Player Matchup

Ares
Ares
AdamastorTuga
Ares
Level 117
God Stats
4W - 2L
1,774 SR
Queue Stats
11W - 5L
1,591 Elo+
Solo
Artemis
Artemis
Damonitan
Artemis
Level 67
God Stats
1W - 4L
1,469 SR
Queue Stats
216W - 260L
1,528 Elo+
Party 1
Fenrir
Fenrir
MegaMilch
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 305L
1,528 Elo+
Party 2
Anubis
Anubis
MiniMilch
Anubis
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 215L
1,492 Elo+
Party 2
Poseidon
Poseidon
PrincessEmilly
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,574 Elo+
Party 1
Team Averages
Level 74
1,549 SR
1,543 Elo+

VS

Team Averages
Level 92
1,495 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chratrix
Danzaburou
Level 69
God Stats
16W - 12L
1,545 SR
Queue Stats
448W - 488L
1,469 Elo+
Solo
Hera
Hera
Hum39k
Hera
Level 62
God Stats
7W - 2L
1,888 SR
Queue Stats
399W - 352L
1,468 Elo+
Party 3
Bacchus
Bacchus
RamenNoodles
Bacchus
Level 86
God Stats
5W - 1L
1,451 SR
Queue Stats
156W - 153L
1,528 Elo+
Solo
Odin
Odin
ricky1270
Odin
Level 115
God Stats
2W - 2L
1,091 SR
Queue Stats
60W - 72L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,181
431
5,898
17,967
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Damonitan
Artemis
14
5 / 3 / 4
8,902
469
10,613
11,977
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MegaMilch
Fenrir
16
3 / 4 / 5
10,014
527
4,608
15,823
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MiniMilch
Anubis
15
3 / 7 / 1
9,300
489
9,805
13,865
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
15
2 / 6 / 2
9,447
497
10,544
16,427
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 4 / 1
11,642
613
13,725
15,536
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Chratrix
Danzaburou
17
4 / 4 / 6
11,163
588
9,370
12,141
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
Hum39k
Hera
20
14 / 0 / 3
12,848
676
21,241
8,016
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RamenNoodles
Bacchus
12
0 / 5 / 9
8,931
470
6,704
15,549
14,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
16
2 / 3 / 11
10,535
554
6,050
11,666
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
26
26
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
1
1.63
L
3
6
4
0.83
W
Danzaburou
Chratrix
Danzaburou
4
4
6
1.75
L
Artemis
Damonitan
Artemis
5
3
4
2.33
W
Hera
Hum39k
Hera
14
0
3
15.5
L
Fenrir
MegaMilch
Fenrir
3
4
5
1.38
L
Anubis
MiniMilch
Anubis
3
7
1
0.5
L
Poseidon
2
6
2
0.5
W
Bacchus
RamenNoodles
Bacchus
0
5
9
0.9
W
Odin
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
57,090
76,059
Taken
62,908
41,010
Mitigated
30,784
18,878
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,725
9,138
0
6,266
15,536
6,080
2,920
10,150
5,386
0
82,281
L
5,898
346
553
1,585
17,967
15,740
31
6,316
10,909
23,650
0
W
Danzaburou
Chratrix
Danzaburou
9,370
5,067
0
5,559
12,141
4,232
1,186
3,019
9,122
0
80,841
L
Artemis
Damonitan
Artemis
10,613
6,204
0
4,309
11,977
4,350
1,130
4,435
7,268
0
52,320
W
Hera
Hum39k
Hera
21,241
4,785
296
3,585
8,016
2,409
966
4,236
3,780
106,399
0
L
Fenrir
MegaMilch
Fenrir
4,608
901
0
2,984
15,823
6,800
0
5,543
10,080
0
61,944
L
Anubis
MiniMilch
Anubis
9,805
317
0
4,749
13,865
7,158
97
8,442
5,069
68,428
0
L
Poseidon
10,544
1,814
0
4,698
16,427
6,962
0
1,883
14,528
67,751
0
W
Bacchus
RamenNoodles
Bacchus
6,704
522
0
1,902
15,549
14,413
0
5,450
10,099
18,157
0
W
Odin
6,050
858
0
1,944
11,666
3,650
0
6,351
5,315
0
70,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
55,119
487
Minions Killed
559
0
Camps Cleared
0
1,677,151
Distance Traveled
1,769,403
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,642
613
147
8
0
296,369
1
L
Ares
8,181
431
25
1
0
351,995
5
W
Danzaburou
11,163
588
128
7
0
353,484
2
L
Artemis
8,902
469
96
5
0
318,763
2
W
Hera
12,848
676
171
9
0
371,947
5
L
Fenrir
10,014
527
113
6
0
371,535
6
L
Anubis
9,300
489
120
6
0
321,064
7
L
Poseidon
9,447
497
133
7
0
313,794
2
W
Bacchus
8,931
470
12
1
0
333,337
12
W
Odin
10,535
554
101
5
0
414,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role