Player Matchup

Merlin
Merlin
 
Merlin
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gartxi04
Ares
Level 45
God Stats
14W - 13L
1,500 SR
Queue Stats
97W - 117L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
JacobJacobsen122
Danzaburou
Level 96
God Stats
11W - 4L
1,650 SR
Queue Stats
122W - 129L
1,451 Elo+
Party 2
Fenrir
Fenrir
Lord_Pumico2004
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
tomypa2000
Sun Wukong
Level 67
God Stats
2W - 0L
1,706 SR
Queue Stats
86W - 112L
1,405 Elo+
Party 2
Team Averages
Level 56
1,571 SR
1,419 Elo+

VS

Team Averages
Level 45
1,367 SR
1,440 Elo+
Poseidon
Poseidon
Damian777_inns
Poseidon
Level 33
God Stats
2W - 8L
1,293 SR
Queue Stats
101W - 109L
1,462 Elo+
Solo
Achilles
Achilles
Esl_ParaMiix
Achilles
Level 48
God Stats
4W - 8L
1,162 SR
Queue Stats
115W - 126L
1,411 Elo+
Party 3
Fenrir
Fenrir
XxjuxX_no-honor
Fenrir
Level 64
God Stats
19W - 21L
1,335 SR
Queue Stats
269W - 254L
1,453 Elo+
Party 1
Neith
Neith
XxquX_no-honor
Neith
Level 17
God Stats
12W - 9L
1,542 SR
Queue Stats
19W - 20L
1,415 Elo+
Party 1
Ymir
Ymir
swezzer21
Ymir
Level 62
God Stats
5W - 6L
1,506 SR
Queue Stats
287W - 279L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 7 / 5
9,681
538
12,689
13,155
4,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
3 / 4 / 6
8,806
489
9,147
12,796
7,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JacobJacobsen122
Danzaburou
17
5 / 2 / 3
10,730
596
6,599
8,122
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 5 / 4
10,027
557
5,724
13,901
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
tomypa2000
Sun Wukong
15
2 / 3 / 4
9,512
528
5,635
17,775
10,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
7 / 5 / 5
9,565
531
13,060
13,948
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Esl_ParaMiix
Achilles
16
4 / 3 / 1
9,752
542
13,364
10,488
9,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 4 / 7
9,680
538
11,518
15,514
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 0
6,287
349
918
5,790
1,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 2 / 3
7,811
434
4,947
16,642
15,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
18
Kills
21
21
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
7
5
0.79
L
Poseidon
7
5
5
1.9
L
Achilles
Esl_ParaMiix
Achilles
4
3
1
1.5
W
Ares
3
4
6
1.5
W
Danzaburou
JacobJacobsen122
Danzaburou
5
2
3
3.25
W
5
5
4
1.4
L
8
4
7
2.88
L
1
5
0
0.2
L
Ymir
1
2
3
1.25
W
Sun Wukong
tomypa2000
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
43,807
65,749
Taken
62,382
33,000
Mitigated
35,907
17,637
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,689
763
116
2,286
13,155
4,611
1,355
6,635
5,999
52,343
0
L
Poseidon
13,060
1,178
116
2,983
13,948
3,658
0
7,373
6,492
51,455
0
L
Achilles
Esl_ParaMiix
Achilles
13,364
4,074
0
2,066
10,488
9,800
1,011
1,035
9,453
0
69,960
W
Ares
9,147
441
90
770
12,796
7,053
0
5,053
7,283
27,446
0
W
Danzaburou
JacobJacobsen122
Danzaburou
6,599
3,126
0
2,869
8,122
2,745
2,779
488
7,556
0
80,902
W
5,724
1,289
0
4,037
13,901
8,190
75
3,838
9,883
0
54,934
L
11,518
2,531
0
4,280
15,514
5,731
545
5,799
9,690
0
47,565
L
918
395
0
1,364
5,790
1,397
0
830
4,960
0
11,956
L
Ymir
4,947
658
0
1,000
16,642
15,321
0
6,367
9,951
28,113
0
W
Sun Wukong
tomypa2000
Sun Wukong
5,635
996
0
7,469
17,775
10,401
351
895
16,872
0
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
43,095
486
Minions Killed
369
0
Camps Cleared
0
1,630,365
Distance Traveled
1,522,452
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,681
538
79
4
0
283,885
1
L
Poseidon
9,565
531
90
5
0
356,191
2
L
Achilles
9,752
542
137
8
0
325,521
4
W
Ares
8,806
489
34
2
0
353,937
3
W
Danzaburou
10,730
596
142
8
0
322,043
6
W
Fenrir
10,027
557
101
6
0
353,761
7
L
Fenrir
9,680
538
75
4
0
348,247
3
L
Neith
6,287
349
18
1
0
178,203
1
L
Ymir
7,811
434
49
3
0
314,290
3
W
Sun Wukong
9,512
528
130
7
0
316,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role