Player Matchup

Neith
Neith
NicoYvrey
Neith
Level 29
God Stats
9W - 14L
1,504 SR
Queue Stats
23W - 42L
1,334 Elo+
Party 2
Zeus
Zeus
OliviaColomar
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
StemREy
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,349 Elo+
Party 2
Scylla
Scylla
Zioło491
Scylla
Level 28
God Stats
29W - 25L
1,635 SR
Queue Stats
78W - 84L
1,511 Elo+
Solo
Fenrir
Fenrir
novocraty
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 1
Team Averages
Level 27
1,528 SR
1,443 Elo+

VS

Team Averages
Level 21
1,464 SR
1,451 Elo+
Hel
Hel
AlexGrande777
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Solo
Serqet
Serqet
Velasi11
Serqet
Level 24
God Stats
0W - 3L
1,339 SR
Queue Stats
136W - 133L
1,414 Elo+
Party 4
Ne Zha
Ne Zha
WET-Nefarious
Ne Zha
Level 25
God Stats
6W - 11L
1,482 SR
Queue Stats
75W - 90L
1,490 Elo+
Party 3
Kumbhakarna
Kumbhakarna
fxnius
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,478 Elo+
Party 3
Arachne
Arachne
Максимус228
Arachne
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 132L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NicoYvrey
Neith
20
12 / 2 / 16
15,754
1,125
29,450
12,664
10,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 24
15,068
1,076
36,893
12,944
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
StemREy
Gilgamesh
20
3 / 2 / 19
12,596
900
15,765
15,380
10,322
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Zioło491
Scylla
20
10 / 2 / 20
15,103
1,079
33,579
10,594
3,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
novocraty
Fenrir
20
4 / 3 / 22
13,468
962
13,101
12,861
8,486
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 7
11,844
846
11,856
25,670
19,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Velasi11
Serqet
18
5 / 8 / 4
12,946
925
6,828
22,735
9,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 14 / 5
13,590
971
20,835
33,961
15,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
fxnius
Kumbhakarna
19
0 / 2 / 11
12,293
878
13,349
36,418
37,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 5 / 7
11,919
851
6,283
24,842
16,625
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
48
39
Kills
14
14
Deaths
39
101
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Neith
NicoYvrey
Neith
12
2
16
10
W
10
5
24
4.4
W
Gilgamesh
StemREy
Gilgamesh
3
2
19
6.25
L
Serqet
Velasi11
Serqet
5
8
4
0.88
L
7
14
5
0.68
W
Scylla
Zioło491
Scylla
10
2
20
10
L
Kumbhakarna
fxnius
Kumbhakarna
0
2
11
2.75
W
Fenrir
novocraty
Fenrir
4
3
22
5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,788
Damage
59,151
64,443
Taken
143,626
38,241
Mitigated
97,832
11,162
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,856
2,519
5,156
4,407
25,670
19,344
0
12,481
13,189
38,046
0
W
Neith
NicoYvrey
Neith
29,450
22,026
520
5,880
12,664
10,307
0
3,912
8,752
0
66,569
W
36,893
6,287
0
2,219
12,944
5,412
0
6,190
6,754
74,187
0
W
Gilgamesh
StemREy
Gilgamesh
15,765
4,189
0
293
15,380
10,322
0
7,058
8,322
0
27,045
L
Serqet
Velasi11
Serqet
6,828
2,194
0
0
22,735
9,104
0
9,107
13,628
0
40,018
L
20,835
11,513
0
3,413
33,961
15,154
0
19,385
14,576
0
33,237
W
Scylla
Zioło491
Scylla
33,579
3,940
0
1,610
10,594
3,714
0
3,463
6,937
57,737
0
L
Kumbhakarna
fxnius
Kumbhakarna
13,349
703
0
0
36,418
37,605
0
20,308
16,110
21,213
0
W
Fenrir
novocraty
Fenrir
13,101
3,112
0
640
12,861
8,486
0
4,582
8,279
0
27,172
L
6,283
4,936
0
1,152
24,842
16,625
0
9,191
15,651
0
19,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,989
Gold Earned
62,592
287
Minions Killed
177
14
Camps Cleared
4
1,272,755
Distance Traveled
1,313,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,844
846
67
5
0
227,985
0
W
Neith
15,754
1,125
77
6
10
216,442
0
W
Zeus
15,068
1,076
86
6
0
219,823
0
W
Gilgamesh
12,596
900
27
2
2
254,958
0
L
Serqet
12,946
925
53
4
2
258,126
0
L
Ne Zha
13,590
971
11
1
1
268,424
0
W
Scylla
15,103
1,079
56
4
2
283,782
0
L
Kumbhakarna
12,293
878
22
2
0
282,840
0
W
Fenrir
13,468
962
41
3
0
297,750
0
L
Arachne
11,919
851
24
2
1
275,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role