Player Matchup

Set
Set
Cookie1907
Set
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Party 2
Neith
Neith
Diamond210
Neith
Level 17
God Stats
4W - 6L
1,386 SR
Queue Stats
45W - 40L
1,448 Elo+
Party 3
Chernobog
Chernobog
Golep
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
Ra
Ra
Lordloss8
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
Samlolzzz
Kuzenbo
Level 18
God Stats
5W - 6L
1,485 SR
Queue Stats
71W - 67L
1,515 Elo+
Party 3
Team Averages
Level 10
1,474 SR
1,475 Elo+

VS

Team Averages
Level 17
1,540 SR
1,531 Elo+
Fafnir
Fafnir
Chenotwo
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,567 Elo+
Party 1
Mulan
Mulan
DouDiData
Mulan
Level 17
God Stats
4W - 1L
1,537 SR
Queue Stats
34W - 22L
1,528 Elo+
Solo
Ganesha
Ganesha
Krevet4854
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,652 Elo+
Solo
Mercury
Mercury
Stagii
Mercury
Level 28
God Stats
4W - 2L
1,665 SR
Queue Stats
133W - 125L
1,483 Elo+
Party 1
Anubis
Anubis
faiward
Anubis
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
152W - 162L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,966
497
3,439
7,688
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
0 / 3 / 2
4,999
500
3,693
4,490
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Golep
Chernobog
6
0 / 6 / 0
4,036
404
1,134
5,510
1,291
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 8 / 0
4,455
446
1,289
6,056
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Samlolzzz
Kuzenbo
8
2 / 3 / 0
5,037
504
3,310
6,384
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chenotwo
Fafnir
9
3 / 1 / 1
5,717
572
2,303
5,441
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
DouDiData
Mulan
13
6 / 0 / 1
7,677
768
5,281
5,172
2,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Krevet4854
Ganesha
9
0 / 2 / 7
5,489
549
5,467
6,760
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Stagii
Mercury
10
9 / 0 / 3
6,867
687
5,163
6,086
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
faiward
Anubis
12
8 / 0 / 2
6,868
687
4,934
4,095
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
26
26
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chenotwo
Fafnir
3
1
1
3.5
L
0
6
0
0
L
Neith
0
3
2
0.33
W
Mulan
DouDiData
Mulan
6
0
1
6.5
L
Chernobog
Golep
Chernobog
0
6
0
0
W
Ganesha
Krevet4854
Ganesha
0
2
7
1.75
L
0
8
0
0
L
Kuzenbo
Samlolzzz
Kuzenbo
2
3
0
0.67
W
Mercury
Stagii
Mercury
9
0
3
10.5
W
Anubis
faiward
Anubis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
23,148
30,128
Taken
27,554
10,192
Mitigated
12,022
4,011
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chenotwo
Fafnir
2,303
710
0
1,262
5,441
3,439
316
1,549
3,892
7,990
0
L
3,439
1,667
0
996
7,688
2,983
0
1,648
6,040
0
28,013
L
Neith
3,693
1,912
0
904
4,490
1,040
0
3,398
1,092
0
19,902
W
Mulan
DouDiData
Mulan
5,281
1,222
0
2,210
5,172
2,481
68
170
5,002
0
45,431
L
Chernobog
Golep
Chernobog
1,134
953
0
429
5,510
1,291
0
941
4,569
0
9,402
W
Ganesha
Krevet4854
Ganesha
5,467
849
0
2,476
6,760
2,476
344
1,526
5,234
31,530
0
L
1,289
321
0
170
6,056
1,249
27
2,911
3,145
16,121
0
L
Kuzenbo
Samlolzzz
Kuzenbo
3,310
1,597
0
1,512
6,384
3,629
0
3,806
2,578
11,099
0
W
Mercury
Stagii
Mercury
5,163
3,346
0
1,057
6,086
1,560
0
745
5,341
0
28,504
W
Anubis
faiward
Anubis
4,934
171
0
2,612
4,095
2,066
660
759
3,336
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
32,618
159
Minions Killed
292
0
Camps Cleared
0
847,728
Distance Traveled
934,473
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,717
572
60
6
0
175,050
0
L
Set
4,966
497
59
6
0
201,216
0
L
Neith
4,999
500
46
5
0
165,460
2
W
Mulan
7,677
768
118
12
0
207,257
3
L
Chernobog
4,036
404
15
2
0
137,835
1
W
Ganesha
5,489
549
7
1
0
176,602
1
L
Ra
4,455
446
28
3
0
157,201
1
L
Kuzenbo
5,037
504
11
1
0
186,016
4
W
Mercury
6,867
687
58
6
0
227,533
1
W
Anubis
6,868
687
49
5
0
148,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role