Player Matchup

Thoth
Thoth
 
Thoth
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Akarilak
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chosen4This
King Arthur
Level 11
God Stats
4W - 1L
1,436 SR
Queue Stats
18W - 21L
1,525 Elo+
Solo
Apollo
Apollo
Elmatafurros
Apollo
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
STOYCKO
Cthulhu
Level 119
God Stats
3W - 0L
1,888 SR
Queue Stats
175W - 216L
1,414 Elo+
Party 1
Team Averages
Level 29
1,565 SR
1,427 Elo+

VS

Team Averages
Level 7
1,450 SR
1,396 Elo+
Ares
Ares
ATHOSLLKKS
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MikuRavenTae
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Moro29
Nu Wa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Solo
Skadi
Skadi
SoraShadowHaven
Skadi
Level 22
God Stats
0W - 2L
1,250 SR
Queue Stats
56W - 65L
1,398 Elo+
Solo
Bellona
Bellona
dilan09
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
4 / 1 / 1
6,420
713
3,861
3,660
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Akarilak
Fenrir
7
2 / 0 / 4
5,191
577
1,120
5,283
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Chosen4This
King Arthur
10
2 / 0 / 1
5,763
640
3,398
4,695
2,367
Apollo
10
9 / 0 / 2
6,393
710
4,742
2,711
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
STOYCKO
Cthulhu
10
4 / 0 / 9
6,201
689
4,765
6,168
3,765
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,989
443
1,070
7,532
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MikuRavenTae
Zhong Kui
3
0 / 5 / 0
3,471
386
1,742
3,946
1,824
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Moro29
Nu Wa
7
0 / 4 / 1
4,317
480
2,835
4,689
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 5 / 0
4,146
461
2,311
5,851
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
dilan09
Bellona
7
1 / 3 / 0
4,783
531
1,349
6,079
3,271
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
21
Kills
1
1
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
1
4.5
L
0
5
0
0
W
Fenrir
Akarilak
Fenrir
2
0
4
4
W
King Arthur
Chosen4This
King Arthur
2
0
1
2.5
W
Apollo
9
0
2
10
L
Zhong Kui
MikuRavenTae
Zhong Kui
0
5
0
0
L
Nu Wa
Moro29
Nu Wa
0
4
1
0.13
W
Cthulhu
STOYCKO
Cthulhu
4
0
9
8.5
L
0
5
0
0
L
Bellona
dilan09
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
9,307
22,517
Taken
28,097
9,307
Mitigated
10,822
7,779
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,861
211
0
1,170
3,660
998
687
1,909
1,463
28,678
0
L
1,070
97
0
1,810
7,532
2,980
23
2,213
5,319
4,576
0
W
Fenrir
Akarilak
Fenrir
1,120
725
0
1,672
5,283
1,340
483
699
4,530
0
15,530
W
King Arthur
Chosen4This
King Arthur
3,398
428
0
1,945
4,695
2,367
422
364
4,279
0
24,570
W
Apollo
4,742
3,480
0
1,050
2,711
837
3,924
942
1,715
0
21,284
L
Zhong Kui
MikuRavenTae
Zhong Kui
1,742
665
0
196
3,946
1,824
100
1,008
2,938
5,622
0
L
Nu Wa
Moro29
Nu Wa
2,835
774
0
0
4,689
1,324
0
3,196
1,493
13,258
0
W
Cthulhu
STOYCKO
Cthulhu
4,765
401
0
1,942
6,168
3,765
456
1,231
4,883
23,790
0
L
2,311
1,038
0
260
5,851
1,423
50
1,960
3,891
0
20,931
L
Bellona
dilan09
Bellona
1,349
473
0
711
6,079
3,271
36
249
5,830
0
18,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
20,706
236
Minions Killed
106
0
Camps Cleared
0
817,671
Distance Traveled
757,250
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,420
713
50
6
0
127,506
0
L
Ares
3,989
443
6
1
0
176,973
1
W
Fenrir
5,191
577
30
3
0
171,529
0
W
King Arthur
5,763
640
60
7
0
167,042
3
W
Apollo
6,393
710
54
6
0
174,818
0
L
Zhong Kui
3,471
386
8
1
0
113,767
0
L
Nu Wa
4,317
480
18
2
0
146,405
1
W
Cthulhu
6,201
689
42
5
0
176,776
2
L
Skadi
4,146
461
40
4
0
146,661
0
L
Bellona
4,783
531
34
4
0
173,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role