Player Matchup

Tiamat
Tiamat
Bionicat
Tiamat
Level 69
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MRPEPSI7322
Gilgamesh
Level 135
God Stats
1W - 0L
1,654 SR
Queue Stats
12W - 17L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowHonorX2X
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
Wardeshdwstrde
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
WickedW0If
Jormungandr
Level 47
God Stats
3W - 3L
1,531 SR
Queue Stats
12W - 24L
1,341 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,409 Elo+

VS

Team Averages
Level 112
1,470 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blood2Dust77
Sol
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
266W - 273L
1,442 Elo+
Solo
Charybdis
Charybdis
leviathanEXODUS
Charybdis
Level 142
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 121
God Stats
75W - 69L
1,559 SR
Queue Stats
477W - 480L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bionicat
Tiamat
13
4 / 0 / 6
7,728
859
8,173
5,783
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MRPEPSI7322
Gilgamesh
14
7 / 1 / 5
8,836
982
7,686
7,252
6,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
ShadowHonorX2X
Tsukuyomi
10
0 / 5 / 2
5,555
617
2,500
6,686
2,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Wardeshdwstrde
Heimdallr
13
2 / 1 / 4
6,762
751
4,962
7,144
2,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
WickedW0If
Jormungandr
12
1 / 1 / 9
7,142
794
5,513
7,662
6,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 2
6,455
717
5,739
9,820
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
 
Heimdallr
12
1 / 3 / 2
6,440
716
5,379
5,562
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 4
6,887
765
7,382
7,131
2,911
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
leviathanEXODUS
Charybdis
11
0 / 4 / 2
5,793
644
1,504
6,354
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 2
7,455
828
4,703
4,430
1,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
8
8
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
2
0.5
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
Tiamat
Bionicat
Tiamat
4
0
6
7
L
2
0
4
4
W
Gilgamesh
MRPEPSI7322
Gilgamesh
7
1
5
9.5
W
Tsukuyomi
ShadowHonorX2X
Tsukuyomi
0
5
2
0.2
W
Heimdallr
Wardeshdwstrde
Heimdallr
2
1
4
4
W
Jormungandr
WickedW0If
Jormungandr
1
1
9
5.5
L
Charybdis
leviathanEXODUS
Charybdis
0
4
2
0.25
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
24,707
34,527
Taken
33,297
21,843
Mitigated
13,026
4,257
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,739
528
251
409
9,820
3,865
0
5,116
4,475
14,539
0
L
Heimdallr
 
Heimdallr
5,379
1,662
0
495
5,562
2,219
0
1,621
3,879
0
21,656
W
Tiamat
Bionicat
Tiamat
8,173
241
310
1,139
5,783
4,281
240
3,512
2,271
20,736
0
L
7,382
2,329
0
3,042
7,131
2,911
0
3,657
3,302
20,863
0
W
Gilgamesh
MRPEPSI7322
Gilgamesh
7,686
1,179
56
1,009
7,252
6,414
1
3,350
3,902
0
24,497
W
Tsukuyomi
ShadowHonorX2X
Tsukuyomi
2,500
374
0
48
6,686
2,255
283
3,492
3,194
0
8,022
W
Heimdallr
Wardeshdwstrde
Heimdallr
4,962
1,601
0
754
7,144
2,582
1,550
3,621
3,523
0
22,173
W
Jormungandr
WickedW0If
Jormungandr
5,513
1,374
242
699
7,662
6,311
308
4,278
3,384
19,769
0
L
Charybdis
leviathanEXODUS
Charybdis
1,504
601
0
25
6,354
2,608
0
1,340
4,886
0
8,794
L
4,703
1,699
0
1,300
4,430
1,423
1,473
1,677
2,681
20,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
33,030
178
Minions Killed
170
5
Camps Cleared
6
906,077
Distance Traveled
751,692
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,455
717
21
2
0
127,086
2
L
Heimdallr
6,440
716
48
5
2
167,974
0
W
Tiamat
7,728
859
30
3
4
174,938
2
L
Sol
6,887
765
40
4
2
178,085
3
W
Gilgamesh
8,836
982
46
5
1
211,611
1
W
Tsukuyomi
5,555
617
11
1
0
183,710
0
W
Heimdallr
6,762
751
51
6
0
176,819
1
W
Jormungandr
7,142
794
40
4
0
158,999
1
L
Charybdis
5,793
644
23
3
1
124,626
3
L
Nu Wa
7,455
828
38
4
1
153,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role