Player Matchup

Sylvanus
Sylvanus
CoolingWings359
Sylvanus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 157L
1,284 Elo+
Party 1
Hun Batz
Hun Batz
NuagePizza99600
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,265 Elo+
Solo
King Arthur
King Arthur
Suncity_owl
King Arthur
Level 46
God Stats
2W - 8L
1,439 SR
Queue Stats
11W - 28L
1,286 Elo+
Solo
Charybdis
Charybdis
THS King Frost
Charybdis
Level 48
God Stats
14W - 21L
1,331 SR
Queue Stats
275W - 296L
1,402 Elo+
Solo
Thoth
Thoth
WarLord101202
Thoth
Level 109
God Stats
1W - 5L
1,357 SR
Queue Stats
500W - 519L
1,396 Elo+
Party 1
Team Averages
Level 54
1,426 SR
1,327 Elo+

VS

Team Averages
Level 68
1,413 SR
1,451 Elo+
Odin
Odin
Black_W_ASS
Odin
Level 8
God Stats
4W - 4L
1,515 SR
Queue Stats
26W - 38L
1,547 Elo+
Party 2
Horus
Horus
DivineVenix
Horus
Level 39
God Stats
3W - 8L
1,178 SR
Queue Stats
109W - 121L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
FOX_KSA_155
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 Elo+
Party 2
Discordia
Discordia
SKR4PP3R
Discordia
Level 108
God Stats
5W - 11L
1,435 SR
Queue Stats
285W - 357L
1,276 Elo+
Solo
Hel
Hel
fahd20143
Hel
Level 127
God Stats
3W - 3L
1,439 SR
Queue Stats
41W - 42L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 9 / 2
10,351
431
9,432
24,932
10,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
17
0 / 8 / 3
10,620
443
7,016
19,178
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Suncity_owl
King Arthur
16
3 / 6 / 0
10,598
442
9,155
18,048
15,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
THS King Frost
Charybdis
17
2 / 6 / 2
11,005
459
8,826
20,113
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 0
12,288
512
8,668
12,620
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 9
13,711
571
21,315
19,126
8,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 9
11,340
473
8,892
17,014
12,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
FOX_KSA_155
Guan Yu
20
2 / 0 / 13
12,427
518
5,305
18,528
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
SKR4PP3R
Discordia
18
3 / 1 / 8
11,857
494
14,735
9,603
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 0 / 7
13,160
548
15,563
12,578
6,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
9
Kills
32
32
Deaths
10
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
12
4
9
4.13
L
Sylvanus
2
9
2
0.33
W
6
5
9
2.1
W
Guan Yu
FOX_KSA_155
Guan Yu
2
0
13
8.5
L
Hun Batz
0
8
3
0.19
W
Discordia
SKR4PP3R
Discordia
3
1
8
7
L
King Arthur
Suncity_owl
King Arthur
3
6
0
0.5
L
Charybdis
THS King Frost
Charybdis
2
6
2
0.5
L
2
3
0
0.67
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
65,810
94,891
Taken
76,849
42,752
Mitigated
44,403
19,196
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,315
2,479
0
1,125
19,126
8,211
675
7,741
11,385
14,562
71,852
L
Sylvanus
9,432
1,987
915
8,968
24,932
10,943
628
9,664
15,268
46,060
15,427
W
8,892
2,480
1,320
2,253
17,014
12,227
701
1,632
15,382
9,072
53,180
W
Guan Yu
FOX_KSA_155
Guan Yu
5,305
906
617
8,212
18,528
13,622
2,447
3,477
15,051
4,504
82,364
L
Hun Batz
7,016
2,864
0
500
19,178
6,195
402
4,917
14,261
0
81,073
W
Discordia
SKR4PP3R
Discordia
14,735
817
561
5,932
9,603
4,244
326
1,159
8,444
84,631
0
L
King Arthur
Suncity_owl
King Arthur
9,155
1,749
0
917
18,048
15,360
123
6,151
11,897
0
54,188
L
Charybdis
THS King Frost
Charybdis
8,826
5,931
0
5,643
20,113
6,486
522
9,217
10,896
0
82,023
L
8,668
574
0
2,253
12,620
3,768
0
5,632
6,988
96,191
0
W
15,563
1,003
2,865
7,474
12,578
6,099
1,912
3,751
8,827
86,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
62,495
587
Minions Killed
704
0
Camps Cleared
0
2,049,149
Distance Traveled
2,246,533
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,711
571
132
6
0
459,565
0
L
Sylvanus
10,351
431
83
3
0
390,124
1
W
Horus
11,340
473
97
4
0
432,954
2
W
Guan Yu
12,427
518
162
7
0
457,223
0
L
Hun Batz
10,620
443
121
5
0
450,769
0
W
Discordia
11,857
494
147
6
0
455,322
2
L
King Arthur
10,598
442
98
4
0
387,758
0
L
Charybdis
11,005
459
117
5
0
387,406
1
L
Thoth
12,288
512
168
7
0
433,092
13
W
Hel
13,160
548
166
7
0
441,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role