Player Matchup

Achilles
Achilles
Amat3ratsu1
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 215L
1,521 Elo+
Party 3
The Morrigan
The Morrigan
KkONfireKk
The Morrigan
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
274W - 290L
1,452 Elo+
Party 2
Chang'e
Chang'e
MOUSTAGE-BOY
Chang'e
Level 121
God Stats
2W - 6L
1,313 SR
Queue Stats
268W - 246L
1,564 Elo+
Solo
Thoth
Thoth
Ukagnes
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,464 Elo+
Party 3
Merlin
Merlin
marc99FUT
Merlin
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 267L
1,393 Elo+
Party 2
Team Averages
Level 69
1,463 SR
1,479 Elo+

VS

Team Averages
Level 87
1,574 SR
1,466 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Center99
Baron Samedi
Level 29
God Stats
2W - 0L
1,611 SR
Queue Stats
44W - 44L
1,478 Elo+
Solo
Neith
Neith
WPanzerknackerW
Neith
Level 105
God Stats
23W - 14L
1,586 SR
Queue Stats
1,034W - 1,054L
1,510 Elo+
Solo
Danzaburou
Danzaburou
baldtuna
Danzaburou
Level 143
God Stats
3W - 2L
1,674 SR
Queue Stats
192W - 195L
1,445 Elo+
Party 1
Artio
Artio
bitestain
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amat3ratsu1
Achilles
18
8 / 8 / 5
11,257
804
9,609
31,107
45,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
KkONfireKk
The Morrigan
18
3 / 8 / 13
10,616
758
13,294
8,869
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MOUSTAGE-BOY
Chang'e
16
2 / 6 / 12
9,938
710
13,322
17,958
14,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Ukagnes
Thoth
19
6 / 7 / 10
11,860
847
18,987
13,785
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
marc99FUT
Merlin
17
2 / 7 / 12
10,611
758
19,593
14,540
6,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
8 / 5 / 17
11,649
832
6,654
14,380
6,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Center99
Baron Samedi
20
8 / 3 / 25
12,337
881
25,561
20,837
11,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 4 / 22
11,764
840
19,478
15,842
6,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
baldtuna
Danzaburou
19
11 / 5 / 21
12,222
873
19,269
18,600
8,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
bitestain
Artio
17
1 / 4 / 27
10,222
730
4,805
19,519
26,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
148
21
Kills
36
36
Deaths
21
52
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
5
17
3.3
L
Achilles
Amat3ratsu1
Achilles
8
8
5
1.31
W
Baron Samedi
Center99
Baron Samedi
8
3
25
6.83
L
The Morrigan
KkONfireKk
The Morrigan
3
8
13
1.19
L
Chang'e
MOUSTAGE-BOY
Chang'e
2
6
12
1.33
L
Thoth
Ukagnes
Thoth
6
7
10
1.57
W
8
4
22
4.75
W
Danzaburou
baldtuna
Danzaburou
11
5
21
4.3
W
Artio
bitestain
Artio
1
4
27
3.63
L
Merlin
marc99FUT
Merlin
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,805
Damage
75,767
86,259
Taken
89,178
76,078
Mitigated
58,517
26,591
Healing
47,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,654
4,600
3,896
3,157
14,380
6,147
989
12,125
2,255
0
24,554
L
Achilles
Amat3ratsu1
Achilles
9,609
1,615
1,966
5,288
31,107
45,234
487
7,537
23,570
0
13,537
W
Baron Samedi
Center99
Baron Samedi
25,561
2,718
11,427
11,095
20,837
11,423
668
15,586
5,251
51,853
0
L
The Morrigan
KkONfireKk
The Morrigan
13,294
1,542
310
2,083
8,869
3,461
775
3,876
4,517
27,995
3,974
L
Chang'e
MOUSTAGE-BOY
Chang'e
13,322
291
7,498
6,108
17,958
14,388
616
8,739
9,219
26,360
0
L
Thoth
Ukagnes
Thoth
18,987
779
1,263
521
13,785
6,646
590
5,203
8,582
33,280
0
W
19,478
7,846
1,550
3,105
15,842
6,812
2,161
12,359
3,483
0
45,175
W
Danzaburou
baldtuna
Danzaburou
19,269
6,453
2,210
4,641
18,600
8,048
2,341
12,630
5,970
0
42,987
W
Artio
bitestain
Artio
4,805
1,029
2,824
3,498
19,519
26,087
112
11,257
8,262
11,592
0
L
Merlin
marc99FUT
Merlin
19,593
1,428
281
1,273
14,540
6,349
1,135
4,780
9,760
33,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,282
Gold Earned
58,194
137
Minions Killed
169
0
Camps Cleared
0
1,149,396
Distance Traveled
1,297,328
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,649
832
26
2
0
229,524
0
L
Achilles
11,257
804
4
0
0
219,642
0
W
Baron Samedi
12,337
881
59
4
0
265,681
1
L
The Morrigan
10,616
758
44
3
0
220,114
0
L
Chang'e
9,938
710
22
2
0
257,146
1
L
Thoth
11,860
847
28
2
0
230,687
0
W
Neith
11,764
840
44
3
0
265,313
1
W
Danzaburou
12,222
873
31
2
0
253,155
0
W
Artio
10,222
730
9
1
0
283,655
0
L
Merlin
10,611
758
39
3
0
221,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role