Player Matchup

Kumbhakarna
Kumbhakarna
DQWizzard
Kumbhakarna
Level 27
God Stats
6W - 7L
1,400 SR
Queue Stats
58W - 55L
1,536 Elo+
Solo
Achilles
Achilles
Grimspree
Achilles
Level 26
God Stats
1W - 1L
1,755 SR
Queue Stats
31W - 28L
1,441 Elo+
Solo
Loki
Loki
UndeadRaptor580
Loki
Level 29
God Stats
14W - 26L
1,525 SR
Queue Stats
152W - 143L
1,506 Elo+
Solo
Apollo
Apollo
athiepro
Apollo
Level 29
God Stats
9W - 9L
1,591 SR
Queue Stats
405W - 429L
1,360 Elo+
Solo
Anubis
Anubis
Артемидас
Anubis
Level 7
God Stats
3W - 2L
1,853 SR
Queue Stats
13W - 8L
1,718 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,512 Elo+

VS

Team Averages
Level 32
1,588 SR
1,415 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DDT Gerrald
Cthulhu
Level 14
God Stats
1W - 0L
1,711 SR
Queue Stats
9W - 12L
1,526 Elo+
Party 1
King Arthur
King Arthur
DDT Yoshi
King Arthur
Level 68
God Stats
3W - 2L
1,448 SR
Queue Stats
24W - 52L
1,450 Elo+
Party 1
Ra
Ra
Kenzomagic
Ra
Level 24
God Stats
2W - 0L
1,783 SR
Queue Stats
57W - 75L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
rex1134
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DQWizzard
Kumbhakarna
12
0 / 7 / 10
8,391
442
6,534
20,853
10,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Grimspree
Achilles
14
4 / 6 / 2
9,175
483
9,886
18,540
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 7 / 4
9,524
501
12,612
16,647
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
athiepro
Apollo
15
11 / 6 / 1
9,811
516
16,411
17,569
6,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 4 / 0
8,457
445
8,360
8,709
4,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
13 / 4 / 6
12,289
647
20,407
18,903
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
DDT Gerrald
Cthulhu
14
0 / 8 / 5
8,852
466
9,972
21,460
16,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
DDT Yoshi
King Arthur
16
1 / 4 / 5
9,504
500
8,148
15,172
12,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
10 / 2 / 7
11,134
586
15,392
12,602
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
rex1134
Zhong Kui
15
5 / 7 / 3
9,873
520
7,991
14,896
10,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
24
Kills
29
30
Deaths
25
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
4
6
4
W
Cthulhu
DDT Gerrald
Cthulhu
0
8
5
0.31
W
King Arthur
DDT Yoshi
King Arthur
1
4
5
0.88
L
Kumbhakarna
DQWizzard
Kumbhakarna
0
7
10
0.71
L
Achilles
Grimspree
Achilles
4
6
2
0.83
W
10
2
7
6.75
L
4
7
4
0.86
L
Apollo
athiepro
Apollo
11
6
1
1.92
W
Zhong Kui
rex1134
Zhong Kui
5
7
3
0.93
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
61,910
82,318
Taken
83,033
46,818
Mitigated
53,145
19,523
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
20,407
5,988
0
8,255
18,903
8,119
740
3,217
15,160
0
86,682
W
Cthulhu
DDT Gerrald
Cthulhu
9,972
1,773
0
1,055
21,460
16,884
1,356
4,048
17,191
33,549
0
W
King Arthur
DDT Yoshi
King Arthur
8,148
1,402
0
3,542
15,172
12,910
854
1,019
13,245
0
39,672
L
Kumbhakarna
DQWizzard
Kumbhakarna
6,534
381
0
1,766
20,853
10,774
601
10,499
10,142
37,492
0
L
Achilles
Grimspree
Achilles
9,886
2,975
0
2,925
18,540
15,599
0
4,590
13,780
0
37,768
W
15,392
2,439
2,490
5,680
12,602
5,022
1,617
3,338
9,082
56,472
0
L
12,612
3,456
0
4,376
16,647
9,757
0
4,378
12,038
0
58,606
L
Apollo
athiepro
Apollo
16,411
12,395
0
6,814
17,569
6,266
1,644
9,882
7,669
0
59,720
W
Zhong Kui
rex1134
Zhong Kui
7,991
2,201
131
4,122
14,896
10,210
1,608
2,584
12,047
46,644
0
L
8,360
661
0
3,642
8,709
4,422
0
3,328
5,266
37,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
51,652
375
Minions Killed
406
0
Camps Cleared
0
1,459,270
Distance Traveled
1,762,215
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,289
647
124
7
0
378,138
4
W
Cthulhu
8,852
466
53
3
0
370,443
1
W
King Arthur
9,504
500
61
3
0
378,594
10
L
Kumbhakarna
8,391
442
40
2
0
307,356
9
L
Achilles
9,175
483
61
3
0
302,912
6
W
Ra
11,134
586
78
4
0
318,161
1
L
Loki
9,524
501
89
5
0
346,202
3
L
Apollo
9,811
516
102
5
0
305,045
0
W
Zhong Kui
9,873
520
90
5
0
316,879
1
L
Anubis
8,457
445
83
4
0
197,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role