Player Matchup

Geb
Geb
O-v-3-rW-a-t-c-h
Geb
Level 83
God Stats
27W - 22L
1,601 SR
Queue Stats
241W - 312L
1,383 Elo+
Party 3
Mercury
Mercury
SpiritA7A
Mercury
Level 79
God Stats
5W - 8L
1,514 SR
Queue Stats
324W - 300L
1,468 Elo+
Party 4
Merlin
Merlin
SpiritVIP
Merlin
Level 18
God Stats
0W - 3L
1,206 SR
Queue Stats
19W - 22L
1,349 Elo+
Party 4
Sun Wukong
Sun Wukong
liamdaley2013
Sun Wukong
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
84W - 136L
1,275 Elo+
Party 3
Medusa
Medusa
x29secwonderkid
Medusa
Level 69
God Stats
164W - 192L
1,460 SR
Queue Stats
370W - 458L
1,394 Elo+
Party 3
Team Averages
Level 56
1,411 SR
1,374 Elo+

VS

Team Averages
Level 52
1,494 SR
1,330 Elo+
Kukulkan
Kukulkan
Franck19J
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,292 Elo+
Party 2
Kali
Kali
Lolo974300
Kali
Level 84
God Stats
12W - 10L
1,821 SR
Queue Stats
75W - 80L
1,394 Elo+
Party 2
Neith
Neith
Tonileah95
Neith
Level 28
God Stats
49W - 81L
1,243 SR
Queue Stats
267W - 362L
1,212 Elo+
Party 1
Achilles
Achilles
ZzCroniCzZ
Achilles
Level 65
God Stats
34W - 63L
1,407 SR
Queue Stats
521W - 611L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
arbre_perche
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,670
479
4,017
9,802
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SpiritA7A
Mercury
11
0 / 5 / 0
6,646
415
3,072
12,531
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
SpiritVIP
Merlin
12
0 / 3 / 0
6,863
429
1,636
5,907
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
liamdaley2013
Sun Wukong
8
0 / 4 / 0
5,695
356
2,387
8,146
3,389
Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
7,195
450
9,791
11,188
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Franck19J
Kukulkan
16
4 / 0 / 3
9,910
619
3,169
6,268
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 0 / 2
9,642
603
9,193
10,587
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
3 / 2 / 3
7,429
464
5,322
8,370
2,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ZzCroniCzZ
Achilles
16
3 / 0 / 1
9,044
565
5,921
9,977
4,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
arbre_perche
Aphrodite
13
1 / 0 / 4
8,263
516
3,237
5,381
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
18
18
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Franck19J
Kukulkan
4
0
3
5.5
W
7
0
2
8
L
0
2
0
0
L
Mercury
SpiritA7A
Mercury
0
5
0
0
L
Merlin
SpiritVIP
Merlin
0
3
0
0
W
Neith
3
2
3
2.25
W
Achilles
ZzCroniCzZ
Achilles
3
0
1
3.5
W
Aphrodite
arbre_perche
Aphrodite
1
0
4
3
L
Sun Wukong
liamdaley2013
Sun Wukong
0
4
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
26,842
47,574
Taken
40,583
18,301
Mitigated
21,204
11,187
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Franck19J
Kukulkan
3,169
76
308
778
6,268
2,714
654
157
6,111
69,265
0
W
9,193
5,247
438
7,814
10,587
6,821
0
1,539
9,048
0
70,871
L
4,017
597
0
1,950
9,802
6,015
298
779
9,005
38,825
0
L
Mercury
SpiritA7A
Mercury
3,072
840
0
3,132
12,531
4,108
0
701
11,794
0
45,116
L
Merlin
SpiritVIP
Merlin
1,636
175
0
1,169
5,907
1,567
0
1,010
4,805
35,073
0
W
Neith
5,322
2,039
0
2,013
8,370
2,751
450
715
7,535
0
40,154
W
Achilles
ZzCroniCzZ
Achilles
5,921
1,267
230
4,947
9,977
4,079
920
2,487
7,328
0
57,255
W
Aphrodite
arbre_perche
Aphrodite
3,237
826
3,529
4,163
5,381
4,839
290
425
4,908
31,462
0
L
Sun Wukong
liamdaley2013
Sun Wukong
2,387
816
0
170
8,146
3,389
0
1,309
6,773
0
17,326
L
9,791
4,175
75
4,691
11,188
3,222
98
2,562
8,626
0
56,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
44,288
324
Minions Killed
462
0
Camps Cleared
0
1,463,277
Distance Traveled
1,566,746
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,910
619
141
9
0
306,913
1
W
Kali
9,642
603
92
6
0
320,287
0
L
Geb
7,670
479
64
4
0
274,685
4
L
Mercury
6,646
415
74
5
0
340,604
0
L
Merlin
6,863
429
59
4
0
301,912
1
W
Neith
7,429
464
75
5
0
285,048
0
W
Achilles
9,044
565
102
6
0
350,236
0
W
Aphrodite
8,263
516
52
3
0
304,262
0
L
Sun Wukong
5,695
356
32
2
0
284,964
0
L
Medusa
7,195
450
95
6
0
261,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role