Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hum39k
Cerberus
Level 62
God Stats
1W - 3L
1,321 SR
Queue Stats
399W - 352L
1,478 Elo+
Party 3
Olorun
Olorun
Litlecatarian
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,421 Elo+
Solo
Ravana
Ravana
ricky1270
Ravana
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 72L
1,426 Elo+
Party 3
Team Averages
Level 81
1,464 SR
1,465 Elo+

VS

Team Averages
Level 66
1,718 SR
1,503 Elo+
Baron Samedi
Baron Samedi
BeansOnToast42
Baron Samedi
Level 64
God Stats
6W - 2L
1,908 SR
Queue Stats
400W - 370L
1,446 Elo+
Solo
Medusa
Medusa
Damonitan
Medusa
Level 67
God Stats
7W - 10L
1,565 SR
Queue Stats
216W - 260L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
OneBigByte
Sylvanus
Level 66
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
PrincessEmilly
Arachne
Level 45
God Stats
1W - 0L
1,871 SR
Queue Stats
31W - 21L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
VERSUSKOSOVO
Gilgamesh
Level 88
God Stats
69W - 40L
1,617 SR
Queue Stats
488W - 536L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 1
6,240
520
3,308
9,317
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
 
Charybdis
10
1 / 2 / 1
5,967
497
3,591
5,676
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hum39k
Cerberus
13
0 / 1 / 1
7,161
597
5,448
8,596
7,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 0
6,216
518
2,882
7,874
2,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ricky1270
Ravana
11
1 / 1 / 0
6,180
515
1,363
4,150
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeansOnToast42
Baron Samedi
14
3 / 0 / 2
8,089
674
5,354
6,054
3,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Damonitan
Medusa
11
1 / 1 / 3
6,614
551
8,669
6,185
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
OneBigByte
Sylvanus
10
1 / 1 / 1
6,503
542
1,947
4,833
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 2
8,030
669
3,552
8,853
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
VERSUSKOSOVO
Gilgamesh
11
0 / 1 / 1
6,634
553
4,068
9,115
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
L
Charybdis
 
Charybdis
1
2
1
0.75
W
Baron Samedi
BeansOnToast42
Baron Samedi
3
0
2
4
W
Medusa
Damonitan
Medusa
1
1
3
2.5
L
Cerberus
Hum39k
Cerberus
0
1
1
0.5
L
0
4
0
0
W
Sylvanus
OneBigByte
Sylvanus
1
1
1
1.5
W
5
0
2
6
W
Gilgamesh
VERSUSKOSOVO
Gilgamesh
0
1
1
0.5
L
Ravana
ricky1270
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
23,590
35,613
Taken
35,040
20,297
Mitigated
17,957
11,475
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,308
715
0
2,118
9,317
6,810
0
2,099
7,218
25,959
0
L
Charybdis
 
Charybdis
3,591
2,046
0
1,570
5,676
1,665
0
467
5,209
0
28,952
W
Baron Samedi
BeansOnToast42
Baron Samedi
5,354
542
192
3,265
6,054
3,004
198
2,557
3,497
51,393
0
W
Medusa
Damonitan
Medusa
8,669
4,787
0
2,230
6,185
1,837
0
1,888
4,297
0
42,047
L
Cerberus
Hum39k
Cerberus
5,448
403
0
4,302
8,596
7,701
0
0
8,596
44,515
0
L
2,882
1,418
0
2,697
7,874
2,810
0
4,528
3,346
32,011
0
W
Sylvanus
OneBigByte
Sylvanus
1,947
626
828
1,831
4,833
2,056
0
1,086
3,747
10,931
0
W
3,552
1,850
0
4,566
8,853
4,291
0
1,180
7,629
0
61,175
W
Gilgamesh
VERSUSKOSOVO
Gilgamesh
4,068
1,232
0
2,530
9,115
6,769
0
4,517
4,023
0
30,221
L
Ravana
ricky1270
Ravana
1,363
199
0
788
4,150
1,311
0
207
3,943
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
35,870
425
Minions Killed
355
0
Camps Cleared
0
1,167,017
Distance Traveled
1,165,969
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,240
520
37
3
0
220,169
4
L
Charybdis
5,967
497
81
7
0
215,304
5
W
Baron Samedi
8,089
674
99
8
0
236,675
2
W
Medusa
6,614
551
93
8
0
212,425
1
L
Cerberus
7,161
597
147
12
0
219,933
3
L
Olorun
6,216
518
79
7
0
228,545
5
W
Sylvanus
6,503
542
7
1
0
230,861
3
W
Arachne
8,030
669
96
8
0
261,619
0
W
Gilgamesh
6,634
553
60
5
0
224,389
2
L
Ravana
6,180
515
81
7
0
283,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role