Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CrimsonJoker
The Morrigan
Level 44
God Stats
0W - 1L
1,131 SR
Queue Stats
4W - 3L
1,646 Elo+
Solo
Vamana
Vamana
Oranje
Vamana
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
178W - 185L
1,537 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,537 Elo+

VS

Team Averages
Level 131
1,568 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HeartOfTheLand
Erlang Shen
Level 124
God Stats
2W - 1L
1,494 SR
Queue Stats
195W - 195L
1,548 Elo+
Solo
Ymir
Ymir
LinkVink
Ymir
Level 153
God Stats
3W - 0L
1,848 SR
Queue Stats
117W - 120L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 6 / 1
8,300
830
8,092
10,318
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 2 / 5
7,868
787
14,498
5,510
2,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
13
3 / 3 / 2
7,389
739
5,946
7,637
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
CrimsonJoker
The Morrigan
11
0 / 10 / 3
6,791
679
4,503
8,847
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Oranje
Vamana
12
0 / 5 / 4
6,666
667
5,199
13,064
11,489
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
13 / 1 / 8
10,338
1,034
13,591
7,768
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
 
Medusa
15
6 / 2 / 9
8,833
883
10,108
9,369
4,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
14
2 / 2 / 17
8,454
845
8,172
9,196
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
HeartOfTheLand
Erlang Shen
14
2 / 1 / 16
8,721
872
6,515
11,524
11,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
15
3 / 2 / 15
9,051
905
4,354
13,705
18,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
7
Kills
26
26
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
6
1
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
5
1.25
L
Apollo
 
Apollo
3
3
2
1.33
W
Scylla
 
Scylla
13
1
8
17
W
Medusa
 
Medusa
6
2
9
5.25
W
Anubis
 
Anubis
2
2
17
5.25
L
The Morrigan
CrimsonJoker
The Morrigan
0
10
3
0.15
W
Erlang Shen
HeartOfTheLand
Erlang Shen
2
1
16
10
W
Ymir
3
2
15
5.25
L
Vamana
Oranje
Vamana
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
42,740
45,376
Taken
51,562
23,237
Mitigated
43,913
12,769
Healing
21,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,092
1,954
428
1,875
10,318
4,029
0
6,855
3,463
15,374
0
L
Ah Muzen Cab
 
Ah Muzen Cab
14,498
1,931
514
1,724
5,510
2,173
0
2,644
2,866
0
35,567
L
Apollo
 
Apollo
5,946
3,701
658
1,949
7,637
2,817
0
4,831
2,806
0
10,055
W
Scylla
 
Scylla
13,591
1,677
2,793
1,273
7,768
3,969
596
3,561
4,207
26,594
0
W
Medusa
 
Medusa
10,108
3,696
287
1,512
9,369
4,826
1,396
1,722
7,647
0
30,004
W
Anubis
 
Anubis
8,172
348
2,061
3,133
9,196
5,148
274
2,370
6,826
22,888
0
L
The Morrigan
CrimsonJoker
The Morrigan
4,503
669
103
222
8,847
2,729
0
5,291
3,503
8,340
0
W
Erlang Shen
HeartOfTheLand
Erlang Shen
6,515
1,344
3,656
4,008
11,524
11,331
250
3,208
8,316
0
11,387
W
Ymir
4,354
590
1,359
1,563
13,705
18,639
126
1,966
11,739
9,456
0
L
Vamana
Oranje
Vamana
5,199
1,660
983
4,313
13,064
11,489
0
6,468
6,596
366
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
45,397
99
Minions Killed
128
0
Camps Cleared
0
888,776
Distance Traveled
907,212
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,300
830
15
2
0
160,828
1
L
Ah Muzen Cab
7,868
787
51
5
0
206,582
1
L
Apollo
7,389
739
13
1
0
179,341
2
W
Scylla
10,338
1,034
33
3
0
203,913
0
W
Medusa
8,833
883
44
4
0
179,733
0
W
Anubis
8,454
845
39
4
0
177,888
0
L
The Morrigan
6,791
679
12
1
0
154,338
1
W
Erlang Shen
8,721
872
2
0
0
173,176
4
W
Ymir
9,051
905
10
1
0
172,502
2
L
Vamana
6,666
667
8
1
0
187,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role