Player Matchup

Ao Kuang
Ao Kuang
Betrayal69
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 138L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
Intropy
Zhong Kui
Level 6
God Stats
2W - 0L
1,770 SR
Queue Stats
71W - 45L
1,849 Elo+
Party 1
Thor
Thor
Peel4MePls
Thor
Level 27
God Stats
5W - 1L
1,787 SR
Queue Stats
98W - 36L
1,862 Elo+
Party 1
Rama
Rama
SoVeryGood
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,963 Elo+
Party 1
Charybdis
Charybdis
dna1444
Charybdis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 26L
1,641 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,787 Elo+

VS

Team Averages
Level 22
1,558 SR
1,718 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hugglezz
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,913 Elo+
Party 2
Ymir
Ymir
ISuperMonkey
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,765 Elo+
Party 2
Charybdis
Charybdis
Kajoy
Charybdis
Level 28
God Stats
2W - 3L
1,415 SR
Queue Stats
89W - 81L
1,557 Elo+
Solo
Anubis
Anubis
NewPlayer202
Anubis
Level 7
God Stats
11W - 5L
1,878 SR
Queue Stats
41W - 23L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Betrayal69
Ao Kuang
10
0 / 4 / 1
5,441
495
826
7,252
3,216
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Intropy
Zhong Kui
10
0 / 1 / 6
5,597
509
4,055
6,256
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 0 / 3
6,873
625
5,181
7,613
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 3
7,012
637
9,545
6,719
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
dna1444
Charybdis
12
2 / 1 / 1
6,750
614
1,786
5,496
1,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 1
6,487
590
2,912
6,454
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Hugglezz
Fenrir
9
0 / 4 / 0
5,572
507
2,011
7,142
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 2
5,282
480
1,221
7,710
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Kajoy
Charybdis
8
0 / 4 / 0
5,137
467
2,208
5,481
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
6 / 1 / 0
7,682
698
11,211
6,982
3,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
7
7
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Ao Kuang
Betrayal69
Ao Kuang
0
4
1
0.13
L
Fenrir
Hugglezz
Fenrir
0
4
0
0
L
0
2
2
0.5
W
Zhong Kui
Intropy
Zhong Kui
0
1
6
3
L
Charybdis
Kajoy
Charybdis
0
4
0
0
L
Anubis
6
1
0
6
W
4
0
3
5.5
W
6
1
3
7.5
W
Charybdis
dna1444
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
19,563
33,336
Taken
33,769
13,387
Mitigated
11,806
10,458
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,912
597
0
2,599
6,454
2,019
0
527
5,927
0
34,582
W
Ao Kuang
Betrayal69
Ao Kuang
826
279
0
1,488
7,252
3,216
0
4,764
2,488
19,152
0
L
Fenrir
Hugglezz
Fenrir
2,011
660
0
229
7,142
2,024
0
346
6,796
0
32,306
L
1,221
201
0
1,273
7,710
3,046
0
1,231
6,479
10,216
0
W
Zhong Kui
Intropy
Zhong Kui
4,055
807
0
1,209
6,256
4,167
0
2,796
3,460
16,591
0
L
Charybdis
Kajoy
Charybdis
2,208
1,238
0
480
5,481
919
0
627
4,854
0
23,807
L
Anubis
11,211
1,299
0
4,926
6,982
3,798
134
2,378
4,604
54,615
0
W
5,181
1,040
0
3,648
7,613
1,921
0
2,578
5,035
0
46,096
W
9,545
6,518
0
2,222
6,719
2,768
637
971
5,748
0
47,670
W
Charybdis
dna1444
Charybdis
1,786
1,110
0
1,891
5,496
1,315
0
1,323
4,173
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
30,160
351
Minions Killed
321
0
Camps Cleared
0
1,024,971
Distance Traveled
985,741
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,487
590
78
7
0
195,287
4
W
Ao Kuang
5,441
495
49
4
0
201,493
2
L
Fenrir
5,572
507
74
7
0
211,031
0
L
Ymir
5,282
480
17
2
0
214,102
4
W
Zhong Kui
5,597
509
28
3
0
201,083
4
L
Charybdis
5,137
467
45
4
0
177,885
3
L
Anubis
7,682
698
107
10
0
187,436
8
W
Thor
6,873
625
91
8
0
231,526
2
W
Rama
7,012
637
88
8
0
189,862
0
W
Charybdis
6,750
614
95
9
0
201,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role