Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MonstersRebirth
Cerberus
Level 95
God Stats
1W - 2L
1,712 SR
Queue Stats
48W - 46L
1,502 Elo+
Party 1
Bakasura
Bakasura
Squirrelsooo
Bakasura
Level 31
God Stats
9W - 8L
1,587 SR
Queue Stats
388W - 404L
1,533 Elo+
Solo
Janus
Janus
TrentGoKrazy
Janus
Level 118
God Stats
24W - 43L
1,368 SR
Queue Stats
186W - 181L
1,462 Elo+
Solo
Nemesis
Nemesis
XzImmortalzX
Nemesis
Level 140
God Stats
3W - 3L
1,480 SR
Queue Stats
181W - 168L
1,609 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,521 Elo+

VS

Team Averages
Level 101
1,546 SR
1,522 Elo+
Charybdis
Charybdis
 
Charybdis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
A Chubby Mime
Kukulkan
Level 160
God Stats
56W - 47L
1,554 SR
Queue Stats
889W - 845L
1,545 Elo+
Solo
Medusa
Medusa
duoduoleo
Medusa
Level 128
God Stats
12W - 3L
1,674 SR
Queue Stats
348W - 105L
1,794 Elo+
Party 2
Zeus
Zeus
patryann
Zeus
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 67L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 6 / 5
7,656
479
3,902
10,983
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
12
3 / 7 / 1
7,379
461
6,054
12,997
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Squirrelsooo
Bakasura
15
5 / 4 / 4
9,446
590
11,344
15,604
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 3 / 2
10,003
625
4,387
6,543
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
XzImmortalzX
Nemesis
13
1 / 3 / 1
7,908
494
4,058
12,087
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 2
8,817
551
5,503
8,999
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
12
1 / 1 / 12
7,761
485
3,399
10,281
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
A Chubby Mime
Kukulkan
17
5 / 1 / 4
9,992
625
7,635
4,080
1,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
duoduoleo
Medusa
17
13 / 4 / 4
10,631
664
14,935
10,461
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
3 / 6 / 6
9,166
573
6,665
11,292
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
14
Kills
23
23
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
5
0.42
W
Charybdis
 
Charybdis
1
2
2
1
W
Khepri
 
Khepri
1
1
12
7
W
Kukulkan
A Chubby Mime
Kukulkan
5
1
4
7
L
Cerberus
3
7
1
0.5
L
Bakasura
Squirrelsooo
Bakasura
5
4
4
1.75
L
5
3
2
2
L
Nemesis
XzImmortalzX
Nemesis
1
3
1
0.5
W
Medusa
duoduoleo
Medusa
13
4
4
3.75
W
Zeus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
38,137
58,214
Taken
45,113
25,353
Mitigated
18,365
14,982
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,902
1,158
190
2,729
10,983
3,736
23
2,031
8,952
0
41,468
W
Charybdis
 
Charybdis
5,503
3,173
0
3,558
8,999
2,976
640
840
7,659
0
55,338
W
Khepri
 
Khepri
3,399
362
360
3,020
10,281
5,769
0
3,579
6,188
13,316
0
W
Kukulkan
A Chubby Mime
Kukulkan
7,635
173
0
1,196
4,080
1,568
517
1,274
2,790
77,086
0
L
Cerberus
6,054
268
0
1,041
12,997
8,900
220
6,212
6,785
27,758
0
L
Bakasura
Squirrelsooo
Bakasura
11,344
8,062
0
5,534
15,604
7,045
0
4,862
10,742
0
57,237
L
4,387
124
0
1,074
6,543
1,782
108
1,227
5,316
58,778
0
L
Nemesis
XzImmortalzX
Nemesis
4,058
1,891
0
4,414
12,087
3,890
0
3,165
8,922
0
52,511
W
Medusa
duoduoleo
Medusa
14,935
6,326
0
2,456
10,461
3,867
79
2,613
7,640
0
74,950
W
Zeus
6,665
1,231
0
3,023
11,292
4,185
0
1,955
8,737
60,380
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
46,367
482
Minions Killed
544
0
Camps Cleared
0
1,558,493
Distance Traveled
1,478,452
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,656
479
71
4
0
296,700
1
W
Charybdis
8,817
551
121
8
0
287,804
5
W
Khepri
7,761
485
20
1
0
314,003
7
W
Kukulkan
9,992
625
175
11
0
321,083
7
L
Cerberus
7,379
461
53
3
0
296,959
4
L
Bakasura
9,446
590
127
8
0
320,830
6
L
Janus
10,003
625
128
8
0
338,119
2
L
Nemesis
7,908
494
103
6
0
305,885
1
W
Medusa
10,631
664
113
7
0
295,777
4
W
Zeus
9,166
573
115
7
0
259,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role