Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Raigaza
Loki
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,538 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,513 Elo+

VS

Team Averages
Level 139
1,419 SR
1,567 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Combíned
Anhur
Level 113
God Stats
11W - 10L
1,506 SR
Queue Stats
135W - 88L
1,574 Elo+
Party 1
Janus
Janus
Gardun22
Janus
Level 148
God Stats
4W - 3L
1,250 SR
Queue Stats
213W - 135L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 3 / 0
5,600
800
3,349
5,010
2,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
6
0 / 3 / 3
4,791
684
3,404
4,486
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Raigaza
Loki
8
0 / 4 / 2
4,886
698
1,853
4,068
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 0 / 6
6,716
959
4,879
3,930
2,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Combíned
Anhur
10
5 / 1 / 3
6,484
926
3,316
3,646
1,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Gardun22
Janus
9
1 / 2 / 8
5,878
840
2,851
3,887
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
L
Danzaburou
 
Danzaburou
0
3
3
0.5
W
Jormungandr
 
Jormungandr
4
0
6
7
W
Anhur
Combíned
Anhur
5
1
3
6.5
W
Janus
Gardun22
Janus
1
2
8
2.5
L
Loki
Raigaza
Loki
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,606
Damage
11,046
13,564
Taken
11,463
4,762
Mitigated
4,354
1,907
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,349
37
0
1,004
5,010
2,116
0
3,135
1,875
14,253
0
L
Danzaburou
 
Danzaburou
3,404
1,364
0
757
4,486
1,577
0
2,511
1,975
0
10,531
W
Jormungandr
 
Jormungandr
4,879
920
0
1,787
3,930
2,377
214
1,605
2,029
19,202
0
W
Anhur
Combíned
Anhur
3,316
1,207
0
1,123
3,646
1,052
666
605
2,996
0
13,914
W
Janus
Gardun22
Janus
2,851
92
0
505
3,887
925
324
1,022
2,771
18,417
0
L
Loki
Raigaza
Loki
1,853
242
0
146
4,068
1,069
0
2,347
1,721
0
8,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,277
Gold Earned
19,078
57
Minions Killed
98
3
Camps Cleared
5
365,916
Distance Traveled
428,706
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,600
800
32
5
0
135,505
1
L
Danzaburou
4,791
684
14
2
3
92,219
2
W
Jormungandr
6,716
959
36
5
0
159,768
1
W
Anhur
6,484
926
20
3
2
123,643
1
W
Janus
5,878
840
42
6
3
145,295
3
L
Loki
4,886
698
11
2
0
138,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role