Player Matchup

Ra
Ra
 
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IISilverMoonII
Jormungandr
Level 17
God Stats
20W - 12L
1,588 SR
Queue Stats
170W - 194L
1,347 Elo+
Party 2
Fenrir
Fenrir
L1pstick
Fenrir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 176L
1,334 Elo+
Party 2
Loki
Loki
Molo4koTI0JlEH9I
Loki
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 9L
1,093 Elo+
Party 3
Team Averages
Level 16
1,478 SR
1,355 Elo+

VS

Team Averages
Level 27
1,562 SR
1,477 Elo+
Ymir
Ymir
BrightLord22
Ymir
Level 17
God Stats
2W - 2L
1,324 SR
Queue Stats
9W - 6L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
Dafire7
Sun Wukong
Level 16
God Stats
4W - 4L
1,719 SR
Queue Stats
41W - 37L
1,378 Elo+
Solo
Ra
Ra
DomiKinz
Ra
Level 16
God Stats
2W - 5L
1,831 SR
Queue Stats
78W - 61L
1,582 Elo+
Party 1
Fenrir
Fenrir
abulil
Fenrir
Level 6
God Stats
3W - 6L
1,222 SR
Queue Stats
5W - 9L
1,032 Elo+
Solo
Charybdis
Charybdis
victaliste
Charybdis
Level 81
God Stats
10W - 8L
1,712 SR
Queue Stats
104W - 71L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 14 / 5
12,591
1,049
16,038
22,838
9,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
17
0 / 5 / 9
10,453
871
8,625
19,363
12,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
IISilverMoonII
Jormungandr
18
0 / 5 / 14
11,375
948
10,372
22,537
32,136
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
L1pstick
Fenrir
18
7 / 7 / 7
12,679
1,057
11,417
25,087
14,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 8
11,059
922
12,052
14,219
5,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 22
12,174
1,015
9,239
12,563
17,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Dafire7
Sun Wukong
19
4 / 2 / 23
12,371
1,031
12,298
16,957
11,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 16
11,613
968
13,817
8,268
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
abulil
Fenrir
19
9 / 4 / 20
14,069
1,172
20,716
14,531
11,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
victaliste
Charybdis
20
16 / 3 / 15
14,641
1,220
41,415
14,629
6,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
14
Kills
37
37
Deaths
14
43
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
14
5
0.61
L
Hel
 
Hel
0
5
9
0.9
W
5
2
22
8
W
Sun Wukong
Dafire7
Sun Wukong
4
2
23
7.75
W
3
3
16
3.67
L
Jormungandr
IISilverMoonII
Jormungandr
0
5
14
1.4
L
Fenrir
L1pstick
Fenrir
7
7
7
1.5
L
1
6
8
0.83
W
Fenrir
abulil
Fenrir
9
4
20
4.75
W
Charybdis
victaliste
Charybdis
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,504
Damage
97,485
104,044
Taken
66,948
74,239
Mitigated
50,086
15,511
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,038
1,141
845
649
22,838
9,243
0
4,973
17,865
28,883
0
L
Hel
 
Hel
8,625
1,588
7,263
4,368
19,363
12,637
0
3,155
16,208
24,533
0
W
9,239
1,408
834
750
12,563
17,538
0
8,375
4,188
24,130
0
W
Sun Wukong
Dafire7
Sun Wukong
12,298
3,555
0
853
16,957
11,214
0
7,438
8,096
0
20,008
W
13,817
668
1,369
837
8,268
3,371
0
3,437
4,831
36,605
0
L
Jormungandr
IISilverMoonII
Jormungandr
10,372
2,217
158
265
22,537
32,136
0
7,643
14,894
33,375
0
L
Fenrir
L1pstick
Fenrir
11,417
6,030
0
1,963
25,087
14,909
0
3,573
21,514
0
18,505
L
12,052
1,413
0
0
14,219
5,314
0
3,712
10,507
0
32,418
W
Fenrir
abulil
Fenrir
20,716
3,490
0
1,009
14,531
11,922
0
7,716
6,815
0
36,388
W
Charybdis
victaliste
Charybdis
41,415
22,005
0
3,672
14,629
6,041
0
8,069
6,560
0
79,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,157
Gold Earned
64,868
159
Minions Killed
233
4
Camps Cleared
10
1,171,333
Distance Traveled
1,073,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,591
1,049
34
3
0
213,960
1
L
Hel
10,453
871
34
3
1
237,376
0
W
Ymir
12,174
1,015
31
3
1
203,881
0
W
Sun Wukong
12,371
1,031
22
2
1
216,197
0
W
Ra
11,613
968
61
5
0
221,090
0
L
Jormungandr
11,375
948
40
3
0
206,588
0
L
Fenrir
12,679
1,057
13
1
2
255,990
2
L
Loki
11,059
922
38
3
1
257,419
2
W
Fenrir
14,069
1,172
26
2
5
222,765
1
W
Charybdis
14,641
1,220
93
8
3
209,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role