Player Matchup

Anubis
Anubis
Blacky2007
Anubis
Level 7
God Stats
14W - 19L
1,344 SR
Queue Stats
25W - 32L
1,265 Elo+
Solo
Geb
Geb
Djokara2002
Geb
Level 16
God Stats
4W - 8L
1,405 SR
Queue Stats
13W - 27L
1,314 Elo+
Party 2
Scylla
Scylla
NelsonRaon
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,302 Elo+
Solo
Osiris
Osiris
ProfessorÓsiris
Osiris
Level 7
God Stats
14W - 17L
1,247 SR
Queue Stats
14W - 17L
1,189 Elo+
Solo
Bakasura
Bakasura
zoxnord
Bakasura
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
28W - 41L
1,340 Elo+
Party 2
Team Averages
Level 17
1,400 SR
1,282 Elo+

VS

Team Averages
Level 28
1,529 SR
1,405 Elo+
Bellona
Bellona
GoblinSasaev
Bellona
Level 56
God Stats
7W - 3L
1,559 SR
Queue Stats
25W - 28L
1,396 Elo+
Party 3
Fenrir
Fenrir
Shakareluma
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
Tireson
Sol
Level 24
God Stats
49W - 39L
1,532 SR
Queue Stats
206W - 233L
1,372 Elo+
Party 1
Artemis
Artemis
Voblinsasaev
Artemis
Level 10
God Stats
7W - 8L
1,398 SR
Queue Stats
10W - 13L
1,361 Elo+
Party 3
Freya
Freya
Мисисфыр
Freya
Level 47
God Stats
34W - 21L
1,654 SR
Queue Stats
408W - 455L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blacky2007
Anubis
10
0 / 7 / 2
6,624
414
4,580
8,586
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 9 / 1
7,028
439
3,364
12,787
5,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
NelsonRaon
Scylla
11
1 / 5 / 1
6,817
426
1,779
8,086
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 4
9,430
589
10,837
12,665
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
zoxnord
Bakasura
15
6 / 4 / 4
9,926
620
7,930
12,000
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoblinSasaev
Bellona
13
7 / 2 / 6
9,102
569
6,997
12,080
5,594
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
15
8 / 5 / 3
9,138
571
7,997
11,834
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
16
6 / 3 / 3
9,871
617
10,101
11,913
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Voblinsasaev
Artemis
14
5 / 2 / 5
9,438
590
6,773
6,323
1,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 1
8,971
561
4,081
6,616
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
27
27
Deaths
15
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blacky2007
Anubis
0
7
2
0.14
L
0
9
1
0.06
W
Bellona
GoblinSasaev
Bellona
7
2
6
5
L
Scylla
NelsonRaon
Scylla
1
5
1
0.3
L
8
2
4
5
W
Fenrir
8
5
3
1.9
W
Sol
6
3
3
2.5
W
Artemis
Voblinsasaev
Artemis
5
2
5
3.75
L
Bakasura
zoxnord
Bakasura
6
4
4
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
35,949
54,124
Taken
48,766
26,574
Mitigated
17,995
11,333
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blacky2007
Anubis
4,580
323
0
2,270
8,586
3,409
105
2,947
5,639
27,760
0
L
3,364
561
0
0
12,787
5,331
186
1,647
11,140
24,077
0
W
Bellona
GoblinSasaev
Bellona
6,997
2,255
0
3,278
12,080
5,594
1,654
3,039
8,742
0
39,012
L
Scylla
NelsonRaon
Scylla
1,779
228
0
750
8,086
2,497
597
4,377
3,709
17,496
0
L
10,837
3,077
0
3,449
12,665
9,386
1,040
2,950
9,715
0
51,709
W
Fenrir
7,997
1,441
0
2,046
11,834
4,322
0
1,484
10,173
0
53,607
W
Sol
10,101
2,345
0
6,029
11,913
3,415
968
3,269
8,288
65,846
0
W
Artemis
Voblinsasaev
Artemis
6,773
2,828
0
1,454
6,323
1,957
1,263
1,016
4,930
0
44,219
L
Bakasura
zoxnord
Bakasura
7,930
4,681
0
4,864
12,000
5,951
264
1,825
10,175
0
47,582
W
4,081
1,055
0
2,947
6,616
2,707
362
1,030
5,586
45,542
5,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
46,520
331
Minions Killed
436
0
Camps Cleared
0
1,400,212
Distance Traveled
1,449,378
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,624
414
48
3
0
251,912
2
L
Geb
7,028
439
45
3
0
229,593
0
W
Bellona
9,102
569
63
4
0
277,221
1
L
Scylla
6,817
426
55
3
0
274,781
2
L
Osiris
9,430
589
92
6
0
339,366
1
W
Fenrir
9,138
571
81
5
0
337,146
0
W
Sol
9,871
617
111
7
0
295,701
4
W
Artemis
9,438
590
78
5
0
250,245
4
L
Bakasura
9,926
620
91
6
0
304,560
1
W
Freya
8,971
561
103
6
0
289,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role