Player Matchup

Charybdis
Charybdis
FierceShadowFox
Charybdis
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 47L
1,407 Elo+
Solo
Horus
Horus
Iamkaos1234
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,317 Elo+
Party 1
Hel
Hel
ah_beastmode21
Hel
Level 27
God Stats
4W - 0L
1,785 SR
Queue Stats
92W - 124L
1,313 Elo+
Party 1
Team Averages
Level 42
1,595 SR
1,346 Elo+

VS

Team Averages
Level 82
1,403 SR
1,313 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CircusCuties
Nike
Level 66
God Stats
8W - 15L
1,136 SR
Queue Stats
154W - 201L
1,340 Elo+
Solo
Fenrir
Fenrir
RedReaper730
Fenrir
Level 21
God Stats
0W - 1L
1,572 SR
Queue Stats
6W - 28L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FierceShadowFox
Charybdis
15
7 / 6 / 8
11,477
717
15,670
14,179
5,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 15
11,584
724
8,348
20,402
23,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 4 / 6
11,416
714
18,582
14,922
7,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 7 / 9
10,381
649
18,385
12,943
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 6 / 5
10,874
680
9,928
22,989
13,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
3 / 7 / 9
10,241
640
8,951
20,594
13,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
20
Kills
12
12
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
7
9
1.07
L
6
6
5
1.42
W
Charybdis
FierceShadowFox
Charybdis
7
6
8
1.83
W
5
2
15
6.25
L
Fenrir
3
7
9
1.07
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,600
Damage
37,264
49,503
Taken
56,526
36,990
Mitigated
31,336
16,892
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
18,385
6,481
306
2,944
12,943
4,290
726
5,737
7,206
45,099
0
L
9,928
448
120
2,640
22,989
13,734
365
5,322
17,667
0
32,731
W
Charybdis
FierceShadowFox
Charybdis
15,670
7,238
458
2,305
14,179
5,870
1,506
6,091
8,088
0
49,708
W
8,348
3,512
2,601
4,174
20,402
23,988
115
7,397
13,005
0
14,877
L
Fenrir
8,951
1,935
0
3,728
20,594
13,312
0
8,098
12,496
0
20,249
W
18,582
3,489
3,215
4,139
14,922
7,132
973
5,365
9,557
49,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
31,496
174
Minions Killed
126
4
Camps Cleared
4
815,720
Distance Traveled
806,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,381
649
63
4
1
257,889
2
L
Nike
10,874
680
42
3
0
275,299
3
W
Charybdis
11,477
717
74
5
2
230,496
2
W
Horus
11,584
724
21
1
0
313,630
0
L
Fenrir
10,241
640
21
1
3
273,034
0
W
Hel
11,416
714
79
5
2
271,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role