Player Matchup

Kukulkan
Kukulkan
CarrionWings
Kukulkan
Level 65
God Stats
2W - 4L
1,708 SR
Queue Stats
116W - 134L
1,380 Elo+
Solo
Danzaburou
Danzaburou
ErViruelilla
Danzaburou
Level 61
God Stats
1W - 1L
1,484 SR
Queue Stats
5W - 7L
1,532 Elo+
Solo
Ares
Ares
Mizu_Xine99
Ares
Level 63
God Stats
3W - 3L
1,527 SR
Queue Stats
92W - 93L
1,372 Elo+
Solo
Team Averages
Level 63
1,573 SR
1,428 Elo+

VS

Team Averages
Level 85
1,268 SR
1,317 Elo+
Nu Wa
Nu Wa
BeamyGorilla1
Nu Wa
Level 103
God Stats
2W - 4L
1,092 SR
Queue Stats
364W - 439L
1,467 Elo+
Solo
Neith
Neith
OliverUrbutt
Neith
Level 27
God Stats
1W - 10L
1,174 SR
Queue Stats
14W - 30L
1,118 Elo+
Solo
Chaac
Chaac
RedRobustRocket
Chaac
Level 126
God Stats
13W - 13L
1,538 SR
Queue Stats
347W - 464L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarrionWings
Kukulkan
12
1 / 6 / 1
9,112
570
6,480
11,686
7,719
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ErViruelilla
Danzaburou
12
2 / 8 / 0
9,028
564
12,397
15,978
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 1
8,120
508
5,750
20,481
18,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 6
12,111
757
22,326
10,196
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 9
10,022
626
6,337
8,492
6,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 15
11,143
696
13,774
23,455
21,935
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
21
21
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
L
Kukulkan
CarrionWings
Kukulkan
1
6
1
0.25
L
Danzaburou
ErViruelilla
Danzaburou
2
8
0
0.25
L
0
7
1
0.07
W
2
2
9
3.25
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
42,437
48,145
Taken
42,143
30,954
Mitigated
32,582
6,068
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,326
8,339
272
4,078
10,196
3,876
462
3,102
7,094
55,924
0
L
Kukulkan
CarrionWings
Kukulkan
6,480
592
0
0
11,686
7,719
0
4,444
7,084
36,244
0
L
Danzaburou
ErViruelilla
Danzaburou
12,397
4,207
0
1,966
15,978
4,437
0
8,090
7,451
0
31,898
L
5,750
309
438
3,664
20,481
18,798
0
9,321
10,623
17,764
0
W
6,337
1,122
170
1,351
8,492
6,771
1,289
3,258
5,234
561
31,520
W
13,774
1,651
734
8,265
23,455
21,935
108
6,704
16,751
0
32,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
33,276
132
Minions Killed
178
5
Camps Cleared
6
713,855
Distance Traveled
841,143
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,111
757
71
4
4
276,022
5
L
Kukulkan
9,112
570
64
4
3
248,049
0
L
Danzaburou
9,028
564
39
2
1
232,002
1
L
Ares
8,120
508
29
2
1
233,804
3
W
Neith
10,022
626
55
3
1
264,882
0
W
Chaac
11,143
696
52
3
1
300,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role