Player Matchup

Cthulhu
Cthulhu
ItzRichieeCZE
Cthulhu
Level 17
God Stats
1W - 0L
1,190 SR
Queue Stats
5W - 7L
1,232 Elo+
Party 1
Kali
Kali
jsigej
Kali
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
Danzaburou
Danzaburou
tysiL
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,229 Elo+
Party 1
Loki
Loki
uaregaylol
Loki
Level 15
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 4L
1,309 Elo+
Party 1
King Arthur
King Arthur
vitekkvitekcz
King Arthur
Level 8
God Stats
1W - 0L
1,369 SR
Queue Stats
3W - 2L
1,177 Elo+
Party 1
Team Averages
Level 13
1,365 SR
1,226 Elo+

VS

Team Averages
Level 10
1,554 SR
1,458 Elo+
Artemis
Artemis
ElyziaEl
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
MALUBULLE
Vamana
Level 24
God Stats
0W - 1L
1,613 SR
Queue Stats
25W - 16L
1,498 Elo+
Solo
Thor
Thor
lordevilczc
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
poseidonor
Chang'e
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 34L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
САТernative
Zhong Kui
Level 5
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 7 / 9
10,815
470
6,472
19,337
16,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
jsigej
Kali
20
13 / 7 / 12
14,374
625
15,875
19,885
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
tysiL
Danzaburou
18
9 / 6 / 11
12,942
563
11,732
13,859
5,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 3 / 7
13,292
578
13,721
20,675
10,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
vitekkvitekcz
King Arthur
18
7 / 2 / 12
12,561
546
14,177
19,498
19,848
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElyziaEl
Artemis
13
2 / 9 / 6
9,376
408
7,892
11,633
3,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
MALUBULLE
Vamana
16
2 / 6 / 2
10,290
447
8,805
19,415
19,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 9 / 5
10,046
437
7,918
14,995
6,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
poseidonor
Chang'e
14
2 / 12 / 4
9,574
416
8,277
16,310
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
САТernative
Zhong Kui
20
13 / 8 / 4
14,021
610
26,922
26,022
15,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
43
Kills
23
25
Deaths
44
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElyziaEl
Artemis
2
9
6
0.56
W
Cthulhu
1
7
9
0.79
L
Vamana
MALUBULLE
Vamana
2
6
2
0.5
W
Kali
jsigej
Kali
13
7
12
2.71
L
4
9
5
0.72
L
Chang'e
poseidonor
Chang'e
2
12
4
0.33
W
Danzaburou
tysiL
Danzaburou
9
6
11
2.42
W
13
3
7
5.5
W
King Arthur
vitekkvitekcz
King Arthur
7
2
12
6.5
L
Zhong Kui
САТernative
Zhong Kui
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,977
Damage
59,814
93,254
Taken
88,375
62,873
Mitigated
48,705
22,498
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElyziaEl
Artemis
7,892
3,973
0
232
11,633
3,640
200
826
10,807
0
43,367
W
Cthulhu
6,472
544
0
2,375
19,337
16,835
382
8,792
10,381
35,447
0
L
Vamana
MALUBULLE
Vamana
8,805
4,960
0
6,077
19,415
19,239
345
919
18,496
0
55,758
W
Kali
jsigej
Kali
15,875
5,941
0
6,203
19,885
10,213
1,742
10,556
9,329
0
77,139
L
7,918
2,036
0
0
14,995
6,940
45
1,365
13,630
0
43,885
L
Chang'e
poseidonor
Chang'e
8,277
1,678
725
2,954
16,310
3,855
121
245
16,065
45,316
0
W
Danzaburou
tysiL
Danzaburou
11,732
7,285
0
3,013
13,859
5,542
3,958
5,080
8,779
0
55,611
W
13,721
4,942
0
5,323
20,675
10,435
0
6,605
14,070
0
111,478
W
King Arthur
vitekkvitekcz
King Arthur
14,177
1,969
0
5,584
19,498
19,848
0
7,553
11,934
0
59,279
L
Zhong Kui
САТernative
Zhong Kui
26,922
2,085
1,040
9,387
26,022
15,031
1,120
3,431
22,591
101,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,984
Gold Earned
53,307
460
Minions Killed
428
0
Camps Cleared
0
2,176,332
Distance Traveled
1,790,277
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,376
408
78
3
0
304,669
3
W
Cthulhu
10,815
470
63
3
0
392,808
0
L
Vamana
10,290
447
89
4
0
375,472
9
W
Kali
14,374
625
100
4
0
453,218
3
L
Thor
10,046
437
55
2
0
401,009
2
L
Chang'e
9,574
416
65
3
0
349,264
1
W
Danzaburou
12,942
563
81
4
0
375,056
1
W
Loki
13,292
578
135
6
0
467,291
5
W
King Arthur
12,561
546
81
4
0
487,959
4
L
Zhong Kui
14,021
610
141
6
0
359,863
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role