Player Matchup

Skadi
Skadi
CraZzyqt
Skadi
Level 27
God Stats
6W - 6L
1,525 SR
Queue Stats
53W - 52L
1,419 Elo+
Party 2
Hercules
Hercules
TimGames25
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,217 Elo+
Solo
Ares
Ares
Tosarius
Ares
Level 8
God Stats
7W - 2L
1,791 SR
Queue Stats
7W - 3L
1,576 Elo+
Party 2
Mercury
Mercury
o--l--A-r-e-s-
Mercury
Level 47
God Stats
4W - 7L
1,447 SR
Queue Stats
178W - 189L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
terse-chine6
Zhong Kui
Level 13
God Stats
1W - 2L
1,494 SR
Queue Stats
47W - 55L
1,440 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,417 Elo+

VS

Team Averages
Level 23
1,657 SR
1,470 Elo+
Olorun
Olorun
GlitchyCanoe981
Olorun
Level 8
God Stats
4W - 2L
1,533 SR
Queue Stats
9W - 5L
1,570 Elo+
Solo
Izanami
Izanami
Lord Lexiose59
Izanami
Level 29
God Stats
7W - 6L
1,683 SR
Queue Stats
188W - 226L
1,408 Elo+
Party 1
Bellona
Bellona
Ludoooo1993
Bellona
Level 20
God Stats
31W - 17L
1,711 SR
Queue Stats
73W - 83L
1,441 Elo+
Party 1
Set
Set
PieWeII
Set
Level 29
God Stats
17W - 14L
1,569 SR
Queue Stats
134W - 151L
1,513 Elo+
Solo
Ganesha
Ganesha
witchhunter59
Ganesha
Level 27
God Stats
6W - 4L
1,787 SR
Queue Stats
125W - 150L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CraZzyqt
Skadi
16
4 / 5 / 8
10,544
502
15,736
12,613
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TimGames25
Hercules
13
2 / 3 / 4
8,589
409
6,863
15,945
12,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
14
1 / 7 / 2
9,147
436
3,778
16,671
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 4 / 1
10,669
508
6,665
14,756
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
terse-chine6
Zhong Kui
17
9 / 3 / 7
11,232
535
19,545
17,786
13,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
9,310
443
3,432
12,092
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 0
9,669
460
13,586
13,392
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ludoooo1993
Bellona
18
4 / 2 / 5
11,738
559
12,425
14,985
14,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
19
14 / 4 / 2
12,595
600
20,839
18,399
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 2 / 6
8,702
414
5,114
15,500
12,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
19
Kills
22
22
Deaths
19
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
CraZzyqt
Skadi
4
5
8
1.6
W
1
8
7
0.56
W
3
3
0
1
W
Bellona
Ludoooo1993
Bellona
4
2
5
3.25
W
Set
14
4
2
3.75
L
Hercules
TimGames25
Hercules
2
3
4
1.33
L
Ares
1
7
2
0.29
L
3
4
1
0.88
L
Zhong Kui
terse-chine6
Zhong Kui
9
3
7
4.17
W
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
55,396
77,771
Taken
74,368
50,561
Mitigated
44,230
18,985
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CraZzyqt
Skadi
15,736
8,187
0
4,140
12,613
3,354
360
2,181
10,432
0
64,093
W
3,432
760
729
2,234
12,092
4,781
18
4,872
7,220
26,487
5,241
W
13,586
8,083
0
5,411
13,392
4,684
347
1,608
11,784
0
81,654
W
Bellona
Ludoooo1993
Bellona
12,425
1,873
0
3,340
14,985
14,086
1,939
4,440
10,315
13,349
59,461
W
Set
20,839
9,403
0
6,898
18,399
7,995
110
7,788
10,506
0
78,407
L
Hercules
TimGames25
Hercules
6,863
1,596
0
5,005
15,945
12,321
691
3,257
12,688
0
32,939
L
Ares
3,778
284
0
1,100
16,671
15,228
541
2,232
14,439
28,897
0
L
6,665
3,151
0
1,152
14,756
6,311
336
993
13,763
0
85,267
L
Zhong Kui
terse-chine6
Zhong Kui
19,545
1,383
0
7,588
17,786
13,347
730
2,277
15,509
71,347
0
W
Ganesha
5,114
488
0
2,800
15,500
12,684
150
4,591
10,909
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
52,014
417
Minions Killed
493
0
Camps Cleared
0
1,917,899
Distance Traveled
1,976,167
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,544
502
78
4
0
375,380
0
W
Olorun
9,310
443
48
2
0
370,172
3
W
Izanami
9,669
460
182
9
0
391,683
2
W
Bellona
11,738
559
144
7
0
380,372
2
W
Set
12,595
600
115
5
0
416,461
1
L
Hercules
8,589
409
52
2
0
394,947
6
L
Ares
9,147
436
52
2
0
365,113
0
L
Mercury
10,669
508
139
7
0
447,458
0
L
Zhong Kui
11,232
535
96
5
0
335,001
1
W
Ganesha
8,702
414
4
0
0
417,479
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role