Player Matchup

Ymir
Ymir
CopiousMitten88
Ymir
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
336W - 363L
1,446 Elo+
Solo
Apollo
Apollo
Killjoy mdk6357
Apollo
Level 28
God Stats
33W - 37L
1,379 SR
Queue Stats
98W - 134L
1,279 Elo+
Solo
Tiamat
Tiamat
Lanutella78
Tiamat
Level 10
God Stats
2W - 2L
1,200 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
Fenrir
Fenrir
crazy_kidz133
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 42L
1,679 Elo+
Solo
Zeus
Zeus
skadarsh
Zeus
Level 28
God Stats
54W - 30L
1,703 SR
Queue Stats
417W - 286L
1,573 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,472 Elo+

VS

Team Averages
Level 18
1,514 SR
1,493 Elo+
Ao Kuang
Ao Kuang
BUSHIDOBROWN124
Ao Kuang
Level 28
God Stats
1W - 3L
1,527 SR
Queue Stats
407W - 425L
1,458 Elo+
Party 1
Agni
Agni
Burglehacked
Agni
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Nirandone
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,694 Elo+
Solo
Cupid
Cupid
Zhasty8
Cupid
Level 13
God Stats
13W - 12L
1,450 SR
Queue Stats
26W - 18L
1,362 Elo+
Solo
Charybdis
Charybdis
ZiggyZaber
Charybdis
Level 18
God Stats
52W - 40L
1,594 SR
Queue Stats
130W - 135L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 22
13,755
983
5,745
13,009
14,601
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 6 / 13
11,758
840
7,973
13,539
7,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
0 / 3 / 17
12,300
879
5,074
9,549
6,642
20
10 / 0 / 14
14,774
1,055
15,736
10,184
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
25 / 0 / 8
17,333
1,238
58,159
9,153
4,349
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
3 / 6 / 2
11,778
841
7,814
21,493
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 10 / 5
11,257
804
10,241
18,222
6,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nirandone
Sun Wukong
18
1 / 12 / 4
11,473
820
5,142
19,590
12,067
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
Zhasty8
Cupid
19
5 / 6 / 3
12,554
897
14,327
20,603
6,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
ZiggyZaber
Charybdis
19
1 / 4 / 4
12,218
873
10,034
17,684
5,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
38
Kills
10
10
Deaths
38
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
6
2
0.67
L
0
10
5
0.25
W
2
1
22
13
W
1
6
13
1.25
W
Tiamat
0
3
17
2.83
L
Sun Wukong
Nirandone
Sun Wukong
1
12
4
0.25
L
Cupid
Zhasty8
Cupid
5
6
3
1.08
L
Charybdis
ZiggyZaber
Charybdis
1
4
4
0.75
W
10
0
14
17
W
Zeus
25
0
8
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,687
Damage
47,558
55,434
Taken
97,592
37,775
Mitigated
38,937
6,613
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,814
1,414
0
3,199
21,493
7,698
0
14,458
7,035
20,631
0
L
10,241
397
0
267
18,222
6,401
0
12,366
5,856
24,238
0
W
5,745
709
652
1,404
13,009
14,601
0
2,223
10,353
32,740
0
W
7,973
5,836
45
752
13,539
7,267
0
4,485
9,054
0
26,386
W
Tiamat
5,074
439
0
908
9,549
6,642
0
3,249
5,045
16,047
0
L
Sun Wukong
Nirandone
Sun Wukong
5,142
918
0
781
19,590
12,067
0
13,235
6,355
0
16,082
L
Cupid
Zhasty8
Cupid
14,327
8,728
0
0
20,603
6,909
0
15,806
4,797
0
43,845
L
Charybdis
ZiggyZaber
Charybdis
10,034
5,965
0
0
17,684
5,862
0
13,113
4,571
0
50,356
W
15,736
3,384
0
344
10,184
4,916
0
4,968
5,216
0
34,736
W
Zeus
58,159
4,149
0
2,508
9,153
4,349
0
3,130
6,023
88,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,920
Gold Earned
59,280
247
Minions Killed
234
16
Camps Cleared
3
1,178,585
Distance Traveled
1,075,394
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,778
841
23
2
1
252,095
0
L
Agni
11,257
804
42
3
1
205,857
0
W
Ymir
13,755
983
65
5
0
213,050
0
W
Apollo
11,758
840
47
3
1
192,001
0
W
Tiamat
12,300
879
19
1
1
210,934
0
L
Sun Wukong
11,473
820
23
2
0
184,708
0
L
Cupid
12,554
897
67
5
1
218,269
0
L
Charybdis
12,218
873
79
6
0
214,465
0
W
Fenrir
14,774
1,055
39
3
10
297,491
1
W
Zeus
17,333
1,238
77
6
4
265,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role