Player Matchup

Ravana
Ravana
CreepaBasta
Ravana
Level 27
God Stats
0W - 2L
1,331 SR
Queue Stats
82W - 118L
1,452 Elo+
Party 2
Anubis
Anubis
MadJack14
Anubis
Level 86
God Stats
0W - 2L
1,331 SR
Queue Stats
75W - 114L
1,360 Elo+
Party 2
Chaac
Chaac
Superman219
Chaac
Level 29
God Stats
2W - 1L
1,699 SR
Queue Stats
5W - 5L
1,588 Elo+
Solo
Team Averages
Level 47
1,454 SR
1,467 Elo+

VS

Team Averages
Level 54
1,650 SR
1,502 Elo+
Ne Zha
Ne Zha
Andraaz
Ne Zha
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 74L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Anserione
Baron Samedi
Level 24
God Stats
4W - 4L
1,820 SR
Queue Stats
57W - 65L
1,364 Elo+
Solo
Ymir
Ymir
R4V3Nfr
Ymir
Level 28
God Stats
8W - 3L
1,630 SR
Queue Stats
132W - 106L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 7 / 5
10,546
555
8,973
13,702
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
MadJack14
Anubis
15
5 / 5 / 3
11,562
609
14,191
13,030
6,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 7
11,909
627
12,155
23,719
30,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andraaz
Ne Zha
19
15 / 3 / 1
15,128
796
26,606
17,341
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Anserione
Baron Samedi
15
0 / 5 / 15
11,634
612
10,461
14,325
5,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
R4V3Nfr
Ymir
16
2 / 1 / 14
13,194
694
6,732
17,518
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
17
17
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Andraaz
Ne Zha
15
3
1
5.17
W
Baron Samedi
Anserione
Baron Samedi
0
5
15
1.5
L
Ravana
2
7
5
0.64
L
Anubis
MadJack14
Anubis
5
5
3
1.3
W
Ymir
R4V3Nfr
Ymir
2
1
14
9
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
43,799
50,451
Taken
49,184
46,397
Mitigated
31,972
11,359
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Andraaz
Ne Zha
26,606
11,925
0
8,025
17,341
7,727
1,839
4,528
12,813
0
85,553
W
Baron Samedi
Anserione
Baron Samedi
10,461
1,824
1,382
3,562
14,325
5,985
606
5,107
9,218
47,786
0
L
Ravana
8,973
2,943
0
1,608
13,702
9,274
511
4,307
9,395
0
27,030
L
Anubis
MadJack14
Anubis
14,191
483
0
4,070
13,030
6,234
294
2,868
10,162
54,643
0
W
Ymir
R4V3Nfr
Ymir
6,732
1,630
0
3,654
17,518
18,260
201
5,137
12,381
15,965
0
L
12,155
1,604
0
5,681
23,719
30,889
0
10,239
13,480
0
32,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
39,956
186
Minions Killed
202
6
Camps Cleared
11
910,557
Distance Traveled
1,014,743
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,128
796
95
5
7
385,807
3
W
Baron Samedi
11,634
612
94
5
4
277,368
3
L
Ravana
10,546
555
34
2
2
302,001
4
L
Anubis
11,562
609
104
5
3
288,255
0
W
Ymir
13,194
694
13
1
0
351,568
2
L
Chaac
11,909
627
48
3
1
320,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role