Player Matchup

Vamana
Vamana
BigChungus8998
Vamana
Level 66
God Stats
2W - 1L
1,281 SR
Queue Stats
326W - 332L
1,606 Elo+
Solo
Apollo
Apollo
ChiChiBoy
Apollo
Level 160
God Stats
9W - 0L
1,704 SR
Queue Stats
82W - 56L
1,771 Elo+
Solo
Guan Yu
Guan Yu
Jampher
Guan Yu
Level 159
God Stats
3W - 1L
1,664 SR
Queue Stats
85W - 81L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orhka
Morgan Le Fay
Level 143
God Stats
15W - 11L
1,638 SR
Queue Stats
179W - 189L
1,640 Elo+
Solo
Loki
Loki
PhDeal
Loki
Level 147
God Stats
10W - 7L
1,539 SR
Queue Stats
711W - 700L
1,632 Elo+
Solo
Team Averages
Level 135
1,565 SR
1,657 Elo+

VS

Team Averages
Level 142
1,583 SR
1,656 Elo+
Gilgamesh
Gilgamesh
Hodgison
Gilgamesh
Level 148
God Stats
17W - 17L
1,660 SR
Queue Stats
219W - 230L
1,684 Elo+
Solo
Ymir
Ymir
IBiggaveli
Ymir
Level 107
God Stats
18W - 16L
1,595 SR
Queue Stats
399W - 421L
1,634 Elo+
Party 1
Charybdis
Charybdis
ReKaPMaX
Charybdis
Level 160
God Stats
26W - 29L
1,485 SR
Queue Stats
928W - 700L
1,656 Elo+
Party 1
Odin
Odin
TheSparrtan
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 73L
1,718 Elo+
Solo
Raijin
Raijin
onlytrolls
Raijin
Level 144
God Stats
13W - 8L
1,675 SR
Queue Stats
810W - 816L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,018
602
992
2,515
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ChiChiBoy
Apollo
12
9 / 2 / 1
7,151
715
7,590
8,334
2,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Jampher
Guan Yu
9
3 / 0 / 5
5,877
588
3,728
6,297
3,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Orhka
Morgan Le Fay
11
2 / 1 / 5
5,907
591
5,377
5,078
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
PhDeal
Loki
8
1 / 1 / 2
5,158
516
2,531
5,582
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hodgison
Gilgamesh
10
0 / 0 / 0
5,439
544
1,178
4,111
2,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 4 / 0
5,615
562
3,145
7,409
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ReKaPMaX
Charybdis
9
1 / 6 / 3
5,369
537
3,982
7,940
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,741
474
2,150
5,610
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
onlytrolls
Raijin
8
1 / 3 / 2
5,224
522
3,566
4,357
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
4
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Apollo
ChiChiBoy
Apollo
9
2
1
4.75
L
Gilgamesh
Hodgison
Gilgamesh
0
0
0
0
L
2
4
0
0.5
W
Guan Yu
Jampher
Guan Yu
3
0
5
5.5
W
Morgan Le Fay
Orhka
Morgan Le Fay
2
1
5
4.5
W
Loki
PhDeal
Loki
1
1
2
2
L
Charybdis
ReKaPMaX
Charybdis
1
6
3
0.42
L
0
2
0
0
L
Raijin
onlytrolls
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
14,021
27,806
Taken
29,427
10,287
Mitigated
10,654
12,796
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
992
422
0
1,205
2,515
1,671
0
87
2,342
0
35,121
W
Apollo
ChiChiBoy
Apollo
7,590
5,142
0
4,887
8,334
2,530
0
1,857
6,437
0
44,634
L
Gilgamesh
Hodgison
Gilgamesh
1,178
70
0
1,771
4,111
2,247
0
0
4,111
262
28,428
L
3,145
848
0
778
7,409
4,375
0
1,967
5,360
17,033
0
W
Guan Yu
Jampher
Guan Yu
3,728
538
485
2,193
6,297
3,085
0
1,510
4,696
0
18,581
W
Morgan Le Fay
Orhka
Morgan Le Fay
5,377
1,009
0
1,130
5,078
1,574
46
1,708
3,162
33,718
0
W
Loki
PhDeal
Loki
2,531
466
0
2,896
5,582
1,427
0
1,180
4,197
0
25,736
L
Charybdis
ReKaPMaX
Charybdis
3,982
1,765
0
1,631
7,940
1,543
0
503
7,376
0
22,236
L
2,150
697
0
700
5,610
1,445
0
1,843
3,767
0
24,355
L
Raijin
onlytrolls
Raijin
3,566
381
0
260
4,357
1,044
0
1,064
3,293
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
26,388
327
Minions Killed
248
0
Camps Cleared
0
923,585
Distance Traveled
909,144
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,018
602
76
8
0
166,054
0
W
Apollo
7,151
715
80
8
0
186,961
2
L
Gilgamesh
5,439
544
79
8
0
171,131
3
L
Ymir
5,615
562
16
2
0
177,988
2
W
Guan Yu
5,877
588
37
4
0
198,354
4
W
Morgan Le Fay
5,907
591
70
7
0
183,267
3
W
Loki
5,158
516
64
6
0
188,949
2
L
Charybdis
5,369
537
46
5
0
164,800
3
L
Odin
4,741
474
55
6
0
208,571
0
L
Raijin
5,224
522
52
5
0
186,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role