Player Matchup

Susano
Susano
Shadow-Mast8r-Pt
Susano
Level 64
God Stats
20W - 12L
1,517 SR
Queue Stats
91W - 140L
1,307 Elo+
Party 1
Tyr
Tyr
rubix27
Tyr
Level 18
God Stats
11W - 9L
1,602 SR
Queue Stats
46W - 61L
1,333 Elo+
Party 1
Charybdis
Charybdis
spokeplusL2
Charybdis
Level 29
God Stats
1W - 2L
1,225 SR
Queue Stats
35W - 55L
1,316 Elo+
Party 1
Team Averages
Level 37
1,448 SR
1,319 Elo+

VS

Team Averages
Level 59
1,566 SR
1,336 Elo+
Gilgamesh
Gilgamesh
ErzFeind7UP
Gilgamesh
Level 29
God Stats
18W - 9L
1,692 SR
Queue Stats
26W - 25L
1,465 Elo+
Solo
Skadi
Skadi
MetricMonster9
Skadi
Level 69
God Stats
1W - 1L
1,623 SR
Queue Stats
8W - 14L
1,292 Elo+
Party 2
Mulan
Mulan
Super Dremora
Mulan
Level 79
God Stats
6W - 7L
1,383 SR
Queue Stats
23W - 39L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 11
13,854
602
18,852
18,858
7,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
19
7 / 2 / 8
15,121
657
19,376
30,648
27,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
spokeplusL2
Charybdis
17
5 / 8 / 8
14,518
631
14,555
17,932
5,782
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErzFeind7UP
Gilgamesh
19
12 / 3 / 3
15,106
657
28,275
24,010
20,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 9 / 9
12,880
560
11,012
17,282
4,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 8
13,552
589
17,743
24,202
32,024
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
16
Kills
16
16
Deaths
16
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ErzFeind7UP
Gilgamesh
12
3
3
4.5
L
1
9
9
0.61
W
4
6
11
1.58
L
3
4
8
1.75
W
Tyr
7
2
8
5.5
W
Charybdis
spokeplusL2
Charybdis
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,783
Damage
57,030
67,438
Taken
65,494
40,987
Mitigated
57,108
21,368
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ErzFeind7UP
Gilgamesh
28,275
5,598
0
7,075
24,010
20,854
0
1,051
22,959
9,513
76,463
L
11,012
3,359
865
1,796
17,282
4,230
494
104
17,178
0
42,197
W
18,852
3,375
594
3,072
18,858
7,987
935
1,852
17,006
0
37,885
L
17,743
1,354
1,038
8,102
24,202
32,024
143
284
23,918
11,428
35,677
W
Tyr
19,376
3,910
0
17,088
30,648
27,218
718
4,894
25,634
467
59,326
W
Charybdis
spokeplusL2
Charybdis
14,555
5,407
106
508
17,932
5,782
1,460
938
16,994
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
41,538
221
Minions Killed
241
7
Camps Cleared
12
1,092,018
Distance Traveled
1,087,739
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,106
657
110
5
10
402,214
3
L
Skadi
12,880
560
62
3
1
312,565
2
W
Susano
13,854
602
51
2
1
380,892
3
L
Mulan
13,552
589
69
3
1
372,960
0
W
Tyr
15,121
657
85
4
4
407,958
4
W
Charybdis
14,518
631
85
4
2
303,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role