Player Matchup

Hel
Hel
Agares12
Hel
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Fenrir
Fenrir
EblanKakoita228
Fenrir
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Solo
Thor
Thor
Therare14
Thor
Level 25
God Stats
1W - 2L
1,280 SR
Queue Stats
41W - 36L
1,350 Elo+
Party 1
Hachiman
Hachiman
bartsimpsonfart
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,447 Elo+
Solo
Raijin
Raijin
harwonyy
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,442 Elo+
Party 1
Team Averages
Level 14
1,413 SR
1,343 Elo+

VS

Team Averages
Level 19
1,522 SR
1,442 Elo+
Neith
Neith
Diamond210
Neith
Level 17
God Stats
4W - 6L
1,340 SR
Queue Stats
45W - 40L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
IXFaisalx
Gilgamesh
Level 28
God Stats
8W - 7L
1,701 SR
Queue Stats
80W - 77L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Jeejii
Erlang Shen
Level 10
God Stats
7W - 5L
1,633 SR
Queue Stats
18W - 15L
1,370 Elo+
Solo
Tiamat
Tiamat
K1TSUN3TSUK1
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Samlolzzz
Kuzenbo
Level 18
God Stats
5W - 6L
1,438 SR
Queue Stats
71W - 67L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,511
410
1,884
4,545
866
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,027
457
2,288
6,279
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
10
2 / 3 / 0
5,917
538
1,197
6,742
1,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
10
0 / 1 / 2
5,540
504
4,493
4,293
1,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
harwonyy
Raijin
7
0 / 3 / 0
4,635
421
2,471
5,533
2,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 0 / 2
7,013
638
3,866
2,955
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
IXFaisalx
Gilgamesh
11
4 / 0 / 0
6,436
585
2,281
5,313
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Jeejii
Erlang Shen
12
3 / 0 / 1
6,965
633
3,366
4,228
2,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 2 / 1
6,361
578
2,356
5,651
2,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Samlolzzz
Kuzenbo
10
2 / 0 / 6
6,020
547
3,060
6,365
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Neith
5
0
2
6
L
0
4
0
0
W
Gilgamesh
IXFaisalx
Gilgamesh
4
0
0
4
W
Erlang Shen
Jeejii
Erlang Shen
3
0
1
3.5
W
Tiamat
1
2
1
0.75
W
Kuzenbo
Samlolzzz
Kuzenbo
2
0
6
5
L
Thor
2
3
0
0.67
L
Hachiman
0
1
2
1
L
Raijin
harwonyy
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
14,929
27,392
Taken
24,512
8,309
Mitigated
14,162
4,522
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,884
690
130
686
4,545
866
0
1,457
3,088
14,243
0
W
Neith
3,866
1,395
0
1,620
2,955
865
2,592
1,544
1,411
0
37,733
L
2,288
1,016
0
482
6,279
2,033
0
252
6,027
0
17,910
W
Gilgamesh
IXFaisalx
Gilgamesh
2,281
496
0
538
5,313
2,706
0
0
5,313
0
33,914
W
Erlang Shen
Jeejii
Erlang Shen
3,366
1,861
0
2,458
4,228
2,753
162
0
4,228
4,192
22,826
W
Tiamat
2,356
224
0
1,448
5,651
2,794
0
0
5,651
29,019
0
W
Kuzenbo
Samlolzzz
Kuzenbo
3,060
1,587
0
1,670
6,365
5,044
654
2,811
3,554
17,535
0
L
Thor
1,197
529
0
1,240
6,742
1,956
0
468
6,274
0
29,606
L
Hachiman
4,493
2,262
0
1,390
4,293
1,446
258
2,193
2,100
0
24,297
L
Raijin
harwonyy
Raijin
2,471
338
0
594
5,533
2,008
0
1,356
4,177
18,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
32,795
217
Minions Killed
284
0
Camps Cleared
0
879,095
Distance Traveled
1,016,275
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,511
410
28
3
0
147,763
0
W
Neith
7,013
638
84
8
0
188,398
3
L
Fenrir
5,027
457
37
3
0
182,671
2
W
Gilgamesh
6,436
585
61
6
0
206,384
3
W
Erlang Shen
6,965
633
59
5
0
206,167
3
W
Tiamat
6,361
578
59
5
0
197,589
0
W
Kuzenbo
6,020
547
21
2
0
217,737
4
L
Thor
5,917
538
68
6
0
187,158
0
L
Hachiman
5,540
504
45
4
0
195,939
4
L
Raijin
4,635
421
39
4
0
165,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role