Player Matchup

Cu Chulainn
Cu Chulainn
GAMEREBDR
Cu Chulainn
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
25W - 17L
1,639 Elo+
Solo
Thor
Thor
Jhonnas
Thor
Level 21
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 32L
1,434 Elo+
Solo
Discordia
Discordia
XANDIN_2
Discordia
Level 10
God Stats
1W - 3L
1,301 SR
Queue Stats
16W - 32L
1,384 Elo+
Solo
Neith
Neith
lyonabucater
Neith
Level 8
God Stats
3W - 6L
1,380 SR
Queue Stats
117W - 140L
1,364 Elo+
Solo
Zhong Kui
Zhong Kui
pluop08
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,589 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,482 Elo+

VS

Team Averages
Level 17
1,477 SR
1,484 Elo+
Hou Yi
Hou Yi
FlavioKiller0
Hou Yi
Level 29
God Stats
17W - 14L
1,571 SR
Queue Stats
26W - 23L
1,462 Elo+
Solo
Merlin
Merlin
Meuzovo
Merlin
Level 26
God Stats
6W - 4L
1,414 SR
Queue Stats
221W - 155L
1,637 Elo+
Solo
Scylla
Scylla
Ootsame
Scylla
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Solo
Mercury
Mercury
Sinukafds
Mercury
Level 5
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Neith
Neith
Wolfdu
Neith
Level 17
God Stats
19W - 18L
1,571 SR
Queue Stats
45W - 54L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GAMEREBDR
Cu Chulainn
19
4 / 9 / 9
12,504
1,042
11,847
24,491
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Jhonnas
Thor
19
0 / 9 / 12
11,665
972
9,100
18,292
9,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
XANDIN_2
Discordia
18
0 / 10 / 12
11,061
922
4,788
16,346
5,176
18
2 / 10 / 7
11,137
928
8,378
14,883
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
pluop08
Zhong Kui
20
14 / 6 / 3
16,065
1,339
31,348
28,262
18,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 20
13,052
1,088
20,422
16,371
6,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Meuzovo
Merlin
20
18 / 2 / 16
15,498
1,292
33,153
12,673
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Ootsame
Scylla
20
6 / 7 / 17
13,276
1,106
13,292
14,042
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sinukafds
Mercury
19
2 / 3 / 17
11,755
980
5,949
14,365
5,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Wolfdu
Neith
20
10 / 2 / 20
13,797
1,150
22,037
11,074
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
134
20
Kills
44
44
Deaths
20
43
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
6
20
3
L
Cu Chulainn
GAMEREBDR
Cu Chulainn
4
9
9
0.94
L
Thor
Jhonnas
Thor
0
9
12
0.67
W
Merlin
Meuzovo
Merlin
18
2
16
13
W
Scylla
Ootsame
Scylla
6
7
17
2.07
W
Mercury
Sinukafds
Mercury
2
3
17
3.5
W
Neith
Wolfdu
Neith
10
2
20
10
L
Discordia
XANDIN_2
Discordia
0
10
12
0.6
L
2
10
7
0.55
L
Zhong Kui
pluop08
Zhong Kui
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,461
Damage
94,853
102,274
Taken
68,525
54,517
Mitigated
27,091
12,827
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,422
12,500
351
669
16,371
6,463
0
12,220
3,995
0
37,582
L
Cu Chulainn
GAMEREBDR
Cu Chulainn
11,847
1,300
0
1,485
24,491
16,779
0
10,226
14,265
5,496
29,633
L
Thor
Jhonnas
Thor
9,100
815
0
333
18,292
9,443
0
7,542
10,750
0
30,773
W
Merlin
Meuzovo
Merlin
33,153
378
0
1,315
12,673
4,796
0
6,027
6,488
65,680
0
W
Scylla
Ootsame
Scylla
13,292
1,162
0
0
14,042
5,715
0
9,174
4,828
23,613
0
W
Mercury
Sinukafds
Mercury
5,949
296
0
0
14,365
5,710
0
4,822
9,043
0
20,023
W
Neith
Wolfdu
Neith
22,037
10,013
0
2,732
11,074
4,407
0
5,553
5,163
0
42,921
L
Discordia
XANDIN_2
Discordia
4,788
516
0
0
16,346
5,176
0
5,953
10,393
7,374
0
L
8,378
3,282
0
321
14,883
4,204
0
7,677
7,206
0
24,981
L
Zhong Kui
pluop08
Zhong Kui
31,348
5,110
0
10,688
28,262
18,915
0
15,047
13,215
72,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
67,378
225
Minions Killed
223
9
Camps Cleared
6
1,075,557
Distance Traveled
1,206,605
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,052
1,088
31
3
1
204,494
1
L
Cu Chulainn
12,504
1,042
39
3
4
213,584
2
L
Thor
11,665
972
40
3
1
236,572
0
W
Merlin
15,498
1,292
66
6
1
252,589
0
W
Scylla
13,276
1,106
39
3
2
209,024
2
W
Mercury
11,755
980
35
3
0
299,954
1
W
Neith
13,797
1,150
52
4
2
240,544
1
L
Discordia
11,061
922
6
1
0
209,699
1
L
Neith
11,137
928
27
2
1
189,795
2
L
Zhong Kui
16,065
1,339
113
9
3
225,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role