Player Matchup

Scylla
Scylla
Crazywack
Scylla
Level 15
God Stats
4W - 2L
1,531 SR
Queue Stats
26W - 31L
1,493 Elo+
Solo
Da Ji
Da Ji
Dontforgetsmile
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Medusa
Medusa
EricMini
Medusa
Level 25
God Stats
3W - 4L
1,293 SR
Queue Stats
24W - 27L
1,478 Elo+
Solo
Ymir
Ymir
SwordofBlood1
Ymir
Level 24
God Stats
7W - 7L
1,490 SR
Queue Stats
34W - 37L
1,398 Elo+
Solo
Horus
Horus
xElitekillx1734
Horus
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
26W - 23L
1,333 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,405 Elo+

VS

Team Averages
Level 18
1,535 SR
1,531 Elo+
Bakasura
Bakasura
Betrayal69
Bakasura
Level 28
God Stats
5W - 5L
1,511 SR
Queue Stats
160W - 138L
1,625 Elo+
Solo
King Arthur
King Arthur
Chosen4This
King Arthur
Level 12
God Stats
4W - 1L
1,537 SR
Queue Stats
18W - 21L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FraustoX
Morgan Le Fay
Level 25
God Stats
9W - 7L
1,733 SR
Queue Stats
36W - 34L
1,597 Elo+
Solo
Yemoja
Yemoja
LeaoC
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 22
God Stats
31W - 34L
1,393 SR
Queue Stats
56W - 65L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crazywack
Scylla
11
1 / 9 / 0
7,216
451
2,671
8,642
2,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
3 / 6 / 2
8,348
522
5,424
11,080
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
EricMini
Medusa
13
4 / 6 / 4
7,964
498
8,804
11,199
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 4
7,471
467
5,755
13,632
7,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 0
7,473
467
4,002
11,081
5,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Betrayal69
Bakasura
17
15 / 2 / 8
11,181
699
12,126
10,813
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Chosen4This
King Arthur
14
1 / 1 / 3
8,526
533
6,683
9,362
7,552
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
FraustoX
Morgan Le Fay
18
10 / 1 / 6
11,014
688
8,811
9,719
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
LeaoC
Yemoja
11
1 / 3 / 7
7,274
455
3,843
8,029
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SoraShadowHaven
Danzaburou
12
2 / 4 / 6
7,643
478
8,705
10,756
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
29
29
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Betrayal69
Bakasura
15
2
8
9.5
W
King Arthur
Chosen4This
King Arthur
1
1
3
2.5
L
Scylla
Crazywack
Scylla
1
9
0
0.11
L
3
6
2
0.67
L
Medusa
EricMini
Medusa
4
6
4
1
W
Morgan Le Fay
FraustoX
Morgan Le Fay
10
1
6
13
W
Yemoja
LeaoC
Yemoja
1
3
7
1.5
W
Danzaburou
SoraShadowHaven
Danzaburou
2
4
6
1.25
L
3
5
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
40,168
55,634
Taken
48,679
24,015
Mitigated
24,861
7,218
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Betrayal69
Bakasura
12,126
9,132
0
4,605
10,813
5,121
710
1,422
9,391
0
68,435
W
King Arthur
Chosen4This
King Arthur
6,683
1,158
0
2,938
9,362
7,552
110
0
9,000
0
41,189
L
Scylla
Crazywack
Scylla
2,671
67
0
274
8,642
2,267
329
3,800
4,662
30,793
0
L
5,424
1,410
0
1,204
11,080
4,635
0
2,499
8,291
0
34,737
L
Medusa
EricMini
Medusa
8,804
4,111
0
1,711
11,199
4,500
828
1,747
9,276
0
54,741
W
Morgan Le Fay
FraustoX
Morgan Le Fay
8,811
489
0
2,165
9,719
3,967
1,178
1,887
7,832
89,363
0
W
Yemoja
LeaoC
Yemoja
3,843
1,314
743
250
8,029
5,268
414
2,720
5,309
16,342
0
W
Danzaburou
SoraShadowHaven
Danzaburou
8,705
2,856
0
1,949
10,756
2,953
0
2,397
8,359
0
45,142
L
5,755
1,338
0
250
13,632
7,380
0
4,048
9,534
18,239
0
L
4,002
1,924
208
3,571
11,081
5,233
0
560
10,481
0
38,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
45,638
340
Minions Killed
466
0
Camps Cleared
0
1,399,214
Distance Traveled
1,509,306
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,181
699
141
9
0
374,977
1
W
King Arthur
8,526
533
84
5
0
257,091
3
L
Scylla
7,216
451
68
4
0
222,053
0
L
Da Ji
8,348
522
62
4
0
280,014
0
L
Medusa
7,964
498
94
6
0
270,775
3
W
Morgan Le Fay
11,014
688
142
9
0
337,496
2
W
Yemoja
7,274
455
33
2
0
260,712
1
W
Danzaburou
7,643
478
66
4
0
279,030
2
L
Ymir
7,471
467
26
2
0
318,808
3
L
Horus
7,473
467
90
6
0
307,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role