Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EerieRift
Tyr
Level 27
God Stats
20W - 15L
1,692 SR
Queue Stats
397W - 397L
1,546 Elo+
Solo
Jormungandr
Jormungandr
IISilverMoonII
Jormungandr
Level 17
God Stats
20W - 12L
1,561 SR
Queue Stats
170W - 194L
1,335 Elo+
Party 1
Thor
Thor
L1pstick
Thor
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 176L
1,318 Elo+
Party 1
Merlin
Merlin
joeytay
Merlin
Level 7
God Stats
1W - 7L
949 SR
Queue Stats
1W - 8L
1,024 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,345 Elo+

VS

Team Averages
Level 13
1,553 SR
1,320 Elo+
Chaac
Chaac
Dafire7
Chaac
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
41W - 37L
1,397 Elo+
Solo
Thor
Thor
Justinking91
Thor
Level 10
God Stats
2W - 3L
1,634 SR
Queue Stats
233W - 225L
1,307 Elo+
Solo
Fenrir
Fenrir
abulil
Fenrir
Level 6
God Stats
3W - 6L
1,290 SR
Queue Stats
5W - 9L
1,072 Elo+
Solo
Anubis
Anubis
iamthebhmn
Anubis
Level 28
God Stats
16W - 13L
1,623 SR
Queue Stats
96W - 95L
1,482 Elo+
Solo
Olorun
Olorun
luxcyw
Olorun
Level 6
God Stats
1W - 4L
1,715 SR
Queue Stats
16W - 24L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
1 / 4 / 21
13,115
937
12,593
11,679
3,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
22 / 5 / 13
17,682
1,263
43,908
29,707
35,174
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
IISilverMoonII
Jormungandr
20
1 / 9 / 33
15,070
1,076
16,288
29,290
42,562
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
20
16 / 11 / 15
17,199
1,229
19,772
20,638
6,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
joeytay
Merlin
20
2 / 8 / 12
13,481
963
12,179
16,768
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dafire7
Chaac
20
5 / 7 / 21
14,583
1,042
18,766
23,866
38,186
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 6 / 15
14,145
1,010
13,752
16,126
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
abulil
Fenrir
20
15 / 6 / 17
17,089
1,221
30,222
29,092
17,688
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
iamthebhmn
Anubis
20
10 / 9 / 18
16,476
1,177
28,622
20,773
10,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
luxcyw
Olorun
20
1 / 14 / 17
13,215
944
9,154
26,773
11,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
125
42
Kills
37
37
Deaths
42
94
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
4
21
2.88
L
Chaac
Dafire7
Chaac
5
7
21
2.21
W
22
5
13
5.7
W
Jormungandr
IISilverMoonII
Jormungandr
1
9
33
1.94
L
6
6
15
2.25
W
Thor
16
11
15
2.14
L
Fenrir
abulil
Fenrir
15
6
17
3.92
L
Anubis
iamthebhmn
Anubis
10
9
18
2.11
W
Merlin
joeytay
Merlin
2
8
12
1
L
Olorun
luxcyw
Olorun
1
14
17
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,740
Damage
100,516
108,082
Taken
116,630
93,996
Mitigated
84,235
6,848
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,593
4,520
0
0
11,679
3,983
0
3,199
8,480
0
31,262
L
Chaac
Dafire7
Chaac
18,766
5,175
0
6,603
23,866
38,186
0
8,658
15,208
694
45,134
W
43,908
10,514
0
4,981
29,707
35,174
0
11,557
18,150
0
56,424
W
Jormungandr
IISilverMoonII
Jormungandr
16,288
2,313
322
800
29,290
42,562
0
11,970
17,320
38,266
0
L
13,752
2,584
0
42
16,126
6,527
0
3,898
12,228
0
28,751
W
Thor
19,772
4,476
0
177
20,638
6,553
0
6,361
14,277
0
36,937
L
Fenrir
abulil
Fenrir
30,222
11,761
0
2,339
29,092
17,688
0
5,905
23,187
0
56,708
L
Anubis
iamthebhmn
Anubis
28,622
1,290
0
2,777
20,773
10,147
0
3,440
17,333
51,079
0
W
Merlin
joeytay
Merlin
12,179
2,988
0
568
16,768
5,724
0
5,261
11,507
54,908
0
L
Olorun
luxcyw
Olorun
9,154
5,887
1,195
3,754
26,773
11,687
0
6,566
20,207
22,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,547
Gold Earned
75,508
256
Minions Killed
228
9
Camps Cleared
3
1,160,596
Distance Traveled
1,318,330
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,115
937
35
3
1
258,732
0
L
Chaac
14,583
1,042
58
4
0
262,431
0
W
Tyr
17,682
1,263
24
2
3
265,835
1
W
Jormungandr
15,070
1,076
51
4
1
224,518
2
L
Thor
14,145
1,010
36
3
1
289,372
3
W
Thor
17,199
1,229
38
3
3
222,020
1
L
Fenrir
17,089
1,221
47
3
1
309,342
1
L
Anubis
16,476
1,177
54
4
0
246,936
1
W
Merlin
13,481
963
108
8
1
189,491
0
L
Olorun
13,215
944
33
2
1
210,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role