
93
7
3
249,331
0
L
Aphrodite
11,664
833
29
2
0
248,281
0
W
Horus
12,748
911
4
0
0
299,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role