Player Matchup

Nemesis
Nemesis
NexMash
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,398 Elo+
Solo
Ymir
Ymir
Sebi0908
Ymir
Level 14
God Stats
0W - 3L
1,266 SR
Queue Stats
16W - 29L
1,301 Elo+
Solo
Heimdallr
Heimdallr
SlimePope
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
fenikshero
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,720 Elo+
Solo
Charybdis
Charybdis
hollowdog1
Charybdis
Level 28
God Stats
38W - 41L
1,429 SR
Queue Stats
240W - 222L
1,472 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,471 Elo+

VS

Team Averages
Level 31
1,440 SR
1,464 Elo+
Bellona
Bellona
DemonHuntery
Bellona
Level 27
God Stats
2W - 1L
1,280 SR
Queue Stats
46W - 48L
1,388 Elo+
Solo
Kukulkan
Kukulkan
ERANIMAN
Kukulkan
Level 10
God Stats
19W - 13L
1,496 SR
Queue Stats
24W - 19L
1,470 Elo+
Party 1
Odin
Odin
Esyragod
Odin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 142L
1,378 Elo+
Solo
Zeus
Zeus
GermanBF
Zeus
Level 78
God Stats
9W - 8L
1,423 SR
Queue Stats
189W - 176L
1,514 Elo+
Party 1
Charybdis
Charybdis
Stevedcv
Charybdis
Level 15
God Stats
8W - 6L
1,500 SR
Queue Stats
53W - 69L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NexMash
Nemesis
20
4 / 8 / 14
14,016
934
14,156
28,148
17,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
20
2 / 10 / 18
13,532
902
12,555
37,335
27,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
SlimePope
Heimdallr
20
2 / 9 / 16
13,456
897
18,962
24,354
11,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
fenikshero
Gilgamesh
20
7 / 11 / 9
14,454
964
28,749
31,614
28,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
hollowdog1
Charybdis
20
13 / 4 / 9
17,570
1,171
44,349
30,537
14,270
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemonHuntery
Bellona
20
9 / 1 / 23
15,394
1,026
22,170
26,376
32,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ERANIMAN
Kukulkan
20
11 / 9 / 19
16,297
1,086
46,851
22,877
11,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
20
3 / 5 / 24
14,201
947
14,385
24,744
36,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
9 / 6 / 17
15,509
1,034
45,583
26,918
11,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Stevedcv
Charybdis
20
10 / 7 / 25
16,047
1,070
16,342
22,297
24,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
150
28
Kills
42
42
Deaths
28
66
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Bellona
DemonHuntery
Bellona
9
1
23
20.5
W
Kukulkan
ERANIMAN
Kukulkan
11
9
19
2.28
W
Odin
3
5
24
3
W
Zeus
9
6
17
2.92
L
Nemesis
NexMash
Nemesis
4
8
14
1.38
L
Ymir
2
10
18
1.1
L
Heimdallr
SlimePope
Heimdallr
2
9
16
1.11
W
Charybdis
Stevedcv
Charybdis
10
7
25
3.21
L
Gilgamesh
fenikshero
Gilgamesh
7
11
9
1.05
L
Charybdis
hollowdog1
Charybdis
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,771
Damage
145,331
151,988
Taken
123,212
98,447
Mitigated
116,755
13,815
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DemonHuntery
Bellona
22,170
8,804
0
978
26,376
32,687
0
4,950
21,426
952
42,240
W
Kukulkan
ERANIMAN
Kukulkan
46,851
5,629
0
1,853
22,877
11,451
0
1,534
21,343
74,503
0
W
Odin
14,385
2,544
0
624
24,744
36,630
0
2,206
22,538
6,238
20,603
W
Zeus
45,583
4,270
614
3,082
26,918
11,697
0
1,839
25,079
71,991
0
L
Nemesis
NexMash
Nemesis
14,156
5,939
419
3,260
28,148
17,203
0
16,326
11,822
0
42,162
L
Ymir
12,555
1,059
0
600
37,335
27,564
0
27,688
9,647
19,908
0
L
Heimdallr
SlimePope
Heimdallr
18,962
7,345
0
983
24,354
11,269
0
14,259
10,095
0
44,065
W
Charybdis
Stevedcv
Charybdis
16,342
6,004
640
2,941
22,297
24,290
0
2,301
19,996
0
34,569
L
Gilgamesh
fenikshero
Gilgamesh
28,749
7,775
0
169
31,614
28,141
0
19,560
12,054
275
43,114
L
Charybdis
hollowdog1
Charybdis
44,349
38,633
0
8,384
30,537
14,270
0
18,479
12,058
0
86,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,028
Gold Earned
77,448
245
Minions Killed
234
11
Camps Cleared
3
1,343,786
Distance Traveled
1,382,641
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,394
1,026
48
3
1
349,305
0
W
Kukulkan
16,297
1,086
58
4
0
245,105
0
W
Odin
14,201
947
22
1
2
295,121
1
W
Zeus
15,509
1,034
66
4
0
254,240
0
L
Nemesis
14,016
934
57
4
0
300,278
0
L
Ymir
13,532
902
23
2
0
233,582
0
L
Heimdallr
13,456
897
50
3
2
278,925
2
W
Charybdis
16,047
1,070
40
3
0
238,870
1
L
Gilgamesh
14,454
964
22
1
3
262,687
0
L
Charybdis
17,570
1,171
93
6
6
268,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role