Player Matchup

Ra
Ra
Mogril
Ra
Level 160
God Stats
25W - 7L
1,629 SR
Queue Stats
360W - 200L
1,798 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedStar7
Tsukuyomi
Level 109
God Stats
6W - 5L
1,701 SR
Queue Stats
481W - 440L
1,626 Elo+
Solo
Nike
Nike
TheDarkNecron
Nike
Level 153
God Stats
3W - 5L
1,457 SR
Queue Stats
183W - 140L
1,665 Elo+
Solo
Team Averages
Level 141
1,596 SR
1,696 Elo+

VS

Team Averages
Level 140
1,795 SR
1,708 Elo+
Tiamat
Tiamat
AMCVII
Tiamat
Level 146
God Stats
6W - 3L
1,704 SR
Queue Stats
100W - 55L
1,722 Elo+
Party 1
Charybdis
Charybdis
GSNaiZo
Charybdis
Level 147
God Stats
3W - 4L
1,906 SR
Queue Stats
114W - 64L
1,705 Elo+
Party 1
Terra
Terra
Jupso XV
Terra
Level 128
God Stats
13W - 5L
1,774 SR
Queue Stats
54W - 30L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
8 / 1 / 8
9,944
829
15,446
13,553
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
RedStar7
Tsukuyomi
13
4 / 2 / 9
9,135
761
13,164
8,662
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 3 / 10
9,315
776
11,094
13,964
12,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AMCVII
Tiamat
10
0 / 5 / 2
6,891
574
7,168
12,718
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GSNaiZo
Charybdis
13
5 / 6 / 0
9,465
789
9,977
14,537
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Jupso XV
Terra
11
1 / 5 / 4
8,615
718
5,989
19,336
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
6
6
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AMCVII
Tiamat
0
5
2
0.2
L
Charybdis
GSNaiZo
Charybdis
5
6
0
0.83
L
Terra
Jupso XV
Terra
1
5
4
0.6
W
Ra
8
1
8
12
W
Tsukuyomi
RedStar7
Tsukuyomi
4
2
9
4.25
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
23,134
36,179
Taken
46,591
24,399
Mitigated
33,743
17,058
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AMCVII
Tiamat
7,168
961
0
2,654
12,718
8,913
0
5,614
6,948
21,334
0
L
Charybdis
GSNaiZo
Charybdis
9,977
4,576
0
827
14,537
5,066
0
5,191
8,945
0
35,931
L
Terra
Jupso XV
Terra
5,989
406
639
3,497
19,336
19,764
0
6,627
11,943
16,671
0
W
Ra
15,446
916
4,595
8,758
13,553
7,357
1,088
6,052
7,501
55,294
0
W
Tsukuyomi
RedStar7
Tsukuyomi
13,164
3,504
0
2,233
8,662
4,899
571
3,328
5,334
0
37,219
W
11,094
1,622
0
1,472
13,964
12,143
101
4,661
9,303
4,097
20,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
24,971
180
Minions Killed
110
9
Camps Cleared
2
725,671
Distance Traveled
654,557
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,891
574
39
3
1
214,236
6
L
Charybdis
9,465
789
61
5
1
199,445
5
L
Terra
8,615
718
10
1
0
240,876
1
W
Ra
9,944
829
96
8
8
255,009
3
W
Tsukuyomi
9,135
761
64
5
1
248,964
3
W
Nike
9,315
776
20
2
0
221,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role