Player Matchup

Anhur
Anhur
DatDangerousGuy
Anhur
Level 25
God Stats
17W - 9L
1,776 SR
Queue Stats
47W - 35L
1,588 Elo+
Party 1
Mercury
Mercury
FrostWillBite
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 314L
1,495 Elo+
Solo
Yemoja
Yemoja
P4WZ
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Solo
King Arthur
King Arthur
Redykul
King Arthur
Level 19
God Stats
10W - 5L
1,467 SR
Queue Stats
26W - 23L
1,523 Elo+
Solo
Janus
Janus
ShizzMyDizz
Janus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 39L
1,582 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,566 Elo+

VS

Team Averages
Level 14
1,523 SR
1,600 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KirigaiaKadzuto
Chronos
Level 29
God Stats
15W - 7L
1,615 SR
Queue Stats
52W - 48L
1,534 Elo+
Solo
Yemoja
Yemoja
LongLiveAlliance
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Matesanz
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,743 Elo+
Solo
Nemesis
Nemesis
Nodeeps
Nemesis
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 98L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 0
6,143
558
9,126
7,344
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
8
0 / 6 / 2
5,135
467
2,327
8,404
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
P4WZ
Yemoja
8
0 / 4 / 3
5,007
455
2,219
6,230
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Redykul
King Arthur
8
0 / 4 / 0
4,979
453
1,287
7,905
2,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 7 / 1
5,191
472
3,954
6,827
1,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
9 / 1 / 4
8,328
757
9,729
6,963
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

10
7 / 1 / 3
6,505
591
6,491
6,701
1,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 4 / 3
5,350
486
887
7,423
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Matesanz
Guan Yu
8
2 / 2 / 3
5,376
489
1,953
3,384
2,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Nodeeps
Nemesis
11
5 / 0 / 5
7,077
643
6,372
5,099
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
23
24
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
4
11
L
7
3
0
2.33
L
Mercury
0
6
2
0.17
W
7
1
3
8.5
W
0
4
3
0.38
W
Guan Yu
Matesanz
Guan Yu
2
2
3
1.75
W
Nemesis
Nodeeps
Nemesis
5
0
5
7.5
L
Yemoja
P4WZ
Yemoja
0
4
3
0.38
L
King Arthur
Redykul
King Arthur
0
4
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
25,432
36,710
Taken
29,570
10,728
Mitigated
11,335
4,942
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,729
6,298
0
2,281
6,963
2,705
1,379
1,914
4,861
0
57,065
L
9,126
6,144
0
1,207
7,344
2,124
0
2,536
4,732
0
30,595
L
Mercury
2,327
995
0
365
8,404
2,454
0
853
7,471
0
25,475
W
6,491
1,873
0
1,523
6,701
1,407
760
1,638
5,001
17,827
0
W
887
340
185
188
7,423
3,130
164
1,532
5,773
11,246
0
W
Guan Yu
Matesanz
Guan Yu
1,953
182
204
763
3,384
2,318
0
123
3,261
0
11,914
W
Nemesis
Nodeeps
Nemesis
6,372
3,543
0
860
5,099
1,775
96
582
4,501
0
41,751
L
Yemoja
P4WZ
Yemoja
2,219
893
182
772
6,230
2,527
67
1,419
4,768
10,103
0
L
King Arthur
Redykul
King Arthur
1,287
214
0
2,138
7,905
2,063
0
1,338
6,525
0
17,221
L
3,954
644
0
278
6,827
1,560
438
1,232
5,554
22,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
32,636
218
Minions Killed
254
0
Camps Cleared
0
957,834
Distance Traveled
1,066,850
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,328
757
100
9
0
209,875
3
L
Anhur
6,143
558
58
5
0
203,550
2
L
Mercury
5,135
467
48
4
0
197,283
0
W
Chronos
6,505
591
21
2
0
206,566
3
W
Yemoja
5,350
486
21
2
0
187,964
0
W
Guan Yu
5,376
489
26
2
0
205,676
2
W
Nemesis
7,077
643
86
8
0
256,769
3
L
Yemoja
5,007
455
10
1
0
178,755
0
L
King Arthur
4,979
453
42
4
0
203,225
4
L
Janus
5,191
472
60
5
0
175,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role