Player Matchup

Achilles
Achilles
Guhnir
Achilles
Level 15
God Stats
10W - 4L
1,719 SR
Queue Stats
73W - 48L
1,652 Elo+
Solo
Set
Set
Magix200
Set
Level 25
God Stats
11W - 5L
1,424 SR
Queue Stats
21W - 21L
1,507 Elo+
Solo
Cerberus
Cerberus
MindenÁron
Cerberus
Level 17
God Stats
7W - 3L
1,791 SR
Queue Stats
51W - 40L
1,679 Elo+
Solo
Apollo
Apollo
hdthinke
Apollo
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 123L
1,606 Elo+
Solo
Janus
Janus
pAnnEscito
Janus
Level 29
God Stats
6W - 3L
1,682 SR
Queue Stats
119W - 80L
1,605 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,609 Elo+

VS

Team Averages
Level 17
1,497 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bjell92
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Kali
Kali
Oskipuz
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Neith
Neith
SadDemons
Neith
Level 6
God Stats
5W - 4L
1,484 SR
Queue Stats
9W - 8L
1,774 Elo+
Solo
Sol
Sol
leoxcx
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guhnir
Achilles
11
0 / 0 / 0
6,107
611
2,717
9,363
5,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 5
6,595
660
5,272
5,695
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MindenÁron
Cerberus
9
2 / 0 / 7
5,371
537
2,819
5,277
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
hdthinke
Apollo
12
8 / 0 / 7
6,888
689
6,552
5,053
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
12
7 / 1 / 4
7,222
722
4,790
4,684
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 0
6,583
658
7,733
4,721
1,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
Bjell92
Ares
5
0 / 6 / 0
4,236
424
1,315
7,778
2,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Oskipuz
Kali
4
0 / 5 / 0
4,054
405
1,106
4,847
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
SadDemons
Neith
7
0 / 5 / 1
4,918
492
2,346
5,970
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
leoxcx
Sol
6
1 / 8 / 0
4,753
475
2,994
7,275
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
24
Kills
1
1
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Ares
Bjell92
Ares
0
6
0
0
W
Achilles
Guhnir
Achilles
0
0
0
0
W
7
0
5
9.5
W
Cerberus
MindenÁron
Cerberus
2
0
7
5.5
L
Kali
Oskipuz
Kali
0
5
0
0
L
Neith
SadDemons
Neith
0
5
1
0.1
W
Apollo
hdthinke
Apollo
8
0
7
11.5
L
Sol
leoxcx
Sol
1
8
0
0.13
W
Janus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
15,494
30,072
Taken
30,591
14,302
Mitigated
7,683
11,749
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,733
4,212
0
2,899
4,721
1,445
290
541
4,180
0
49,860
L
Ares
Bjell92
Ares
1,315
120
0
510
7,778
2,602
0
1,603
6,161
6,433
0
W
Achilles
Guhnir
Achilles
2,717
921
0
3,871
9,363
5,135
0
0
9,363
0
33,934
W
5,272
2,646
0
1,410
5,695
2,027
153
818
4,877
0
37,350
W
Cerberus
MindenÁron
Cerberus
2,819
412
176
1,761
5,277
4,223
0
1,295
3,982
17,635
0
L
Kali
Oskipuz
Kali
1,106
501
0
254
4,847
1,072
0
1,568
3,195
0
9,246
L
Neith
SadDemons
Neith
2,346
1,134
0
847
5,970
1,673
0
2,167
3,635
0
19,868
W
Apollo
hdthinke
Apollo
6,552
5,084
0
2,656
5,053
1,602
315
1,697
3,356
0
49,286
L
Sol
leoxcx
Sol
2,994
1,997
0
542
7,275
891
108
1,442
5,811
16,626
0
W
Janus
4,790
590
0
1,875
4,684
1,315
312
499
4,185
42,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
24,544
437
Minions Killed
189
0
Camps Cleared
0
1,089,017
Distance Traveled
841,122
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,583
658
93
9
0
217,482
4
L
Ares
4,236
424
7
1
0
153,724
2
W
Achilles
6,107
611
102
10
0
233,004
4
W
Set
6,595
660
72
7
0
241,690
0
W
Cerberus
5,371
537
59
6
0
214,414
3
L
Kali
4,054
405
16
2
0
111,243
1
L
Neith
4,918
492
41
4
0
188,161
0
W
Apollo
6,888
689
94
9
0
182,811
2
L
Sol
4,753
475
32
3
0
170,512
1
W
Janus
7,222
722
110
11
0
217,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role