Player Matchup

Olorun
Olorun
ChubbaCheese
Olorun
Level 16
God Stats
5W - 1L
1,773 SR
Queue Stats
110W - 124L
1,436 Elo+
Solo
Fenrir
Fenrir
Dodge263
Fenrir
Level 64
God Stats
12W - 23L
1,313 SR
Queue Stats
179W - 334L
1,302 Elo+
Party 2
Ymir
Ymir
Feiba
Ymir
Level 17
God Stats
21W - 32L
1,334 SR
Queue Stats
156W - 308L
1,234 Elo+
Party 2
Hachiman
Hachiman
GoldenWyvernSCT
Hachiman
Level 18
God Stats
8W - 28L
1,469 SR
Queue Stats
125W - 215L
1,353 Elo+
Party 2
Pele
Pele
K1TSUN3TSUK1
Pele
Level 23
God Stats
2W - 1L
1,077 SR
Queue Stats
33W - 24L
1,475 Elo+
Solo
Team Averages
Level 28
1,393 SR
1,360 Elo+

VS

Team Averages
Level 16
1,420 SR
1,371 Elo+
Fenrir
Fenrir
HLK-_-1
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
Hxxskyy-
Heimdallr
Level 23
God Stats
11W - 20L
1,367 SR
Queue Stats
190W - 240L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
NattanPrime
Kukulkan
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
9W - 12L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
PoCeT-rus-
Gilgamesh
Level 20
God Stats
21W - 24L
1,456 SR
Queue Stats
93W - 107L
1,356 Elo+
Party 1
Ymir
Ymir
TopitoTryhard
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 77L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 1 / 1
6,788
617
3,132
5,447
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Dodge263
Fenrir
12
4 / 2 / 3
6,803
618
6,144
7,762
5,024
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Feiba
Ymir
8
0 / 1 / 4
5,279
480
3,584
8,649
4,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
9
6 / 1 / 0
6,042
549
7,098
4,393
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 3 / 2
6,247
568
2,174
6,460
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HLK-_-1
Fenrir
10
3 / 4 / 4
6,150
559
4,690
7,471
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Hxxskyy-
Heimdallr
8
1 / 2 / 2
5,128
466
5,299
4,815
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NattanPrime
Kukulkan
7
1 / 5 / 1
5,266
479
1,095
3,768
1,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PoCeT-rus-
Gilgamesh
9
3 / 4 / 0
5,572
507
3,793
8,716
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 2
4,803
437
1,030
8,449
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
8
8
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
1
1
4.5
W
Fenrir
Dodge263
Fenrir
4
2
3
2.75
W
Ymir
Feiba
Ymir
0
1
4
2
W
Hachiman
6
1
0
6
L
Fenrir
HLK-_-1
Fenrir
3
4
4
1.25
L
Heimdallr
Hxxskyy-
Heimdallr
1
2
2
1
W
2
3
2
1
L
Kukulkan
NattanPrime
Kukulkan
1
5
1
0.3
L
Gilgamesh
PoCeT-rus-
Gilgamesh
3
4
0
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
15,907
32,711
Taken
33,219
15,231
Mitigated
11,306
11,158
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,132
1,987
115
2,737
5,447
1,843
1,325
420
5,027
41,534
0
W
Fenrir
Dodge263
Fenrir
6,144
2,298
0
3,883
7,762
5,024
1,015
0
7,762
0
27,913
W
Ymir
Feiba
Ymir
3,584
1,566
0
1,270
8,649
4,912
0
1,002
7,647
19,803
0
W
Hachiman
7,098
3,237
0
1,460
4,393
1,202
0
198
4,195
0
24,410
L
Fenrir
HLK-_-1
Fenrir
4,690
1,140
0
650
7,471
2,333
0
1,524
5,947
0
21,729
L
Heimdallr
Hxxskyy-
Heimdallr
5,299
2,599
0
1,165
4,815
1,303
259
588
4,227
0
23,189
W
2,174
610
0
1,693
6,460
2,250
0
505
5,955
0
37,820
L
Kukulkan
NattanPrime
Kukulkan
1,095
270
0
90
3,768
1,092
455
772
2,996
9,801
0
L
Gilgamesh
PoCeT-rus-
Gilgamesh
3,793
1,213
0
557
8,716
3,627
0
1,150
7,566
0
19,719
L
1,030
146
0
500
8,449
2,951
72
2,682
5,767
12,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
26,919
297
Minions Killed
143
0
Camps Cleared
0
995,766
Distance Traveled
907,594
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,788
617
95
9
0
174,359
1
W
Fenrir
6,803
618
52
5
0
214,875
1
W
Ymir
5,279
480
23
2
0
193,098
0
W
Hachiman
6,042
549
48
4
0
204,233
0
L
Fenrir
6,150
559
40
4
0
223,606
0
L
Heimdallr
5,128
466
40
4
0
188,380
0
W
Pele
6,247
568
79
7
0
209,201
0
L
Kukulkan
5,266
479
15
1
0
100,535
0
L
Gilgamesh
5,572
507
29
3
0
200,818
0
L
Ymir
4,803
437
19
2
0
194,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role