Player Matchup

Charybdis
Charybdis
CrimbleKing
Charybdis
Level 28
God Stats
3W - 8L
1,210 SR
Queue Stats
92W - 77L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Dipppp
Danzaburou
Level 29
God Stats
8W - 11L
1,494 SR
Queue Stats
10W - 14L
1,502 Elo+
Solo
Artio
Artio
hasty_energies50
Artio
Level 26
God Stats
31W - 30L
1,527 SR
Queue Stats
150W - 165L
1,416 Elo+
Solo
Nemesis
Nemesis
wadfa
Nemesis
Level 7
God Stats
2W - 1L
1,823 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
凛冬至上
Jormungandr
Level 17
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 17L
1,488 Elo+
Party 1
Team Averages
Level 21
1,461 SR
1,492 Elo+

VS

Team Averages
Level 27
1,454 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ALIENDANIEL
Erlang Shen
Level 29
God Stats
5W - 4L
1,381 SR
Queue Stats
140W - 136L
1,446 Elo+
Solo
Charybdis
Charybdis
Easy Sample
Charybdis
Level 29
God Stats
6W - 8L
1,584 SR
Queue Stats
128W - 191L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
HotLlama2041
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 258L
1,547 Elo+
Solo
Da Ji
Da Ji
zoleado13
Da Ji
Level 21
God Stats
1W - 1L
1,306 SR
Queue Stats
51W - 82L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrimbleKing
Charybdis
20
8 / 11 / 21
15,499
1,107
32,724
25,137
9,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Dipppp
Danzaburou
20
19 / 14 / 14
18,888
1,349
56,212
37,258
15,577
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
4 / 3 / 26
14,574
1,041
9,785
23,982
36,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
wadfa
Nemesis
20
7 / 10 / 18
14,525
1,038
13,495
26,928
10,501
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
凛冬至上
Jormungandr
20
2 / 6 / 29
13,993
1,000
14,538
31,195
42,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
9 / 11 / 28
15,831
1,131
22,423
30,572
45,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
ALIENDANIEL
Erlang Shen
20
7 / 6 / 30
15,397
1,100
19,278
25,107
35,883
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Easy Sample
Charybdis
20
14 / 9 / 27
17,174
1,227
42,681
26,075
11,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
HotLlama2041
Tsukuyomi
20
8 / 7 / 31
16,010
1,144
38,214
22,667
9,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
zoleado13
Da Ji
20
6 / 7 / 23
14,503
1,036
13,811
28,445
12,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
183
40
Kills
44
44
Deaths
40
108
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
11
28
2.09
W
Erlang Shen
ALIENDANIEL
Erlang Shen
7
6
30
3.67
L
Charybdis
CrimbleKing
Charybdis
8
11
21
1.68
L
Danzaburou
Dipppp
Danzaburou
19
14
14
1.86
W
Charybdis
Easy Sample
Charybdis
14
9
27
3.06
W
Tsukuyomi
HotLlama2041
Tsukuyomi
8
7
31
3.36
L
4
3
26
5.67
L
Nemesis
wadfa
Nemesis
7
10
18
1.6
W
Da Ji
zoleado13
Da Ji
6
7
23
2.5
L
Jormungandr
凛冬至上
Jormungandr
2
6
29
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,754
Damage
136,407
144,500
Taken
132,866
115,097
Mitigated
115,751
27,934
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
22,423
4,287
0
0
30,572
45,725
0
5,914
24,222
36,544
0
W
Erlang Shen
ALIENDANIEL
Erlang Shen
19,278
8,005
0
4,067
25,107
35,883
0
5,127
19,581
301
33,673
L
Charybdis
CrimbleKing
Charybdis
32,724
22,182
0
1,583
25,137
9,763
0
5,522
19,301
0
64,298
L
Danzaburou
Dipppp
Danzaburou
56,212
42,390
534
12,303
37,258
15,577
0
6,370
30,507
0
88,845
W
Charybdis
Easy Sample
Charybdis
42,681
30,788
0
5,378
26,075
11,870
0
4,785
21,189
0
78,881
W
Tsukuyomi
HotLlama2041
Tsukuyomi
38,214
10,294
0
509
22,667
9,379
0
2,978
19,464
0
77,331
L
9,785
121
5,856
6,813
23,982
36,480
0
3,418
20,099
19,775
0
L
Nemesis
wadfa
Nemesis
13,495
5,137
0
845
26,928
10,501
0
3,155
23,342
335
26,804
W
Da Ji
zoleado13
Da Ji
13,811
1,518
0
498
28,445
12,894
0
4,311
23,787
0
26,615
L
Jormungandr
凛冬至上
Jormungandr
14,538
2,259
0
0
31,195
42,776
0
4,259
26,573
52,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,479
Gold Earned
78,915
258
Minions Killed
254
9
Camps Cleared
4
1,230,271
Distance Traveled
1,269,736
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,831
1,131
36
3
0
220,479
0
W
Erlang Shen
15,397
1,100
36
3
0
255,158
6
L
Charybdis
15,499
1,107
75
5
1
221,793
0
L
Danzaburou
18,888
1,349
70
5
3
210,790
0
W
Charybdis
17,174
1,227
90
6
3
229,119
0
W
Tsukuyomi
16,010
1,144
76
5
1
301,801
0
L
Artio
14,574
1,041
19
1
1
264,849
1
L
Nemesis
14,525
1,038
20
1
4
266,756
0
W
Da Ji
14,503
1,036
16
1
0
263,179
4
L
Jormungandr
13,993
1,000
74
5
0
266,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role