Player Matchup

Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
Edvhal
King Arthur
Platinum IV
Level 158
God Stats
11W - 23L
1,453 SR
Queue Stats
642W - 643L
1,847 MMR
Solo
Khepri
Khepri
Platinum III
FatStanly
Khepri
Platinum III
Level 106
God Stats
0W - 2L
1,368 SR
Queue Stats
444W - 453L
1,829 MMR
Solo
Medusa
Medusa
Platinum V
KneeBeforeMe
Medusa
Platinum V
Level 160
God Stats
1W - 3L
1,585 SR
Queue Stats
190W - 200L
1,828 MMR
Solo
Vulcan
Vulcan
Platinum II
xXJESUS99Xx
Vulcan
Platinum II
Level 129
God Stats
14W - 6L
1,868 SR
Queue Stats
352W - 344L
1,816 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,555 SR
1,764 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,635 SR
1,778 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
Faradayx
Cupid
Platinum III
Level 61
God Stats
3W - 0L
1,996 SR
Queue Stats
44W - 36L
1,837 MMR
Solo
Agni
Agni
Platinum II
PandaPeluda
Agni
Platinum II
Level 156
God Stats
11W - 8L
1,631 SR
Queue Stats
361W - 362L
1,878 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
mvilla
Cu Chulainn
Platinum II
Level 149
God Stats
4W - 4L
1,426 SR
Queue Stats
440W - 441L
1,810 MMR
Solo
Kali
Kali
Platinum II
Ŭllr
Kali
Platinum II
Level 126
God Stats
8W - 5L
1,622 SR
Queue Stats
121W - 115L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 0
6,053
550
2,008
6,416
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Edvhal
King Arthur
11
0 / 2 / 1
6,078
553
4,698
6,892
4,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
FatStanly
Khepri
7
1 / 4 / 1
5,032
457
2,558
10,385
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
1 / 5 / 1
5,708
519
7,001
7,649
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
0 / 5 / 0
5,271
479
2,944
5,481
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Zhong KuiSetPersephoneTiamat

VS

Bans
RaijinMorgan Le FayArtemisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 9
6,482
589
4,403
9,606
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Faradayx
Cupid
11
4 / 1 / 3
6,627
602
6,840
6,830
2,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 5
7,329
666
3,702
4,312
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
mvilla
Cu Chulainn
12
1 / 1 / 2
6,739
613
3,950
8,173
5,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
Ŭllr
Kali
11
10 / 0 / 2
7,649
695
5,829
7,157
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
W
Athena
 
Athena
2
1
9
6.5
L
King Arthur
Edvhal
King Arthur
0
2
1
0.25
W
Cupid
Faradayx
Cupid
4
1
3
5.5
L
Khepri
FatStanly
Khepri
1
4
1
0.38
L
Medusa
1
5
1
0.3
W
3
0
5
5.5
W
Cu Chulainn
mvilla
Cu Chulainn
1
1
2
2
L
Vulcan
0
5
0
0
W
Kali
Ŭllr
Kali
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
24,724
36,823
Taken
36,078
13,819
Mitigated
18,932
8,718
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,008
823
0
1,976
6,416
2,030
0
523
5,893
0
40,345
W
Athena
 
Athena
4,403
2,012
0
1,778
9,606
6,612
130
1,675
7,931
19,298
0
L
King Arthur
Edvhal
King Arthur
4,698
362
0
2,260
6,892
4,605
0
542
6,350
0
38,586
W
Cupid
Faradayx
Cupid
6,840
3,817
187
2,876
6,830
2,187
0
1,062
5,768
0
36,964
L
Khepri
FatStanly
Khepri
2,558
697
0
2,350
10,385
3,610
0
2,200
8,185
10,287
0
L
Medusa
7,001
3,817
0
1,180
7,649
2,189
0
2,710
4,939
0
33,551
W
3,702
848
0
1,312
4,312
1,393
0
1,562
2,750
47,037
0
W
Cu Chulainn
mvilla
Cu Chulainn
3,950
845
0
3,732
8,173
5,150
0
0
8,173
4,280
37,469
L
Vulcan
2,944
371
0
952
5,481
1,385
0
2,672
2,809
27,867
0
W
Kali
Ŭllr
Kali
5,829
2,828
0
3,781
7,157
3,590
206
1,203
5,954
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
34,826
303
Minions Killed
367
0
Camps Cleared
0
1,105,773
Distance Traveled
1,193,160
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,053
550
83
8
0
253,933
3
W
Athena
6,482
589
36
3
0
251,602
8
L
King Arthur
6,078
553
87
8
0
236,064
2
W
Cupid
6,627
602
65
6
0
218,540
2
L
Khepri
5,032
457
7
1
0
207,223
2
L
Medusa
5,708
519
69
6
0
197,153
2
W
Agni
7,329
666
111
10
0
241,532
5
W
Cu Chulainn
6,739
613
91
8
0
230,098
1
L
Vulcan
5,271
479
57
5
0
211,400
4
W
Kali
7,649
695
64
6
0
251,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role